Posted December 19, 2014
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Brasas
Abrasive Charpit
Registered: Dec 2010
From Poland
![MarioFanaticXV](https://images.gog.com/eb383dc1b60fb32c98a96a4ddbc8468c26044cb50b8c2fa638baf713e43b5054_forum_avatar.jpg)
MarioFanaticXV
Tabletop Gamer
Registered: Dec 2011
From United States
Posted December 19, 2014
![avatar](/upload/avatars/2012/04/273cedd3735a083fc40e11ab720caa3f325efff7_t.jpg)
![avatar](/upload/avatars/2014/11/7076179dcbb78b7fca33097987196dc62003604f_t.jpg)
I know for a fact that a huge portion of their customers only buy games - or used to - from Russian /Brazlian/ whatever-country-has-the-lowest-prices traders in exchange for Team Fortress 2 / Dota 2 / Counter Strike : Global Offensive Treasure keys which are used as currency for trading in a way that both parties make a profit. People were just asking for it all along and personally I couldn't care less.
![avatar](/upload/avatars/2014/12/f023f2a61382523fb4813590c90558fd2d305142_t.jpg)
![avatar](/upload/avatars/2014/12/2d8ef70071b735075a50eaaf6c5c20b73b8a1d81_t.jpg)
![avatar](/upload/avatars/2014/12/1d34c65809cc892bfa2bda579b428622cc8e8df3_t.jpg)
Anyway, about the subject at hand, Valve led the way in offering lower prices in poorer regions. More reasonable prices helped people buy games instead of pirate them. I'm not sure if anyone else even does this kind of pricing. If you think that having a high global price is the way to go, I imagine you'd think that's evil, but personally I don't think you're in the right.
![avatar](/upload/avatars/2013/02/73458c1ff7e8d00ec5c8619b01ea48d967b774c7_t.jpg)
Then again, I never got how people can think "cheap bastards who buy from cheap regions" when the same guys say "oh that clever company is producing in a market where labor is cheap and selling in areas where the price of goods is high".
That's globalization but somehow people start to think it's bad when people use it to their own advantage and not only (big) companies.
So, it's not really on topic, I'm just mildly annoyed how somebody can denounce others because they use globalization to their advantage, too.
Capitalism was never intended as a one way show and it still isn't. There's a reason why we have the word "Homo economicus".
At the same time a company can definitely say " we don't allow this in our market", that's fine. So my post really is only about those who're hypocrites when it comes to this topic.
![jtsn](https://images.gog.com/40dfa99cc435607a35b61c3287180110e522e46b2a2e2ad05c84cd15c1e186b7_forum_avatar.jpg)
jtsn
New User
Registered: Nov 2008
From Austria
Posted December 19, 2014
![avatar](/upload/avatars/2013/02/92a1190e9468e7a820ad68ce76619cf996667b3a_t.jpg)
You live in German you have no right to bitch about slow internet connection.
I don't bitch, because that doesn't help. I simply quit PC gaming. My existing library is big enough now. Occasionally I will a get classic on GOG. They have a better MB to gameplay ratio anyway. ;-)![moonshineshadow](https://images.gog.com/2d184141cf6367d5ab4d499045c83630a8b13ddc04b6a6a6dec35cf85aa648fd_forum_avatar.jpg)
moonshineshadow
Ghost
Registered: Sep 2011
From Switzerland
Posted December 19, 2014
Just because someone lives in a specific country does not mean he has fast internet. My parents live in a small town in Germany and the fastest internet they get is 125-150kB/s... so stop talking like you know everything.
![Pheace](https://images.gog.com/2397d5784af39589729f8ea12a5eb33f099b7e112049a878da5683f8cfd2f332_forum_avatar.jpg)
Pheace
New User
Registered: Jul 2010
From Netherlands
![zeroxxx](https://images.gog.com/0b97f87dcc6588786df9b3d42d3f186cacb72c88777963b3d9c2b365f9d5b0e6_forum_avatar.jpg)
zeroxxx
Jenova's Son
Registered: Dec 2012
From Indonesia
Posted December 19, 2014
low rated
![avatar](/upload/avatars/2014/12/ca4da13054bdc3a43dc09d80b7a097bc1082e2b2_t.jpg)
Then come back to see Indonesia, where the average speed is 700 kbps. Bullshit. There's not even a comparison in the slightest.
And mind you, it's very common to see people with a mere 2.5G speed here. 3G is starting to blooming, 4G is non existent.
