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Try, Knights of the Chalice if you can endure the graphic, many people don't know about this gem.
http://www.heroicfantasygames.com/KOTC_Introduction.htm
Post edited October 23, 2014 by Arthandas
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Walen: That a great old school style modern implementation RPG is created sooner or later is more certain with each passing year. Simply the gaming industry is slowly maturing and this particular niche is too big to pass over (not to mention games currently in development). The problem is the DnD IP owner. AFAIK they have a specific approach to licensing rulesets: if you want to use the official dnd product logo you must comply with the latest version. Which is crap because for me 3.5ed is the last one noteworthy. So seeing a 2nd ed game released today is out of the question.
I've not played it yet but the new 5th edition has been getting some really good reviews.
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NotJabba: Pillars of Eternity is heavily inspired by the Infinity Engine games, but it's not DnD based. Torment: Numenera, as a sequel to Planescape: Torment, is presumably a DnD game though.
Torment: Tides of Numenera isn't a sequel to Planescape: Torment, but a "spiritual successor". I'll keep what made PsT an amazing game (story-driven, weird and unusual settings/characters, text-heavy, ...) as they explain in their "vision" document, but it'll neither be a D&D game, not in the Planescape settings. It'll use a different tabletop video game settings, Numenera (which is made by Monte Cook, one of the contributors of the old Planescape line at TSR).

That said, Torment looks like it'll be awesome, and I'm a proud backer of it. There is current a stretch goal running and the current backing offers are only valid until the end of the month, so I advise anyone interested in such games to back it right now.

To get back to the main topic, I would indeed like more D&D based CRPGs, especially in the Infinity Engine style. Eternity and Torment both look very promising, but wouldn't do any harm to add a few D&D based ones too :)
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Crispy78: I've not played it yet but the new 5th edition has been getting some really good reviews.
I left my copy of the PHB with someone who went over it with the twink comb. From what I can tell, it's a powergamer's wet dream and a DM's nightmare. Arcane casters can now cast in armor they are proficient with without any chance of spell failure, there are no longer any negative stat adjustments to set off racial bonuses, stat points are handed out like candy... the list goes on. From my skimming, they've also seemingly given monsters a serious downgrade in terms of power, with things like Aboleths being reduced from major threats to pushovers. Hoping that the DMG puts forth some ideas on how to reign in the insanity.
Post edited October 24, 2014 by Jonesy89
In my opinion, game developers used the DnD system (or DSA, or another rule set) because it is easier to use an existing system than to invent a new character and combat system yourself. Those game are based on tables and trowing dices which can be easily done by computers.

The 2nd edition DnD rules don´t make any sense when you are not used to it. Your thaco (to hit armor class zero = hit chance), your armor class and your saving throws should be as low as possible, while everything else should be as high as possible. A sword+5 increases your damage by 5 and decreases your thaco by 5. When a spells is described as "You stun 1d4HD enemies per level unless they make a saving throw against magic-2." Do you think anyone new to those games will understand what that means? The system works, but it is hard to undestand.

The 3rd edition makes it better in terms of bigger is always better. But it adds tons of classes (base and prestige, with lots of different requirements), feats and skills. You have more freedom and you can make almost every char you can imagine, but it is very complicated. If you play this for the first time, you might have to read a character creation guide and build your char on nwn2db.com to see if and how to create the char you want to have. And then you need some experience to evaluate if this char is useful and playable. (example: You should know that an arcane archer does not improve your magic, but you need to know magic to become one.)

A good RPG is good because of good story, characters and setting. DA:O or KOTOR are good games because (or despite, who knows and who cares) their simple character system. And I have to thank the developers of Divinity Original Sin for creating a system that gives maximum freedom while being relatively easy to understand (no classes, bigger is always better).

I am looking forward for games like pillars of eternity or tides of numeria and I don´t care what system they use as long as they are fun to play.
Post edited October 24, 2014 by Mad3
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eVinceW21: Dungeons and Dragons is not the hot commodity that it was. I'm not sure what happened, but its popularity in video game circles has visibly waned in recent cycles. Online multiplayer MMOGs Neverwinter and Dungeons & Dragon's Online being the most recent adaptations of the DnD license I can think of, though they make use of the D&D lore and setting moreso than its ruleset.

The last single player D&D adaptation I can think of was Demonstone and its critical reception was lukewarm if I recall correctly. At least it never made any splash that caught my attention.

The prevalence of CRPGs in the Infinity style also waned. As video game presentation technology 'improved' we started seeing CRPGs adapted to better show off a more capable presentation. This is why Fallout was adapted to first person.

Meanwhile Wizards continues to release further adaptations of their PnP ruleset that go largely unnoticed by gaming ventures. An Infinity style CRPG utilizing the most recent version of D&D is not entirely unheard of given the recent resurgence of CRPGs in the Infinity style, but whether or not that happens remains to be seen. Nor would it be unheard of for a CRPG Dungeons and Dragon's game to adapt older versions of the rules, but it would be more obvious to adapt the current version over older ones.

If the demand for Infinity style role playing games persist and the products we're given are satisfactory (or at least adequate) perhaps we might eventually see an old school CRPG adaptation of D&D.
Atari sat on the D&D license and did fuck-all with it for years and years, and now I guess the franchise is essentially dead.

RIP D&D computer games, killed by mis-management.
Temple of Elemental Evil with the Circle of Eight mod applied is a GREAT game.

