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Oh the money I'd put down for Grim Fandango.

It's probably best that GOG don't do such a feature, for my sake.
The simple answer is NO.

Why pre-order something that might never come. Some of the companies out there holding the IP and other rights to games of our pasts have, at their tops some very narrow minded and stupid people.
These are people who if, IF, IF they have the slightest idea about gaming (which I doubt) they will have been told that Steam is the way to go or nothing with PC games. As you need to avoid those nasty pirates.
The other option is they are just to stupid to realise that computer games can in fact make money, and even better, older games can make money too with next to no extra work. So sell it on Steam.

As you can tell I feel that most people at the top of the gaming pile are pretty low brow and money oriantated. Yet this is the way of the world. Those at the top are intersted in money, but they will only do what others at the top tell them to do to make it. It takes a very brave business person these days to go "you know we could make money by doing things people actually want, then just what we tell them they want". <-- Trust me, that man gets fired, very quickly after that statement.
I don't pre-order, ever.
Pre ordering something that "might" come but might not and where the person your pre-ordering from isn't in charge of the games availability is something that likely would not work.

Now sure because its GOG and because its popular chances are you could get one or two big name titles to get a big pre-order amount of money raised up. The thing is if that then failed to secure a deal or took a very long time (as fans we want it in a week or two - the legal side and also patching could take months if not years in some cases). That would quickly lead to customers discouraged in the pre-ordering setup.

They'd fast not be pre-ordering again and the effect would knock on. Furthermore GOG would gain a title as a distributor who does not full fill all their orders (like it or not if people pay they will expect to get).


Whilst it holds more weight than simply people "saying"they'll buy something its a setup that takes money without promising a return. As such I think it would be a poor business choice for GOG to make.
Isn't the "requested games" section for that?

Anyway I'm sure most companies knows more or less the extent of their potential costumer base, I would say there are other reasons for not disturbing with GOG (copyright problems, lack of desire to see their game DRM free and with Dosbox/ScummVM).
No.

It sounds like these Kickstarter projects that wanted to collect a large sum of money and oh, look at that, Xbox/PS3 releases included (= collect money for MS/Sony entree fees). I wouldn't pay, so a third person doing nothing might receive more money than the situation required. Either IP owner is interested in earning something/gathering more fans or not.
I'm with Strijkbout in this.
I think the wishlist could do something like this without actually taking the money. Say if a game ever did come here it would be for $9.99. And each vote on the wishlist would be $9.99 so two votes would be $19.98 and it keep going up by $9.99 with each vote. Doing the maths surely the amount of money a title would earn would convince companies to bring titles over? This way no one loses out on their money if the game never shows up and it help GOG with attempting to convince companies to release their games.

Of course this was just me rambling in my head. But I think it would be a cool idea either way as it shows how many people would want the game and how much it would actually earn.
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Tallima: snip
I'm having an epic deja vu (basically the same thread, last year or so). And I remember that people already presented dozens of reasons why it doesn't work back then. <.<
Post edited September 27, 2013 by F4LL0UT