Posted September 26, 2013
Anyone else playing this during the free weekend? I tried playing for an hour but it's kinda irritating me.
I'm playing with a controller so I'm using analog combat, which is almost Die By the Sword-esque combat. Only it's really, really picky about you "swinging" the joystick in a near-perfect line, even if you're freaking out about all of the zombies and can't really guarantee that the line is near-perfect, first person, and the camera, though supposedly locked into place, will randomly decide to move around between swings sometimes.
If there are only one or two zombies, it's way too easy to knock them down by kicking them and then meleeing them and then beating on the both of them until they're dead since their knockdown timers are somewhere between 10 and 15 seconds.
If there are more than 2 or 3 zombies, melee stops feeling like a viable option but it still sticks you with melee as the only options.
Gunplay feels weak even though it's doing more damage than melee.
The dialogue is pretty bad at points. The overall feel of the game is a bit B-movie-ish in all of the bad ways.
The fact that you respawn during single-player instead of being sent back to a checkpoint is a bit odd since it has checkpoints and all. Even though it seems like single-player is literally net-disabled co-op, I'd assumed if everyone was dead at once, it'd send you back to the last checkpoint.
I had been interested in the first one a few times but after playing this one, I'm kind of glad I'd never played the first one. I might try and finish it while it's still free but I am definitely not paying for it.
I mean, I feel like it has potential and I'm a bit interested in seeing how the RPG-ish system works out later on but I can't call it more than stunningly mediocre.
I'm playing with a controller so I'm using analog combat, which is almost Die By the Sword-esque combat. Only it's really, really picky about you "swinging" the joystick in a near-perfect line, even if you're freaking out about all of the zombies and can't really guarantee that the line is near-perfect, first person, and the camera, though supposedly locked into place, will randomly decide to move around between swings sometimes.
If there are only one or two zombies, it's way too easy to knock them down by kicking them and then meleeing them and then beating on the both of them until they're dead since their knockdown timers are somewhere between 10 and 15 seconds.
If there are more than 2 or 3 zombies, melee stops feeling like a viable option but it still sticks you with melee as the only options.
Gunplay feels weak even though it's doing more damage than melee.
The dialogue is pretty bad at points. The overall feel of the game is a bit B-movie-ish in all of the bad ways.
The fact that you respawn during single-player instead of being sent back to a checkpoint is a bit odd since it has checkpoints and all. Even though it seems like single-player is literally net-disabled co-op, I'd assumed if everyone was dead at once, it'd send you back to the last checkpoint.
I had been interested in the first one a few times but after playing this one, I'm kind of glad I'd never played the first one. I might try and finish it while it's still free but I am definitely not paying for it.
I mean, I feel like it has potential and I'm a bit interested in seeing how the RPG-ish system works out later on but I can't call it more than stunningly mediocre.
Post edited September 26, 2013 by johnki