Posted November 20, 2013
I'm playing SoU as a sorcerer, getting close to level 6 and thus my first 3rd level spell. I'm guessing fireball is a no-brainer, presumably followed by haste?
Anyway, I am a bit confused as to whether there are actually any useful 2nd level spells besides Melf's Acid Arrow. At first I took combust, because I wasn't paying attention and didn't notice the "range: touch" bit. So I swapped it out for Melf's and Gedlee's Electric Loop, because I figured the latter would be good for damaging more than one enemy... but so far I haven't managed to do anything other than damage one enemy and myself. Am I doing it wrong or is it just bugged? Long-term I guess I'll be devoting 2nd level spells to stuff like Cat's Grace and Eagle's Splendor, but is there anything there which is more useful than magic missile for a level 5 caster?
Anyway, I am a bit confused as to whether there are actually any useful 2nd level spells besides Melf's Acid Arrow. At first I took combust, because I wasn't paying attention and didn't notice the "range: touch" bit. So I swapped it out for Melf's and Gedlee's Electric Loop, because I figured the latter would be good for damaging more than one enemy... but so far I haven't managed to do anything other than damage one enemy and myself. Am I doing it wrong or is it just bugged? Long-term I guess I'll be devoting 2nd level spells to stuff like Cat's Grace and Eagle's Splendor, but is there anything there which is more useful than magic missile for a level 5 caster?