Posted April 06, 2013
Complete noob here.
So as far as I can understand "Shadows of Undrentide", "Hordes of the Underdark", "Kingmaker", "Shadowguard" and "Witch's Wake" are sort of addons in the sense they add content (quests, classes, etc) you can access during a normal playthrough of the main game?
What about "Infinite Dungeons", "Wyvern Crown of Cormyr" & "Pirates of the Sword Coast"? Because it seems some modules are completely new campaigns independent from the game storyline proper.
I'm living in the land of confusion, clarification will be welcome!
So as far as I can understand "Shadows of Undrentide", "Hordes of the Underdark", "Kingmaker", "Shadowguard" and "Witch's Wake" are sort of addons in the sense they add content (quests, classes, etc) you can access during a normal playthrough of the main game?
What about "Infinite Dungeons", "Wyvern Crown of Cormyr" & "Pirates of the Sword Coast"? Because it seems some modules are completely new campaigns independent from the game storyline proper.
I'm living in the land of confusion, clarification will be welcome!
This question / problem has been solved by Jarmo