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djranis: well its usually jackassess who things their music is great and worth some jack's ass
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keeveek: It's usually jackassess who think it's cool to take someone's work for free.

If they think it's not worth offering money, it's not worth being in the game, right?

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DCT: this, his stuff is still in the Steam version of GTA: VC
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keeveek: Everyone who bought VC prior to the pullout has complete soundtrack. Everyone who bought it after have not.
oh that would explain it then
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tinyE: What gets me is that I heard Michael Jackson was flattered his stuff was used and yet these assholes goes nuts. Not a big Jacko fan mind you but he was "The King of Pop" and if he's cool with it what is with these relative nobodies getting bent out of shape?
isnt it american way to sue someone for something and live rich forever after?
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KneeTheCap: Do you honestly think R* would be so stupid to put a song in their game when it's not licensed properly?
We'll know when Rockstar (if) responds. It may be that actually the label owns his songs and striken a deal with R

btw. anyone knows what's happening to Mafia ?

Obviously 2K doesn't give a damn to bring it back, but what happened? Wasn't the soundtrack in public domain anyway?
Post edited October 11, 2013 by keeveek
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Starmaker: http://www.wired.com/underwire/2013/01/jonathan-coulton-glee-song/

It's not stealing, it's surprise marketing you didn't know you wanted!
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keeveek: This is kinda different, because Glee is making song covers, which I think is allowed without artist's consent.
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Crsldmc: snip
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keeveek: He might've said "I want 15 million, bitch", it doesn't matter. If they thought he wants too much money, they shouldn't include his song in the game. Period.
Well what can I say? Maybe they just didn't care about him, and I'm pretty sure they'll offer him something "suitable" to him, recall and destroy all unsold copies it's just a joke R* loled when they heard about that.

A small victory for him though, R* doesn't care they're selling this game like hot freshly baked bread.
Could be an oversight, could just be a d*ck move on Rockstars part.
There is even a teeny chance it's cheaper this way than actually licensing the songs, although that seems unlikely.
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djranis: well its usually jackassess who things their music is great and worth some jack's ass
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keeveek: It's usually jackassess who think it's cool to take someone's work for free.

If they think it's not worth offering money, it's not worth being in the game, right?
rite you are, cant agree to disagree, it could be more of publicity stunt by rockstar since this is not he first time they did it
Honestly you would have thought a company big as they are would have gone through all the proper legal channels when it came to getting music for the game. For them to just go ahead and add the songs when this dude alledgedly has the rights & declined the offer to use the songs in the game, not right. Will be interesting to see what happens (if anything aside from a increased offer). Dont really care to be honest since GTA V isnt on PC (yet) :D.
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nijuu: Honestly you would have thought a company big as they are would have gone through all the proper legal channels when it came to getting music for the game. For them to just go ahead and add the songs when this dude alledgedly has the rights & declined the offer to use the songs in the game, not right. Will be interesting to see what happens (if anything aside from a increased offer). Dont really care to be honest since GTA V isnt on PC (yet) :D.
It's not just a company but the individuals who worked in the music licensing division on that company. I bet R* don't want to get involved in messy lawsuit cases. I think the employees who handle the licensing think that the singer won't sue since he's a small time rapper.
The chances this would've happened would've been reduced had Rockstar not had a thousand goddamn hip-hop stations in the game.
Never heard of this guy. Actually I haven't heard of most artists with the last few open world games like this, and the few that I have heard of are their crappiest tracks. They (especially rockstar since they have the cash to spare) really need to put a little bit more into their music budgets.
Publishers nowadays are absurdly tight and greedy, I know this is a "duh!" thing to say but it really is true. They really do operate 100% solely on the profit motive and if they can make an extra buck somewhere and get away with it, they will. You might think it's different because video games are a creative/artistic field, but they really treat it no different than any other industry.

I've become convinced recently for example that Bethesda's games are actually made on the cheap, this might raise eyebrows but when you think of the amount of bugs and problems they have upon release, and the fact that they have no cinematic cutscenes (the most expensive part of any modern game), as well as other shortcuts (reusing textures, reusing the same voice actor over and over) it really makes sense.

And it really comes down to publicly-traded corporations who have no choice but to maximize profit to shareholders (that's why they exist), which explains why Zenimax would have Bethesda make games as cheaply as possible and the shareholders pocket the rest of the profit, as opposed to putting money back into future games to make them better.

Publicly-traded companies and video games do NOT mix, and they never will.
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Crosmando: I've become convinced recently for example that Bethesda's games are actually made on the cheap, this might raise eyebrows but when you think of the amount of bugs and problems they have upon release, and the fact that they have no cinematic cutscenes (the most expensive part of any modern game), as well as other shortcuts (reusing textures, reusing the same voice actor over and over) it really makes sense.
I would guess time is the biggest expense for their games. The use an engine they know and upgrade it only as much as they have to, and they limit expensive assets, but it takes a ton of time to fill such a world. And they are good at making worlds, no matter how disappointing I and other old fans find their more modern stuff.

And pretty much every open world game of that degree has bugs.
A man wants money. Nothing new in this world.
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StingingVelvet: I would guess time is the biggest expense for their games. The use an engine they know and upgrade it only as much as they have to, and they limit expensive assets, but it takes a ton of time to fill such a world. And they are good at making worlds, no matter how disappointing I and other old fans find their more modern stuff.

And pretty much every open world game of that degree has bugs.
I wouldn't dispute any of that, I just think that the budget for games like Skyrim was way lower than conventional opinions says it was.
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Crosmando: I wouldn't dispute any of that, I just think that the budget for games like Skyrim was way lower than conventional opinions says it was.
I would agree,