Posted July 19, 2011
asmodeus_dhoine: Well, that sucks. Why would they do this? This is just like Fallout 3's cap on levels, which they had to raise in DLC. Goddamit.
aimlessgun: Just like Fallout 3? You mean just like most RPGs ever made? Operating within limits is good for creativity. If you could get every talent, it would be boring. There would be no fun at all in figuring out your character build. That's why most RPGs have level caps.
Further, on one path of the game, you can't even hit the level cap playing normally. On the other path, you'll probably have like 30 minutes left of gameplay when you hit the level cap. So really it doesn't matter at all :D