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Fenixp: Stop bitching and just support this, it's as DRM free as you can get without actively hurting the publisher.
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Gersen: I don't really see how updating the GoG installer from time to time with the latest version or allowing registered users to download the patchs as independent "installer" as opposed of having them being auto-applied by the launcher, would hurt the publisher.
That's not what they said. Also we don't know what choice the devs will make on the issue you just talked about until Wed when Enigmatic comes back so plz just be patient.
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GameRager: That's not what they said. Also we don't know what choice the devs will make on the issue you just talked about until Wed when Enigmatic comes back so plz just be patient.
I know, I was just answering to Fenixp remark.
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GameRager: That's not what they said. Also we don't know what choice the devs will make on the issue you just talked about until Wed when Enigmatic comes back so plz just be patient.
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Gersen: I know, I was just answering to Fenixp remark.
I know...i'm just bored and thought i'd answer it. :)
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Fenixp: If they rolled this DRM without all this DRM fuss you wouldn't complain. At all. What do you want CD-Project to do, allow pirates to have their bandwidth for breakfast?
I don't understand the first part of the sentence. Do you mean if they had rolled this DRM without all the DRM-free fuss?

In that case no I wouldn't complain like this, it'd just be part of my normal anti-DRM stance. It'd just be another DRM release that I wouldn't have any interest in buying.

The fact that the GOG version claims to be completely free of DRM when it is provably not that is causing this. CDP can, at any point in time, deny you access to functionality you have paid for when you brought the game (you have paid for the launcher).

Guess what DRM does? Grants the developer/publisher the ability to deny you access to functionality you have paid for.

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Fenixp: Stop bitching and just support this, it's as DRM free as you can get without actively hurting the publisher.
No.

First of all, GOG is the publisher in this case and CDP releasing the patches in such a way that does not depend on them doesn't hurt GOG. And even if you replace "publisher" with "developer", it still doesn't hurt them. Hindering legitimate customers while trying (unsuccessfully even) to stop pirates doing something will though.
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xyem: ...
And it hinders you how exactly? If you pull the autopatch BS I'm going to rip your head off, that doesn't have anything to do with DRM, it's just a design decision (besides, you apparently have an access to internet connection). Sadly, this design decision requires a light form of DRM on the side of the server to work. Essentially, there is no DRM whatsoever installed on your computer.

And the first part means that: If there weren't such a huge issues over EA abd Ubi DRM schemes, DRM wouldn't generally be that much of an issue. I have never seen anyone complain about, say, CD-keys on installation - and this is even lighter than that.

It boils down to this: If you don't buy the game because of DRM, you're like a dog biting your master's hand because the excellent meat he's feeding you isn't perfect.
If you buy this, there's a chance gaming industry will get back to simply using CD-keys and won't install any shit on your computer. You're showing the industry that you are willing to buy modern games with essentially no DRM whatsoever, and the only DRM that is there doesn't really hinder you in any way.

Your choice. If you want to live in a perfect world, you're never going to really live.
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TheEnigmaticT: To answer the questions asked about patching:

GOG provides you guys with the game DRM-free. Like pretty much all of our games, we provide you guys with the most recent patched version available at release. The Witcher 2 is an unusual case, of course, since it's a new release instead of an old one. GOG won't be hosting patches because we're not the publisher. You'll need your CD Key from GOG to be able to register your game and install any future DLC or patches.

There remains no DRM on the game, no install limits, and nothing prohibiting you from backing your GOG title up onto DVDs or whatever form of media amuses you most. Further, there is no activation limit for how many times the patch can be downloaded off a particular serial code from GOG.com.

I don't see how, even in the most general sense, that can be considered DRM, but you're of course free to point out the error of my ways in great detail by hitting that "reply to" button below.
Excellent, excellent cover-up, sir, absolutely top-notch. I like how you're convincing them there's nothing wrong with your product and they're eating it right up. Marvelous work.
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Fenixp: And it hinders you how exactly? If you pull the autopatch BS I'm going to rip your head off, that doesn't have anything to do with DRM, it's just a design decision (besides, you apparently have an access to internet connection). Sadly, this design decision requires a light form of DRM on the side of the server to work. Essentially, there is no DRM whatsoever installed on your computer.
I don't know where you pulled autopatching from. Has anyone even mentioned that?

