Dizzard: I'm pretty new to the game and I'm thinking about what my team will be....
Would another section in the OP about NPCs and party composition be helpful to newbies, you think?
SkeleTony: I think many of us veterans of D&D crpgs will find much to disagree with in the advice given in this thread, depending on personal play styles.
I'm sure countless vets will not use the advice in the OP due to differing play styles, mods used, and metaknowledge of the game. My suggestions were aimed at newbies who were clueless about the game and how to start. I've seen countless threads of "I'm a newbie, help!!!" So I decided to be proactive and make a thread to help them, trying to put several useful tips in one place.
In regards to #3, some people (such as myself) play games Ironman aka permadeath. It's not that I don't care about my members, it's that not everybody hits reload when an NPC dies. Yes, most gamers probably will reload, and I mentioned that, but some gamers will play even a virgin game on Ironman, and I was simply indicating that there are plenty of NPCs to fill empty slots, more than in most games.
To the broader issue people raised of Jaheira's usefulness, I'd like to point out that J is the only healer newbies are likely to get in the beginning of the game. Branwen is a little further on, might not be found by all gamers, and some might not be able or know how to get her. Having a healer is crucial to newbie survival, and getting one or more is a high priority IMNSHO. J is a must have simply for being a healer. Her relation to the PC, helping to draw newbies into the story, is icing on the cake. Yes there are other healers in the game but in the beginning, which is what this guide is aimed at, I don't see why people wouldn't take J.