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SimonG: Is the DLC/game worth the price tag for me?

Yes-> buying it.

No-> waiting for a deal that appeals to me.

That is why I willingly paid 70$ for ME 3, 30$ for Grimrock but only 5$ for MW2. And still considered cheated by getting Bit.trip Runner for free.

End of story.
Yeah. With DLC varying in size and quality from Horse Armor to Point Lookout there is no standard price or acceptance. I evaluate each piece on its own.

Haven't even bought Trine 2 yet, so can't say on this one.
I will never get straight with DLCs. It's a classical rip off. I hate it that many small developers do this. Just look at Magicka lol. It's better to pay more for COMPLETE full game at start, and to know what you get.

In my world Spacechem would be a perfect game if they didn't go for dlc model. Now, they are 9/10. And my biggest issue is that humble bundle didn't give us that dlc.
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semu: If it was a just a minor extension I would agree with the OP, but as far as I'm concerned it's actually well-made and not too short when comparing to the main game. Still waiting for the game's release on GOG.com.
I don't know how GOG would take care of the DLC. I'd personally hope for a complete edition, but then who knows how long the developer decides to push DLC to Trine 2. Maybe then sell the DLC separately, especially as it would anyway cost over $6.

So far GOG hasn't sold DLC/expansion packs separately, if they need the main game for anything. Standalone "expansions" are a different matter.
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enclaver: I will never get straight with DLCs. It's a classical rip off. I hate it that many small developers do this. Just look at Magicka lol. It's better to pay more for COMPLETE full game at start, and to know what you get.
I usually end up doing the same I did already when e.g. 3DO started pushing out Heroes Chronicles in parts: I decided to wait until they stop doing that, and then see what the complete pack costs.

As it happens, I didn't buy the game (Heroes Chronicles: All Chapters) until from GOG. :)

Trying to figure out which of the various micro-DLCs I want and which are worth the asking price is just too much work for me generally, just in order to get the damn game. Hence, complete GOTY editions are my preference. I'll decide myself which DLCs are good and which are not, by playing them myself. :)

If there is only one or few DLCs for a game, then it is not that different from the old days when games got one or two expansion packs. But even back then, I still preferred the Gold Editions. Partly for different reasons though, like that the complete editions usually included also the latest patches (but not always).
Post edited September 07, 2012 by timppu
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enclaver: I will never get straight with DLCs. It's a classical rip off. I hate it that many small developers do this. Just look at Magicka lol. It's better to pay more for COMPLETE full game at start, and to know what you get.

In my world Spacechem would be a perfect game if they didn't go for dlc model. Now, they are 9/10. And my biggest issue is that humble bundle didn't give us that dlc.
As long as the base game is worth the money, and I make sure of that, I have absolutely no problem with DLCs. The devs are working on the game and need to get paid. Therefore I pay them.

Even "horse armor" and its derivatives are not a problem for me, as they are not needed for the game itself but an option for those who want them. Especially "fluff DLCs" is a great way to support developers and publishers. Eg. Saints Row III was such an awesome game, that I had no problem buying a bucket of DLCs which I hardly used. Especially as I got the game itself dirt cheap.

The only controversial DLCs I know about are those map packs for CoD as they are (from my understanding) needed for proper MP. Which is the core of CoD.
Back in the old days, we had expansions ok, but expansions were almost like the whole new game. I didn't like them but they were manageable. Today developers release unfinished games by purpose, so they can grab more money from dlcs.

But this is not the subject, sorry for hijacking the OP, this is Trine talk :)
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enclaver: Back in the old days, we had expansions ok, but expansions were almost like the whole new game. I didn't like them but they were manageable. Today developers release unfinished games by purpose, so they can grab more money from dlcs.

But this is not the subject, sorry for hijacking the OP, this is Trine talk :)
To be fair, this DLC also seems almost like a new game, and after purchasing it a moment ago, it's now making me redownload the entire game. Like someone else just said, more Trine is good.
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johnki: Heh, glad you're interested. Personally, I'd be much more interested in it if it were $5. Times are tight, and I like costs to add up. The only reason I own all of the Saints Row 3 DLC is that the franchise pack was on sale for like 1/4 the cost of the base game. >.>
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amok: nah, I have no problem giving Frozenbyte some of my money as long as they give me games like this
Also their support is the best i've seen from a game dev so far. Joel is really helpful, and responded on a weekend before!

They give me an impression they really care about their customers.

