Posted March 16, 2024
Just beat Like a Dragon: Ishin! on PS5. This one's interesting in that it's actually an older spin-off of the series formerly known as Yakuza and was originally a PS4 launch title in Japan but didn't get a western release until about a year ago. I suppose SEGA originally deemed the historical samurai setting too niche for an international release but changed its mind after the series' popularity skyrocketed internationally in recent years. And it's a good thing they did!
Make no mistake: even though Ishin has an entirely different setting than the mainline Yakuza games it is a typical Yakuza game in every regard. Even though it's set over a century in the past, many (or even most) of the characters are historical figures (including the protagonist) and all of them have the faces, voices and personalities of characters from the earlier Yakuza games. Yes, he may be named Okita now but Majima is here and he's the same lovable psychopath he always was. And as always you will follow a main quest line full of intrigues and emotional moments while also doing utterly ridiculous side quests and side activities.
Even though the melee combat now largely revolves around sword-fighting, it does work pretty much the same way as in any other title (and even though it's quite gory, you still supposedly only incapacitate the enemies, heh). And oddly enough this is the Yakuza game that also comes with the most shooting which, frankly, hasn't been executed well at all. If you like the combat in the mainline Yakuza games you should be happy but if you were counting on a very different combat experience you will be sorely disappointed.
Like all Yakuza games this one also comes with some bigger mini games and some unique progression mechanics but frankly I found most of this stuff pretty mediocre. You get a house where you can farm vegetables and cook but that minigame soon turned out to be so trivial and repetitive (and economically pointless) that I found it more bothersome than anything else. There's also a crafting system similar to the one in Yakuza 0 but it has the stupidest progression system where you basically have to craft and sell a ton of useless nonsense before you unlock the good stuff - since the game is easy enough with the gear you find I didn't really bother with this.
A bigger and more interesting part of the game is that you eventually join the Shinsengumi as a captain. That part of the game allows you to hire, equip and train "troopers" who basically appear in the form of equippable trading cards which then provide passive bonuses and also rechargeable active skills. Again, I didn't engage with the system as much as I could have (there's some "fusing" of troopers that I didn't try even once) but even so, especially the active skills were a welcome addition to the combat. Through the Shinsengumi you can also enter "battle dungeons" which are simple maps where you get to fight dozens of enemies and bosses. They are basic and repetitive but it is a welcome addition to be able to do large-scale encounters outside of story missions and you get to farm a lot of stuff more effectively here. However, the main rewards are crafting components and as I said: the crafting kinda sucks either way.
But how much did I like the game in the end? Well, it is pretty good. Initially I actually thought that it might become my second-favourite Yakuza game after Yakuza 0 but after the novelty of the setting wore off I found this one a tad underwhelming compared to many other titles in the series. I found the new map to be rather uninteresting and also a tad awkward to navigate and I found the new activities mostly rather meh. As a result the game somehow felt even more repetitive to me than most Yakuza games.
However: this is still a goddamn Yakuza game. The combat, while simple and repetitive, is rather fun, the convoluted story is once again pretty darn engaging (and all the references to historical characters and events are a very cool bonus) and a lot of the writing will make you laugh (if not: you're an empty shell of a human being). I'm wasn't blown away by it but I did have a good time - better than with most sandbox games I've played. Yakuza fans should definitely check this one out.
Oh yeah, the word "remake" gets thrown around a bit in the context of this game so to clarify: yeah, they ported the whole game from its original in-house engine to Unreal for this release but it is really a very straight and faithful port. Don't expect mind-blowing graphics or modern movement - the game does frankly and play look like an upscaled PS3 game.
Make no mistake: even though Ishin has an entirely different setting than the mainline Yakuza games it is a typical Yakuza game in every regard. Even though it's set over a century in the past, many (or even most) of the characters are historical figures (including the protagonist) and all of them have the faces, voices and personalities of characters from the earlier Yakuza games. Yes, he may be named Okita now but Majima is here and he's the same lovable psychopath he always was. And as always you will follow a main quest line full of intrigues and emotional moments while also doing utterly ridiculous side quests and side activities.
Even though the melee combat now largely revolves around sword-fighting, it does work pretty much the same way as in any other title (and even though it's quite gory, you still supposedly only incapacitate the enemies, heh). And oddly enough this is the Yakuza game that also comes with the most shooting which, frankly, hasn't been executed well at all. If you like the combat in the mainline Yakuza games you should be happy but if you were counting on a very different combat experience you will be sorely disappointed.
Like all Yakuza games this one also comes with some bigger mini games and some unique progression mechanics but frankly I found most of this stuff pretty mediocre. You get a house where you can farm vegetables and cook but that minigame soon turned out to be so trivial and repetitive (and economically pointless) that I found it more bothersome than anything else. There's also a crafting system similar to the one in Yakuza 0 but it has the stupidest progression system where you basically have to craft and sell a ton of useless nonsense before you unlock the good stuff - since the game is easy enough with the gear you find I didn't really bother with this.
A bigger and more interesting part of the game is that you eventually join the Shinsengumi as a captain. That part of the game allows you to hire, equip and train "troopers" who basically appear in the form of equippable trading cards which then provide passive bonuses and also rechargeable active skills. Again, I didn't engage with the system as much as I could have (there's some "fusing" of troopers that I didn't try even once) but even so, especially the active skills were a welcome addition to the combat. Through the Shinsengumi you can also enter "battle dungeons" which are simple maps where you get to fight dozens of enemies and bosses. They are basic and repetitive but it is a welcome addition to be able to do large-scale encounters outside of story missions and you get to farm a lot of stuff more effectively here. However, the main rewards are crafting components and as I said: the crafting kinda sucks either way.
But how much did I like the game in the end? Well, it is pretty good. Initially I actually thought that it might become my second-favourite Yakuza game after Yakuza 0 but after the novelty of the setting wore off I found this one a tad underwhelming compared to many other titles in the series. I found the new map to be rather uninteresting and also a tad awkward to navigate and I found the new activities mostly rather meh. As a result the game somehow felt even more repetitive to me than most Yakuza games.
However: this is still a goddamn Yakuza game. The combat, while simple and repetitive, is rather fun, the convoluted story is once again pretty darn engaging (and all the references to historical characters and events are a very cool bonus) and a lot of the writing will make you laugh (if not: you're an empty shell of a human being). I'm wasn't blown away by it but I did have a good time - better than with most sandbox games I've played. Yakuza fans should definitely check this one out.
Oh yeah, the word "remake" gets thrown around a bit in the context of this game so to clarify: yeah, they ported the whole game from its original in-house engine to Unreal for this release but it is really a very straight and faithful port. Don't expect mind-blowing graphics or modern movement - the game does frankly and play look like an upscaled PS3 game.
Post edited March 16, 2024 by F4LL0UT