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acare84: Hey 26 countries in the world is bullshit, world is so small isn't it?. I am living in Turkey and Microsoft is not supporting our country but selling GFWL games. We can't play their multiplayer parts, only can play SP parts but paying full price! Is this fair? I hate GFWL and GFWL supported games so I am trying to not buy them. I hope publishers will learn something.

Your point is certainly valid. Microsoft can choose to support however many countries they want, but they have a moral obligation to support all the countries where they choose to sell their games. Customers have a right to expect that all features of a game bought locally will work. Otherwise, that game should have never been sold there in the first place.
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Wishbone: they have a moral obligation to support all the countries where they choose to sell their games. Customers have a right to expect that all features of a game bought locally will work. Otherwise, that game should have never been sold there in the first place.

Microsoft doesn't get to choose where to sell a game; that's up to the publisher. While Microsoft could certainly help matters by increasing the countries GfWL supports but the blame falls on the publisher for selling in that country and/or going with Live in the first place (knowing that not all their customers would be able to use that functionality).
Gah! Should've made it clearer that the list is the top PLAYED games, multiplayer or otherwise.
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Wishbone: they have a moral obligation to support all the countries where they choose to sell their games. Customers have a right to expect that all features of a game bought locally will work. Otherwise, that game should have never been sold there in the first place.
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Arkose: Microsoft doesn't get to choose where to sell a game; that's up to the publisher. While Microsoft could certainly help matters by increasing the countries GfWL supports but the blame falls on the publisher for selling in that country and/or going with Live in the first place (knowing that not all their customers would be able to use that functionality).

True. So publishers should either not use Live at all (preferable), or only sell Live games in countries where it is supported. I suppose we can all agree on that?
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Wishbone: they have a moral obligation to support all the countries where they choose to sell their games. Customers have a right to expect that all features of a game bought locally will work. Otherwise, that game should have never been sold there in the first place.
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Arkose: Microsoft doesn't get to choose where to sell a game; that's up to the publisher. While Microsoft could certainly help matters by increasing the countries GfWL supports but the blame falls on the publisher for selling in that country and/or going with Live in the first place (knowing that not all their customers would be able to use that functionality).

Microsoft is selling it's games too like Gears of War, Viva Pinata, Shadowrun, Halo 2 etc...
Viva Pinata should be higher.
the only game that allows you to create incestuous cannaballistic relationships.
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acare84: Microsoft is selling it's games too like Gears of War, Viva Pinata, Shadowrun, Halo 2 etc...

In which case Microsoft IS the publisher, so the same rules apply.
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Weclock: Viva Pinata should be higher.
the only game that allows you to create incestuous cannaballistic relationships.

LOL I Googled "incestuous viva pinata" and I ended up with [url=incestuous cannaballistic relationships]this.[/url]
Not entirely sure if that makes the game good or bad.
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Weclock: Viva Pinata should be higher.
the only game that allows you to create incestuous cannaballistic relationships.
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michaelleung: LOL I Googled "incestuous viva pinata" and I ended up with [url=incestuous cannaballistic relationships]this.[/url]
Not entirely sure if that makes the game good or bad.
your link isn't a link.
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michaelleung: LOL I Googled "incestuous viva pinata" and I ended up with [url=incestuous cannaballistic relationships]this.[/url]
Not entirely sure if that makes the game good or bad.
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Weclock: your link isn't a link.

I could've sworn it was there a minute ago!