Post edited December 19, 2014 by zeroxxx
![moonshineshadow](https://images.gog.com/2d184141cf6367d5ab4d499045c83630a8b13ddc04b6a6a6dec35cf85aa648fd_forum_avatar.jpg)
moonshineshadow
Ghost
Registered: Sep 2011
From Switzerland
Posted December 19, 2014
![avatar](/upload/avatars/2014/12/ca4da13054bdc3a43dc09d80b7a097bc1082e2b2_t.jpg)
![avatar](/upload/avatars/2013/02/92a1190e9468e7a820ad68ce76619cf996667b3a_t.jpg)
Then come back to see Indonesia, where the average speed is 700 kbps. Bullshit. There's not even a comparison in the slightest.
And mind you, it's very common to see people with a mere 2.5G speed here. 3G is starting to blooming, 4G is non existent.
![jtsn](https://images.gog.com/40dfa99cc435607a35b61c3287180110e522e46b2a2e2ad05c84cd15c1e186b7_forum_avatar.jpg)
jtsn
New User
Registered: Nov 2008
From Austria
Posted December 19, 2014
![avatar](/upload/avatars/2013/02/73458c1ff7e8d00ec5c8619b01ea48d967b774c7_t.jpg)
But for most people it's either Annex.B ADSL (worse than Annex.A used everywhere else) with 6 Mbit on average (some get only 2, very few get 10-16) or even 2G/3G/4G mobile with a few GB traffic allowance.
Which is fine for downloading a GOG classic here and there, but nothing useful for current AAA offerings on the PC digital distribution market. And Steam isn't even the worst, EA's Origin doesn't even allow you to save backups, it requires a complete redownload on every reinstall.
![jtsn](https://images.gog.com/40dfa99cc435607a35b61c3287180110e522e46b2a2e2ad05c84cd15c1e186b7_forum_avatar.jpg)
jtsn
New User
Registered: Nov 2008
From Austria
Posted December 19, 2014
![avatar](/upload/avatars/2014/12/ca4da13054bdc3a43dc09d80b7a097bc1082e2b2_t.jpg)
The consideration I made was: "How well does it fit with the digital distribution model PC gaming is turning into." And my conclusion was: "Doesn't work for me anymore!" Now the game publishers release bigger games than ever and strip away distribution alternatives for DRM and cost-saving reasons (while keeping the savings for themselves).
They simply lost sight of their customer's needs, I won't jump through hoops to get their newest releases through a keyhole or even move to a more expensive place to get them faster. While gaming is nice hobby, it's not THAT important.
Post edited December 19, 2014 by jtsn
![moonshineshadow](https://images.gog.com/2d184141cf6367d5ab4d499045c83630a8b13ddc04b6a6a6dec35cf85aa648fd_forum_avatar.jpg)
moonshineshadow
Ghost
Registered: Sep 2011
From Switzerland
Posted December 19, 2014
I know :-) I was just bothered by the reaction and generalization to your post.
![Starmaker](https://images.gog.com/d7322fb2227dcaa429e2128245a6637f36f0e352d65caec3d9f3c5ea7aa173e8_forum_avatar.jpg)
Starmaker
go Clarice!
Registered: Sep 2010
From Russian Federation
Posted December 19, 2014
The IP law. You know, that law people pretend to respect when they publicly frown at torrents. You are not a licensor. You are not a legal distributor. You can't fucking resell copies of software without a distribution agreement with the IP owner, no more than you can sell CDs with the content of your GOG account, or buy up GOG gift keys during a 80% off sale and sell them at 30% off during dry spells. Bootleg keys is IP infringement (or "theft", if you're a copyright nut).
![MarioFanaticXV](https://images.gog.com/eb383dc1b60fb32c98a96a4ddbc8468c26044cb50b8c2fa638baf713e43b5054_forum_avatar.jpg)
MarioFanaticXV
Tabletop Gamer
Registered: Dec 2011
From United States
Posted December 19, 2014
low rated
![avatar](/upload/avatars/2012/04/273cedd3735a083fc40e11ab720caa3f325efff7_t.jpg)
![avatar](/upload/avatars/2014/08/9bddb8f385e77cce0e6552a0d27a5e9c72dea5fd_t.jpg)
Besides that, we're not even talking about copying and reselling, we're talking about reselling a single copy you bought.
