Posted October 16, 2013
1. You start off with two wingmen
2. You serve as the parties Tank while the two wingmen serve as Mage and Healer
3. The roles your ships serve are the same roles the pilots serve when boarding and raiding ships
4. Your ships can combine to make one large and powerful robot like Voltron
5. Taken from Galaga, you can allow enemy ships to capture you with a tractor beam then set yourself free with a wingman. The wingman can only retract you by setting the 'Voltron' ability in motion. Two ships connected equals twice shields and power. Three ships together make the robot.
6. Later you will be able to transform without need of enemy tractor beam capture but the ability will have finite regerating use so tractor beam capture may still be usefull when you do not have enough energy.
7. Throughout the galaxy you will be able to recruit (via $ or questing favors) other party types like 'Thieves' and 'Scouts' for example which allow you access to areas and situations you were not able to access earlier.
8. The game will focus on much less buttons than most shooters therefor making it more quickly accessible with a light learning curve and practical for gamepad use.
Please excuse typos...too lazy to edit right now.
2. You serve as the parties Tank while the two wingmen serve as Mage and Healer
3. The roles your ships serve are the same roles the pilots serve when boarding and raiding ships
4. Your ships can combine to make one large and powerful robot like Voltron
5. Taken from Galaga, you can allow enemy ships to capture you with a tractor beam then set yourself free with a wingman. The wingman can only retract you by setting the 'Voltron' ability in motion. Two ships connected equals twice shields and power. Three ships together make the robot.
6. Later you will be able to transform without need of enemy tractor beam capture but the ability will have finite regerating use so tractor beam capture may still be usefull when you do not have enough energy.
7. Throughout the galaxy you will be able to recruit (via $ or questing favors) other party types like 'Thieves' and 'Scouts' for example which allow you access to areas and situations you were not able to access earlier.
8. The game will focus on much less buttons than most shooters therefor making it more quickly accessible with a light learning curve and practical for gamepad use.
Please excuse typos...too lazy to edit right now.
Post edited October 16, 2013 by carnival73