Posted September 01, 2023
Hello !
I think I have a bug that confused me. I'm playing Neverwinter Nights with the Diamond Edition, I downloaded the 1.69 critical rebuild from Neverwinter Vault and the Community Patch Project 1.71 in French (and the Community Expansion Pack 2.70).
My character is a level 15 monk with evasion and improved evasion. As I understood from the description (both in French in my game and in English in NWN wiki), with this, if I have a reflex save against a trap or spell, I should take no damage if I pass the roll or take half the damage if I fail.
But in my game, I'm still taking damage when I make a successful save against a trap in the vanilla campaign.
Is this a bug or have I misunderstood how evasion is supposed to work?
Thanks for your answers.
I think I have a bug that confused me. I'm playing Neverwinter Nights with the Diamond Edition, I downloaded the 1.69 critical rebuild from Neverwinter Vault and the Community Patch Project 1.71 in French (and the Community Expansion Pack 2.70).
My character is a level 15 monk with evasion and improved evasion. As I understood from the description (both in French in my game and in English in NWN wiki), with this, if I have a reflex save against a trap or spell, I should take no damage if I pass the roll or take half the damage if I fail.
But in my game, I'm still taking damage when I make a successful save against a trap in the vanilla campaign.
Is this a bug or have I misunderstood how evasion is supposed to work?
Thanks for your answers.
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