Red_Avatar: mouse support from Amiga
You can still use the keyboard.
Red_Avatar: tweaks to the game
To supress bugs in the game. In some games,
game-stopping bugs are worked around. Don't you think that's a good idea?
Red_Avatar: music from the PcJr (which was not available on any other PC)
You can still change the sound output to PC-Speaker.
Red_Avatar: Just to make clear: I didn't say it makes for a worse experience, I said it's not an authentic experience
I'll take more choices and worked around gamestate explosions over some ill-defined "authenticity" (which is a laughable term anyway, with the myriads of different hardware setups the originals ran)
Red_Avatar: but if you want to play the absolute original version
...you won't want DosBox either.
Red_Avatar: The thing is, you can't choose whether you want these alterations in ScummVM
You can
- Not use the mouse
- Switch to pcspk
- Switch off graphics interpolation
- Switch dithering back on
You can't
- Disable working around of game-stopping bugs
Red_Avatar: AFAIK there's no way to disable the mouse cursor
Yes, that you can't, AFAIK. But it's a very quick thing to do in the source.
Maybe worth adding a configuration flag. I don't see a feature request in the ScummVM bug tracker for that from you, though...
Red_Avatar: or to play the original PC speaker sound
Wrong, you can.
The GUI option is in the Music tab, output PC Speaker (or something along these lines). The command line switch is -e pcspk
Red_Avatar: I would want everything to be the same
Everything? Get your old hardware out then.
Red_Avatar: terms of authenticity
Like I wrote above, given the nature of PCs (and the number of other platforms the games ran), "authenticity" is a useless term.