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http://steamcommunity.com/sharedfiles/filedetails/?id=93144364
Swords and Sorcery - Underworld Gold is a kickback to the 80s dungeon crawler: 1st person, turn-based, step-based and party-based. Note that the Gold version is still undergoing the final stages of testing and should be released in the coming days.

Abstract yet deeply tactical combat, with distance and timing management.

Six classes: Knight, Paladin, Archer, Rogue, Priest and Sorcerer.
Four races: Human, Elf, Dwarf and Gnome.

Characters will develop a variety of abilities and strengths that depend on these choices. Knights, for instance, learn Ambidextria, Powerhouse and Berserk as they earn higher levels.

40 spells (Priest and Sorcerer, outdoor and indoor, combat and non-combat).

100 illustrated enemies, many of which have one or two special abilities that offer varied challenges. Some, for instance will summon new enemies. Some will throw bombs, turn characters to stone or lock them in an inferno until the battle ends... If they survive that long...

250 items, many with magical or otherwise valuable properties.

Three towns to discover and travel back to for food, equipment, healing and other services offered by NPCs.

Many unique NPCs that will offer quests, help your party gain in strength, guide you or deceive you.

Traps, puzzles, slides and teleports add a variety of non-combat challenges. Puzzles are largely integrated in your interaction with the game world.

Dynamic world map illustrates 20 levels as they are discovered.

40 fullscreen story illustrations.

Optional automap.
Dear GOG staffers: I would like to know why this indie RPG isn't on GOG, I've owned the "original" S&S since it appeared on the dev's own site to buy, and on GamersGate. I find it personally offensive that a great title like this, which has the combat and party-based mechanics of the early (turn-based) Might & Magic games, hand-drawn graphics, etc, doesn't qualify for sale on GOG.

I mean, not to sound angry but there's been plenty of indie titles of questionable quality allowed on GOG in recent times, just because they look "hip" or "mainstream" with bright flashing colors and simple gameplay.

Explain.
Ain't greenlight games steamworks only? Would be the reason why its a nono to gog.
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anothername: Ain't greenlight games steamworks only?
no
Fun fact: Charles was one of the 12 guys who backed Wasteland 2 at the $10000 tier :P

As to why S&SU isn't on GOG, I refer you to this post:
http://www.gog.com/en/forum/general/gog_y_u_no_want_xenonauts/post126
Post edited September 13, 2012 by lowyhong
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anothername: Ain't greenlight games steamworks only?
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amok: no
Good to know, thanks :)

Hey, gog! Speak up, whats with that game!
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lowyhong: Fun fact: Charles was one of the 12 guys who backed Wasteland 2 at the $10000 tier :P

As to why S&SU isn't on GOG, I refer you to this post:
http://www.gog.com/en/forum/general/gog_y_u_no_want_xenonauts/post126
Could be, could not. Different game.
Post edited September 13, 2012 by anothername
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Crosmando: Explain.
$20. Here's your answer.

M&M 1-6 is $10.
Geneforge 1-5 is $15.
Baldur's Gate 2 plus two expansions is $10.
Quest for Glory 1-5 (not a dungeon crawler, I'm going by value for money here) is $10.
Witcher 2 is half again as much.
Realms of Arkania 1+2 is free for a week.

Combat is simple attrition. I am also highly suspicious of their "puzzles" - Goldbox-like tiles suggest that there aren't any. 20 levels and 30 hours? I can complete Champions of Krynn (16 levels) at a very relaxed pace in a sitting, and that game's biggest time sink is tactical combat.

If only it had a modding tool.
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lowyhong: Fun fact: Charles was one of the 12 guys who backed Wasteland 2 at the $10000 tier :P

As to why S&SU isn't on GOG, I refer you to this post:
http://www.gog.com/en/forum/general/gog_y_u_no_want_xenonauts/post126
Didn't know that, I know he posts regularly on RPGCodex and genuinely seems like a nice guy, but to donate that much of your own money is a big deal, I only pledge 100$ to WL2.

Also, I have read that this month the vapourware game "Grimoire" is going to Kickstarter, the game (a first-person, turn-based Wizardry-like) was thought to be dead since 1999, but the old developer recently emerged from hibernation on the Codex and is going to do a Kickstarter to finish the game.

See for yourself:
http://www.youtube.com/user/TexasArcane
Don't forget about the wishlist, bros. Keep fighting the good fight.
http://www.gog.com/en/wishlist/games/swords_and_sorcery_underworld