Posted March 16, 2025
As someone who have no experience with later MM games I wanted to start with World of Xeen which looks like a first MaM game acceptable.forplayers familier with second half of 90s RPGs, but not earlier.
I prepared well, read whole manual, but sadly manual is missing some very basic informations i need to know. At this moment im still unable to play.
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The most important thing, is inventory management really so horrible? It looks unfriendly even for 90s standards.
After hour in game i still have no clue how on earth get damned items stolen by my thief give to another member of team. So, my Knight can still equipe only his basic sword and most of weapons is hold by my thief which of course cant use them. I found exchange function which only swith position of my heroes i have no idea what is good for, another mystery) and complete discard of item which is not what i need now.
How get ANY kind information about basic items of yours like armor, weapons, rings? How can i know what is better weapon / armor? I have no idea how to check stats of items and how to check if they do something extra (like rings). Or is this another lame try and guess what that thing doing system just like was in few other old dungeons?
Theres similar problem with spells,I found no description at all, but i can at least check spell description in manual, but i cant do the same with weapons and other equipement like armor / jewels / rings. Is there any hidden ingame info or we have to guess which sucks badly?
I saw well in starting town which lead me to question. Do we need dring? Or all we need are food packages for sleeping? And if not what is water drinking good for?
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Combat
number positions of your heroes - is that important? should i put sorcerers back etc just like in for example Wizardry 8? I found no extra info in manual.
Block. Is there some hidden mechanic behind block or is this only another button which making your guy's defence rise for one round just like in other games?
Am I missing something or are fights really so primitive, just about pressing S and A and C and sometimes healing? No another tactical options like changing of heroes positions? I dont know whys this series such legend bombat is only about this.
Are arrows oddly magicaly unlimiter thingy? I found none in my bag, but my bow is keep shooting something.
I prepared well, read whole manual, but sadly manual is missing some very basic informations i need to know. At this moment im still unable to play.
---
The most important thing, is inventory management really so horrible? It looks unfriendly even for 90s standards.
After hour in game i still have no clue how on earth get damned items stolen by my thief give to another member of team. So, my Knight can still equipe only his basic sword and most of weapons is hold by my thief which of course cant use them. I found exchange function which only swith position of my heroes i have no idea what is good for, another mystery) and complete discard of item which is not what i need now.
How get ANY kind information about basic items of yours like armor, weapons, rings? How can i know what is better weapon / armor? I have no idea how to check stats of items and how to check if they do something extra (like rings). Or is this another lame try and guess what that thing doing system just like was in few other old dungeons?
Theres similar problem with spells,I found no description at all, but i can at least check spell description in manual, but i cant do the same with weapons and other equipement like armor / jewels / rings. Is there any hidden ingame info or we have to guess which sucks badly?
I saw well in starting town which lead me to question. Do we need dring? Or all we need are food packages for sleeping? And if not what is water drinking good for?
---
Combat
number positions of your heroes - is that important? should i put sorcerers back etc just like in for example Wizardry 8? I found no extra info in manual.
Block. Is there some hidden mechanic behind block or is this only another button which making your guy's defence rise for one round just like in other games?
Am I missing something or are fights really so primitive, just about pressing S and A and C and sometimes healing? No another tactical options like changing of heroes positions? I dont know whys this series such legend bombat is only about this.
Are arrows oddly magicaly unlimiter thingy? I found none in my bag, but my bow is keep shooting something.
Post edited March 16, 2025 by Patejl