Because I can't install the patch without a connection to their server. That is how it hinders me. I can't back up the patches, I can't patch an offline installation and I can't patch if my connection is down. Not being able to patch could make the game unplayable.

And DRM on the server has no affect on me unless there is DRM on the client too. Which there is. The launcher.

People don't complain about CD serials because they retain control over them. They can back them up and are not dependant on anyone else to be able to enter them. People complain about CD checks because either backing up the CD stops it from verifying or bypassing the check is illegal. There is a huge difference between the local serials you control and CD checks you don't.

This is completely different. My ability to patch depends entirely on CDP being accessible and my ability to play the game might depend on my ability to patch.

EDIT: It also depends on CDP not making a mistake on their server or blacklisting the serial I use for some reason.
Post edited May 03, 2011 by xyem
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Fenixp: And it hinders you how exactly? If you pull the autopatch BS I'm going to rip your head off, that doesn't have anything to do with DRM, it's just a design decision (besides, you apparently have an access to internet connection). Sadly, this design decision requires a light form of DRM on the side of the server to work. Essentially, there is no DRM whatsoever installed on your computer.
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xyem: I don't know where you pulled autopatching from. Has anyone even mentioned that?

Because I can't install the patch without a connection to their server. That is how it hinders me. I can't back up the patches, I can't patch an offline installation and I can't patch if my connection is down. Not being able to patch could make the game unplayable.

And DRM on the server has no affect on me unless there is DRM on the client too. Which there is. The launcher.

People don't complain about CD serials because they retain control over them. They can back them up and are not dependant on anyone else to be able to enter them. People complain about CD checks because either backing up the CD stops it from verifying or bypassing the check is illegal. There is a huge difference between the local serials you control and CD checks you don't.

This is completely different. My ability to patch depends entirely on CDP being accessible and my ability to play the game might depend on my ability to patch.
Yes that's... That's autopatching you're talking about there. And it doesn't require too much technical provess to just back-up fully patched game, not to mention GoG always offers fully patched product to download - which I think will be the case with TW2 after some time.

So no, you don't depend on CDP. If game checked connection on every launch, that would be you dependent on them. If you can back-up installed files and registry entries on a DVD and play it in 100 years, that's not you dependent on them. And if you know how to burn a DVD you know how to do that.

Edit: Well actually you do depend on them, once.
Post edited May 03, 2011 by Fenixp
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Fenixp: If they rolled this DRM without all this DRM fuss you wouldn't complain. At all. What do you want CD-Project to do, allow pirates to have their bandwidth for breakfast?
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xyem: I don't understand the first part of the sentence. Do you mean if they had rolled this DRM without all the DRM-free fuss?

In that case no I wouldn't complain like this, it'd just be part of my normal anti-DRM stance. It'd just be another DRM release that I wouldn't have any interest in buying.

The fact that the GOG version claims to be completely free of DRM when it is provably not that is causing this. CDP can, at any point in time, deny you access to functionality you have paid for when you brought the game (you have paid for the launcher).

Guess what DRM does? Grants the developer/publisher the ability to deny you access to functionality you have paid for.

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Fenixp: Stop bitching and just support this, it's as DRM free as you can get without actively hurting the publisher.
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xyem: No.

First of all, GOG is the publisher in this case and CDP releasing the patches in such a way that does not depend on them doesn't hurt GOG. And even if you replace "publisher" with "developer", it still doesn't hurt them. Hindering legitimate customers while trying (unsuccessfully even) to stop pirates doing something will though.
You're telling me your Anti-DRM stance is so stringent and your pride so high that because of an updater only patching system you wouldn't buy it? Talk about extreme.....just my two cents.