The Dlc may be a bit expensive, but perhaps they could really do with the money?
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enclaver: Back in the old days, we had expansions ok, but expansions were almost like the whole new game. I didn't like them but they were manageable. Today developers release unfinished games by purpose, so they can grab more money from dlcs.

But this is not the subject, sorry for hijacking the OP, this is Trine talk :)
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MonstaMunch: To be fair, this DLC also seems almost like a new game, and after purchasing it a moment ago, it's now making me redownload the entire game. Like someone else just said, more Trine is good.
I really enjoyed first Trine, but the second one is not so good if you ask me. I played both in 3 players hotseat, and my conclusion is that the second one is simplified a lot, and wizzard is kinda ruined. It all looks the same, but actually box solving puzzles are different and that's the core of the game for me (you can't ride a friend on a box, which gave us GREAT fun with killing friends and stuff). Trine 2 was good, but only good, so there is no chance I'm getting this dlc for such a big price.
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enclaver: I really enjoyed first Trine, but the second one is not so good if you ask me. I played both in 3 players hotseat, and my conclusion is that the second one is simplified a lot, and wizzard is kinda ruined. It all looks the same, but actually box solving puzzles are different and that's the core of the game for me (you can't ride a friend on a box, which gave us GREAT fun with killing friends and stuff). Trine 2 was good, but only good, so there is no chance I'm getting this dlc for such a big price.
I agree, the original was better, but I do like both, and the DLC seemed (to me at least) to offer enough new content to make it worth getting. Will report back on how it goes when it's done redownloading and I've had a chance to play it :)
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StingingVelvet: Yeah. With DLC varying in size and quality from Horse Armor to Point Lookout there is no standard price or acceptance. I evaluate each piece on its own.

Haven't even bought Trine 2 yet, so can't say on this one.
Jeebus, buy the bundle. If you liked Trine 1, then the Trine 2 alone is worth the bundle price.
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johnki: That new DLC is $8 for a bit of a content extension for what was originally a $15 game. At this point, I'm not really all that interested in it. Usually I am totally okay with the costs of DLC since it's usually proportional to the cost of the game ($50 games get $10 DLC, $10 games get $2 DLC, etc.) but this just seems a bit higher than I'm usually willing to pay.

I would be willing to change that opinion if someone can confirm that it's at least half the original game's content (like 3-4 hour range), but at this point, it just seems a bit overpriced.
Trine 2 has 13 levels and one of them is tutorial and one is essentially just a boss fight. Expansion adds 6 full levels.
Also, you get two new skills for each character.
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enclaver: Back in the old days, we had expansions ok, but expansions were almost like the whole new game. I didn't like them but they were manageable. Today developers release unfinished games by purpose, so they can grab more money from dlcs.
Only if your definition of finished is "includes all you ever thought of putting in the game." My definition of finished is "a complete game worth the cash."

Different perspectives there, and honestly I think mine is healthier and makes more sense.
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klaymen: Trine 2 has 13 levels and one of them is tutorial and one is essentially just a boss fight. Expansion adds 6 full levels.
Also, you get two new skills for each character.
I think I'm still on the fence. I might grab it while it's 15% off though. It's more reasonable at closer to $6.50 than it is at $8

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StingingVelvet: Only if your definition of finished is "includes all you ever thought of putting in the game." My definition of finished is "a complete game worth the cash."

Different perspectives there, and honestly I think mine is healthier and makes more sense.
I wouldn't even go that far. I'd say "finished" is worth the asking price. There are games in beta that have done that before. Anything extra is just awesome.
Post edited September 07, 2012 by johnki
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enclaver: Back in the old days, we had expansions ok, but expansions were almost like the whole new game. I didn't like them but they were manageable. Today developers release unfinished games by purpose, so they can grab more money from dlcs.
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StingingVelvet: Only if your definition of finished is "includes all you ever thought of putting in the game." My definition of finished is "a complete game worth the cash."

Different perspectives there, and honestly I think mine is healthier and makes more sense.
No man, my definition of finished is to release a game that has minimum bugs as possible, all core elements fully operational, include cosmetic changes that they sell sometimes in a paid game (portal), game that you can FINISH without dlc (fallout 3)

And I wanted to say that if upgrade to a game that has only more playtime of the same can't cost half of the base value. Yes 2 more skills, but in my opinion that's not such a big deal. They could have made a new character, maybe even new mode or something.

Frozenbyte is not even slightly bad as some big companies, but I hate to see that Indies are doing this too.

But, I'm glad that you have already agreed with yourself, so I will not bother you anymore.