Senteria: So I was struggling learning to use mouse & keyboard so I switched to controller, but then I noticed moving the camera is a bit tricky, so now I'm torn. I have 5 mouse buttons so that could help a bit I guess, but I want to hear how you guys are faring with mouse & keyboard controls. If you changed anything or if you are fine with it.
I'm pretty sure everyone is going to regret my reply, most of all me :o), but since you asked:
Got rid of (i.e. set to 'None') ToggleSigns, CameraLock, PanelMeditation, TrackQuest.
Shifted PanelBestiary and GotoGlossary out of the way to free up the Keys.
Movement:
S --> B (Down)
A --> S (Left)
W --> G (Up)
D --> D (Right - That actually stays the same)
E --> T (Action/Use)
1 --> W (Steel Sword)
2 --> E (Silver Sword)
No sheath sword as both draw swords keys are a toggle to sheath.
Signs:
Are set to the Naga Pad - 1,2,4,5,7 with a Razer Software Macro that automatically adds a Q to cast it instantly.
It should be noted that the Razer software also changes some of those Keys to things like Home, End, PageUp and PagerDown. So, for example, the '6' button on the pad is actually 'PageDown' due to Razer and The Witcher is set to change to Quen when PageUp is pressed.
R --> 3 (Potion 1_
F --> 4 (Potion 2)
LShift --> F (Shifted function - like making a light attack become heavy)
Alt --> 8 (Dodge - I use the Naga '8' key)
RightMouse --> 9 (Witcher Sense - also on the Naga)
LControl --> MouseWheel (WalkToggle - Only on MouseWheelUp as MouseWheelDown can't be specified)
V --> A (Highlight Object)
X --> V (Call/Stop Horse)
MiddleMouse Button --> N (Quick Access/Crossbow)
Edit: This is glitchy, so reverted the Inventory back to the default 'I' Key
<not implemented> I --> Y (Inventory) </not implemented>
Also Edit: All working as far as I can tell.