Also AFAIK you can run without the launcher so no it isn't hindering anything within the vanilla game.
Post edited May 03, 2011 by GameRager
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Fenixp: Yes that's... That's autopatching you're talking about there. And it doesn't require too much technical provess to just back-up fully patched game, not to mention GoG always offers fully patched product to download - which I think will be the case with TW2 after some time.
Well that boil down to that, that's actually what a lot (or is it just me) of peoples are waiting, just for CDP to confirm that the GoG installer will be updated to the latest version therefor making the GoG version fully DRM-free-with-no-strings-attached.

I too "think/suppose" it will be the case, but it would be nice to have an official confirmation (which maybe will come Wednesday)
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Fenixp: Yes that's... That's autopatching you're talking about there. And it doesn't require too much technical provess to just back-up fully patched game, not to mention GoG always offers fully patched product to download - which I think will be the case with TW2 after some time.
That isn't autopatching. The auto means "automatic"
Not only does it require technical prowess to back up the fully patched game, it's irrelevant. Restoring it won't install the game and if it is that easy, pirates can do it do and distribute the patched game easily.

And you need to read TheEnigmaticT's statement. He's also said that GOG will not be providing patched version of TW2.

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Fenixp: So no, you don't depend on CDP. If game checked connection on every launch, that would be you dependent on them. If you can back-up installed files and registry entries on a DVD and play it in 100 years, that's not you dependent on them. And if you know how to burn a DVD you know how to do that.

Edit: Well actually you do depend on them, once.
As I said, if it is that easy to work around it, the pirates will do it. In that case, not distributing the patches separately is completely pointless.
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TheEnigmaticT: To answer the questions asked about patching:

GOG provides you guys with the game DRM-free. Like pretty much all of our games, we provide you guys with the most recent patched version available at release. The Witcher 2 is an unusual case, of course, since it's a new release instead of an old one. GOG won't be hosting patches because we're not the publisher. You'll need your CD Key from GOG to be able to register your game and install any future DLC or patches.

There remains no DRM on the game, no install limits, and nothing prohibiting you from backing your GOG title up onto DVDs or whatever form of media amuses you most. Further, there is no activation limit for how many times the patch can be downloaded off a particular serial code from GOG.com.

I don't see how, even in the most general sense, that can be considered DRM, but you're of course free to point out the error of my ways in great detail by hitting that "reply to" button below.
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Donald_Trump: Excellent, excellent cover-up, sir, absolutely top-notch. I like how you're convincing them there's nothing wrong with your product and they're eating it right up. Marvelous work.
Can't tell if troll...but did you see his second post? He's going to talk to the people making the game and get back to us on Wednesday.
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GameRager: You're telling me your Anti-DRM stance is so stringent and your pride so high that because of an updater only patching system you wouldn't buy it? Talk about extreme.....just my two cents.
Yes, that is the case. Just like I would expect you to complain if I said to you that I wasn't going to stab you and then stabbed you and said "But I didn't say I wasn't going to hit you with a sharp object".

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GameRager: Also AFAIK you can run without the launcher so no it isn't hindering anything within the vanilla game.
It is hindering something within the vanilla game. The ability to patch through the launcher.
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GameRager: You're telling me your Anti-DRM stance is so stringent and your pride so high that because of an updater only patching system you wouldn't buy it? Talk about extreme.....just my two cents.
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xyem: Yes, that is the case. Just like I would expect you to complain if I said to you that I wasn't going to stab you and then stabbed you and said "But I didn't say I wasn't going to hit you with a sharp object".

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GameRager: Also AFAIK you can run without the launcher so no it isn't hindering anything within the vanilla game.
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xyem: It is hindering something within the vanilla game. The ability to patch through the launcher.
As FeniXP said(I believe) everything can't be perfect, and to be so stringent on one's morals is kinda counterproductive tbh.
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GameRager: As FeniXP said(I believe) everything can't be perfect, and to be so stringent on one's morals is kinda counterproductive tbh.
It's not like CDP is being asked to do something extremely unusual or costly. Just to release the patches separately so they can be mirrored, archived and installed by the people they are intended for.

It's been done for years by nearly every other developer. It is not unreasonable and it is not impractical.

They won't achieve what they want with the system they are putting in place and the only people who will take the negative effects will be the people supporting them. They won't even be collateral damage, not a single pirate will be inconvenienced by their system.