I think it succeeds pretty amazingly at creating a single-player D&D scenario for the PC. The fact that it isn't more popular makes me think the average person didn't give it another chance with mods and patches.

I think if the Icewind Dale EE is well done and thus sells well we will see Baldur's Gate III.

I am really excited for Icewind Dale EE but am going to force myself to wait six months so I don't have a bad experience with bugs that'll eventually be patched. Pretty confident it will up being a great game, like BG:EE 1 and 2...I just love having the choice of playing the game again in a different way, so I think "enhanced" editions of older games is a lot smarter than "spiritual successor" type games that are bound to disappoint nearly everyone.
Post edited October 27, 2014 by jdgremmer
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Goatboy: Atari sat on the D&D license and did fuck-all with it for years and years, and now I guess the franchise is essentially dead.

RIP D&D computer games, killed by mis-management.
Oh. So that's what happened. figured as much :/

"Killed by mis-management" is pretty much the entire history of video games.
I dunno, looking at the list here there's been a pretty steady stream of titles. OK some of them have just been expansions for Neverwinter Nights and the like, but to say 'fuck all' has been done for years is a bit of an exaggeration.

We've had DDO and now Neverwinter recently. Neverwinter is coming to XBox One next year as well. There's talk of a D&D based game coming out for mobile phones next year too. We can only hope that the new edition of the pen and paper game spurs interest and encourages further game development.
There isn't a 'shortage' or the end of D&D games, nor video games.

If this were true, this whole thing would've ended way back in the 1970s.
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Crispy78: I dunno, looking at the list here there's been a pretty steady stream of titles. OK some of them have just been expansions for Neverwinter Nights and the like, but to say 'fuck all' has been done for years is a bit of an exaggeration.

We've had DDO and now Neverwinter recently. Neverwinter is coming to XBox One next year as well. There's talk of a D&D based game coming out for mobile phones next year too. We can only hope that the new edition of the pen and paper game spurs interest and encourages further game development.
I noticed a distinct trend as a D&D player. The Computer/Online Games always seem to be based in Forgotten Realms. There is like 2 Eberrons, maybe 4 Dragonlances and perhaps 6 Greyhawks. Whens the Realms gonna take a back seat to Krynn?
I'd LOVE a new Dragonlance game. I had high hopes for a Dragonlance module for NWN2, but development on it seems to have petered out.
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Landeril: I noticed a distinct trend as a D&D player. The Computer/Online Games always seem to be based in Forgotten Realms. There is like 2 Eberrons, maybe 4 Dragonlances and perhaps 6 Greyhawks. Whens the Realms gonna take a back seat to Krynn?
Meanwhile, us bloods are wondering when bashers will stop rattling their boneboxes about the soddin' Prime like a horde o' piking Clueless and start singing the praise of the Cage and the Outer Planes. Worshiping Her Serenity might get you penned in the dead book if the chant has it right, but ignoring Her and Her domain altogether seems outright barmy; even the lowest knight of the post who only bobs greybeard bubbers for their spot or two of jink wants some attention.

But seriously, high fantasy in the Prime is all well and good, but I miss the Gaimanesque touch of Planescape.
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Crispy78: I dunno, looking at the list here there's been a pretty steady stream of titles. OK some of them have just been expansions for Neverwinter Nights and the like, but to say 'fuck all' has been done for years is a bit of an exaggeration.

We've had DDO and now Neverwinter recently. Neverwinter is coming to XBox One next year as well. There's talk of a D&D based game coming out for mobile phones next year too. We can only hope that the new edition of the pen and paper game spurs interest and encourages further game development.
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Landeril: I noticed a distinct trend as a D&D player. The Computer/Online Games always seem to be based in Forgotten Realms. There is like 2 Eberrons, maybe 4 Dragonlances and perhaps 6 Greyhawks. Whens the Realms gonna take a back seat to Krynn?
Well, there was Champions of Krynn, right?
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Landeril: I noticed a distinct trend as a D&D player. The Computer/Online Games always seem to be based in Forgotten Realms. There is like 2 Eberrons, maybe 4 Dragonlances and perhaps 6 Greyhawks. Whens the Realms gonna take a back seat to Krynn?
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advancedhero: Well, there was Champions of Krynn, right?
Dragonlance is Krynn. Or atleast its primary "World" is called Krynn as the primary World of Forgotten Realms is Toril(Your normally on the continent of Faerun)
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Landeril: I noticed a distinct trend as a D&D player. The Computer/Online Games always seem to be based in Forgotten Realms. There is like 2 Eberrons, maybe 4 Dragonlances and perhaps 6 Greyhawks. Whens the Realms gonna take a back seat to Krynn?
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Jonesy89: Meanwhile, us bloods are wondering when bashers will stop rattling their boneboxes about the soddin' Prime like a horde o' piking Clueless and start singing the praise of the Cage and the Outer Planes. Worshiping Her Serenity might get you penned in the dead book if the chant has it right, but ignoring Her and Her domain altogether seems outright barmy; even the lowest knight of the post who only bobs greybeard bubbers for their spot or two of jink wants some attention.

But seriously, high fantasy in the Prime is all well and good, but I miss the Gaimanesque touch of Planescape.
Well you do that, and while your at it, Pray to the Lady of Pain too. >.>
Post edited October 31, 2014 by Landeril