It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
My brother recently played one of the Fallout games, doing a low intelligence run. He had told me that while doing this, the character actually spoke differently, and in same case others would respond to him in a different manner.

As such, I figured I could try that in either one of the NWN games. However, since I tend to take forever in character creators getting everything just right, I figured I'd ask here first to see if it even has any affect in these games.
avatar
STepwisePilot: My brother recently played one of the Fallout games, doing a low intelligence run. He had told me that while doing this, the character actually spoke differently, and in same case others would respond to him in a different manner.

As such, I figured I could try that in either one of the NWN games. However, since I tend to take forever in character creators getting everything just right, I figured I'd ask here first to see if it even has any affect in these games.
This is the case only in the Neverwinter Nights 1 OC; later campaigns in the series don't do this.
For the OC, less than 9 intelligence just means you use "dumb speak" in dialogue.

It isn't like in Fallout or Arcanum where NPCs will actually react to low intelligence and maybe take pity on you or tell you to go away because you bore them.
avatar
Lilura: For the OC, less than 9 intelligence just means you use "dumb speak" in dialogue.

It isn't like in Fallout or Arcanum where NPCs will actually react to low intelligence and maybe take pity on you or tell you to go away because you bore them.
It doesn't even make sense when you realize that 8 intelligence in D&D is supposed to be about equivalent to an IQ of 90.