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So Ive been racking my brain on this... everything else works as intended, but i get this crazy flashing puddle texture in ArcaniA Gothic 4. I also have very odd shadows overlaying faces on close up... everything is maxed out, and im running a GTX660 with latest WHQL drivers.

The puddles are dynamic from rain that happens in the world, and it pools in low places like it would naturally. I believe this is a shader issue so I'm not sure what the heck going on.
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