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DXVK is required for good performance. You can download DXVK here: https://github.com/doitsujin/dxvk/releases and install that into the prefix, or you can try my wrapper which uses Proton & its included version of DXVK. Also make sure that your drivers are up to date.
Hello, first big thanks for this great installer! I have a small question, the game runs perfect, but i need to install the german language pack, how can i install this patch after installing with your script.

patch_witcher3_de_goty_2.0.0.51.exe
patch_witcher3_de_goty_2.0.0.51-1.bin
patch_witcher3_de_goty_2.0.0.51-2.bin
patch_witcher3_de_goty_2.0.0.51-3.bin

Thanks
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Lojojunior: Hello, first big thanks for this great installer! I have a small question, the game runs perfect, but i need to install the german language pack, how can i install this patch after installing with your script.
Run the start script with no arguments to bring up the menu, then select "Advanced options" --> "Run...". A file selection dialogue will open; go to where patch_witcher3_de_goty_2.0.0.51.exe is and select it then click "ok", then click "ok" again on the next window without making any changes to the command to run the installer.
that worked :) thanks

now the last thing i need to figure out, is how to get my xbox360 controller regonized in witcher3
in Joystick config from your advanced menu it is working, but witcher 3 doesn't use it.
AFAIK it should be possible to get x360 controllers working with the installation of some other tools/some extra setting up. Unfortunately I very rarely use gamepads for anything so I don't have much experience with this :(
Does it work with any distro? Is it bug free with any distro?
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myconv: Does it work with any distro? Is it bug free with any distro?
I too would like to know as well. I have the game but can't get it to run. Ubuntu
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myconv: Does it work with any distro? Is it bug free with any distro?
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rickjm: I too would like to know as well. I have the game but can't get it to run. Ubuntu
There shouldn't be anything distro-specific about the wrappers, but you do need to have a fairly up-to-date system - make sure to have recent graphics drivers (Mesa 18.3 and newer for the open drivers, 415.x and newer for Nvidia) and kernel if using the open drivers. I recommend using the Padoka stable PPA for obtaining newer versions of the open drivers & the proprietary drivers PPA for Nvidia drivers; I've posted links to them here: https://www.gog.com/forum/general/adamhms_linux_wine_wrappers_news_faq_discussion

You'll also need Wine's dependencies, as well as some others as listed in the readme. If you're using Ubuntu 18.04 or Mint 19.x you can quickly and easily install all required dependencies using my common dependencies meta-package.

Also, the build scripts are intended to be run from a terminal so you can view the output if there are any errors. The easiest way to use them is to just put all the files in one place (in this case, witcher3_wine.sh, witcher3_res.tar.xz, plus the game's installer files) then open a terminal in that directory and run the <game>_wine.sh build script, like so: ./witcher3_wine.sh

This will build the wrapper in the same directory (you can move it elsewhere afterwards if you want). From there, just run the start.sh script in the wrapper directory to play.

If the installer files are in a different location or you want to build the wrapper in a different location then there are options for setting that as detailed in the OP and readme.
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rickjm: I too would like to know as well. I have the game but can't get it to run. Ubuntu
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adamhm: There shouldn't be anything distro-specific about the wrappers, but you do need to have a fairly up-to-date system - make sure to have recent graphics drivers (Mesa 18.3 and newer for the open drivers, 415.x and newer for Nvidia) and kernel if using the open drivers. I recommend using the Padoka stable PPA for obtaining newer versions of the open drivers & the proprietary drivers PPA for Nvidia drivers; I've posted links to them here: https://www.gog.com/forum/general/adamhms_linux_wine_wrappers_news_faq_discussion

You'll also need Wine's dependencies, as well as some others as listed in the readme. If you're using Ubuntu 18.04 or Mint 19.x you can quickly and easily install all required dependencies using my common dependencies meta-package.

Also, the build scripts are intended to be run from a terminal so you can view the output if there are any errors. The easiest way to use them is to just put all the files in one place (in this case, witcher3_wine.sh, witcher3_res.tar.xz, plus the game's installer files) then open a terminal in that directory and run the <game>_wine.sh build script, like so: ./witcher3_wine.sh

This will build the wrapper in the same directory (you can move it elsewhere afterwards if you want). From there, just run the start.sh script in the wrapper directory to play.

If the installer files are in a different location or you want to build the wrapper in a different location then there are options for setting that as detailed in the OP and readme.
Thank you so much for making the dependencies package, I will give this all a go!
Thank you for this excellent script. After recently upgrading Mint to 19.1, I used the meta-package script to install a wide range of dependencies, and then the Witcher 3 script to install the game. Went perfectly, and the game started up just fine. Hopefully it plays well too, as I'm really eager to see how this is on Linux.

Maybe needless to say, but I also heartily recommend to read the Witcher books. And I look forward to the upcoming TV series =)
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adamhm: Oi there
Been playing this game today, and it runs smooth as you like on High settings (with hairworks off) on my GTX 770. However, I noticed the sound suddenly started cracking up, and soon enough it was just cracking a lot. I've used your meta package, but do you know what might be the cause of this?

Also, and presumably it's not meant to be like this, but when I use Witcher senses there is a blue line at the bottom of the screen. Sort of like the blue-ish effect 'leaks' out, if that makes sense. Not 100% of the time, but somewhat regularly. I'm using the 415.27 drivers from the graphics-drivers PPA.
I've not experienced either issue on my systems - they could be driver/configuration related, although the sound issue could also be like the one Saints Row 2 had where it only seems to occur on specific setups (or very rarely).
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adamhm: I've not experienced either issue on my systems - they could be driver/configuration related, although the sound issue could also be like the one Saints Row 2 had where it only seems to occur on specific setups (or very rarely).
Don't know if it is the solution or it simply hasn't happened yet today, but I found this advice about adding "tsched=0" to /etc/pulse/default.pa from this thread

Hopefully the sound keeps staying the way it is, without crackling up. I tried lsusb command, which appears to confirm I have Intel drivers, which apparently can have some timing issues with Pulse Audio, for which the trick above is supposed to help. Here's hoping :)
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adamhm: I've not experienced either issue on my systems - they could be driver/configuration related, although the sound issue could also be like the one Saints Row 2 had where it only seems to occur on specific setups (or very rarely).
Do you have any guesses for what may be the reason for the blue-ish line along the edges of the screen? It happens quite frequently, especially when using Witcher senses inside houses when there are highlightable items (like lootable chests). I'm using colour blind mode, though I'm not sure exactly what changes with that. But when I need to follow tracks and suchlike, their colour is blue, which looks like the same colour that appears to "leak" from the edges of the screen.

I've attached a picture where it's visible on the bottom. it also quite frequently occurs on the sides, especially the left side. If it's something weird with my setup I'd like to try to fix it. Have done very little on the system since re-installing to Mint 19.1, so whatever they set as default is what I have.
Attachments:
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Pangaea666: I'm using colour blind mode...
I've been able to reproduce the issue. It looks like it happens with or without colour blind mode enabled, but when colour blind mode is disabled it's a lot more subtle dark red colour and is much less noticeable as a result.

example: https://www.dropbox.com/s/q75odtgtxl2z1lv/tw3.jpg?dl=0
Post edited March 01, 2019 by adamhm