![NoNewTaleToTell](https://images.gog.com/3163da2d5623fcdfc57dcbc5892fb9b67b0cebd0e8483f0c0f0a49f9e465252b_forum_avatar.jpg)
NoNewTaleToTell
Deathrocker
Registered: May 2009
From United States
Posted December 19, 2014
high rated
![avatar](/upload/avatars/2014/08/9bddb8f385e77cce0e6552a0d27a5e9c72dea5fd_t.jpg)
![avatar](/upload/avatars/2012/04/273cedd3735a083fc40e11ab720caa3f325efff7_t.jpg)
Besides that, we're not even talking about copying and reselling, we're talking about reselling a single copy you bought.
Or to take it out of the entertainment industry; lets say your boss assigns you a task. The task is you must create a chart graph depicting the expected costs and expected pay off of a new marketing campaign. If you complete the task you will earn a $10 raise. You spend weeks on the chart graph and just as you're headed to your boss' office with it a coworker rushes over and shoves you to the ground, picks the chart graph off the floor and signs their name to it and presents it to your boss. The boss is impressed by the chart (which now bears both of your signatures) and gives each of you a $5 raise (splitting the original raise). Is that fair to you? What if you had been unable to sign the chart at all and had completely lost out on the raise?
On your other note: I would assume (having not read the Terms of Service in a while) that your use of Steam is limited completely to non-commercial use. So buying and reselling even a single Steam key (without being a licensed reseller) is already against the rules. Before that opens up a can of "That proves Steam is evil!", Amazon, iTunes, eMusic and most other digital download stores including GOG itself has a similar outlook on that.
![MarioFanaticXV](https://images.gog.com/eb383dc1b60fb32c98a96a4ddbc8468c26044cb50b8c2fa638baf713e43b5054_forum_avatar.jpg)
MarioFanaticXV
Tabletop Gamer
Registered: Dec 2011
From United States
Posted December 19, 2014
low rated
![avatar](/upload/avatars/2012/04/273cedd3735a083fc40e11ab720caa3f325efff7_t.jpg)
Besides that, we're not even talking about copying and reselling, we're talking about reselling a single copy you bought.
![avatar](/upload/avatars/2014/12/6c4d651a0b683e5f545354880316a6dde7aff192_t.jpg)
Or to take it out of the entertainment industry; lets say your boss assigns you a task. The task is you must create a chart graph depicting the expected costs and expected pay off of a new marketing campaign. If you complete the task you will earn a $10 raise. You spend weeks on the chart graph and just as you're headed to your boss' office with it a coworker rushes over and shoves you to the ground, picks the chart graph off the floor and signs their name to it and presents it to your boss. The boss is impressed by the chart (which now bears both of your signatures) and gives each of you a $5 raise (splitting the original raise). Is that fair to you? What if you had been unable to sign the chart at all and had completely lost out on the raise?
On your other note: I would assume (having not read the Terms of Service in a while) that your use of Steam is limited completely to non-commercial use. So buying and reselling even a single Steam key (without being a licensed reseller) is already against the rules. Before that opens up a can of "That proves Steam is evil!", Amazon, iTunes, eMusic and most other digital download stores including GOG itself has a similar outlook on that.
Your analogy doesn't work at all because the boss is commissioning you to do the graph- they are paying for the service, not the graph itself. If someone wanted to photocopy the graph and study it, I see no reason why they shouldn't be able to. Likewise, musicians and such could work for patronage and other such methods that don't require them to give up their dignity and fairness. Or do you believe that musicians didn't exist before copyright law?
And ad hominem tu quoque is a horrible excuse for anything. Just because you can name other abusers doesn't justify the abuse.
Post edited December 19, 2014 by MarioFanaticXV
![jtsn](https://images.gog.com/40dfa99cc435607a35b61c3287180110e522e46b2a2e2ad05c84cd15c1e186b7_forum_avatar.jpg)
jtsn
New User
Registered: Nov 2008
From Austria
Posted December 19, 2014
![avatar](/upload/avatars/2014/08/9bddb8f385e77cce0e6552a0d27a5e9c72dea5fd_t.jpg)
https://en.wikipedia.org/wiki/First-sale_doctrine
https://en.wikipedia.org/wiki/Exhaustion_doctrine
This is stuff which has been clarified during the last century already. If game distributors had legal means to restrict cross-region trading they wouldn't implement finicky DRM measures hurting their customers and sue the hell out of the traders instead.