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Need advice on whether to quit Underrail.

I have done most of the content in the base game, and about 50% of Expedition. The last dozen hours were a miserable slog, and I've completely lost the willpower to finish the expansion. At the same time, I'm dreading the final dungeon. Are the Deep Caverns as tedious as everyone says? Should I power through, or cut my losses?
Post edited May 26, 2020 by LASER97
I permanently deleted Underrail from my account. I'm not easily broken, but every minute I spent backtracking and managing inventory in this game was pure self torture. Expedition is arguably even more tedious than the Deep Caverns.
I am about to quit Shadows: Awakening. I have just now arrived in chapter 4 and feel burned out by this game. The combat is boring, some of the puzzles are too annoying and I get the feeling that the game is wasting my time with needless backtracking and padding.

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morolf: I quit Desperados: Wanted dead or alive. […] It's way more difficult than Commandos imo, but in a frustrating way. Behaviour of guards is often unpredictable and sometimes borders on the ridiculous...you can throw poker cards on the ground and usually this lures guards towards the card...but then you encounter a guard who raises the alarm when he sees the card (!)...in a level where you have to remain undiscovered, or it's instant failure. I don't know, but failing a mission for throwing a poker guard on the ground (which otherwise is a viable tactic) strikes me as questionable game design. Related to this: if you eliminate a guard, others may notice their comrade is missing, and also raise the alarm (or may not...hard to predict). Now this may be somewhat realistic, but it complicates planning and doesn't make the game any more fun imo.
I think you are referring to a particular mission and I think I agree with you there. This mission was a bit flaky. The missions thereafter are definitely better though. I like stealth games in which enemies behave sometimes unpredictably. I found Shadow Tactics painstaking (it become more a puzzle, as you had to find particular openings/moments to strike) and games like Styx too obvious and therefore boring.
I think I need to quit Descent. I'm playing on the easiest difficulty and can't get past the boss in Level 7 and I haven't in the least enjoyed what I've seen so far.
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Zetikla: Call of Duty 4 Modern Warfare

I like the game and all but even on the millionth time, I just cannot go through the Pripyat level when you need to sneak through the marching army. For the life of me, I cannot figure out as to what im a possibly doing wrong, because no matter where im sneaking or going, I always get spotted regardless and openly taking up fight with them essentially ends up getting me killed.
this post is already quite old, but I'll reply nonetheless in case you want to give it another try.

you can't get past the soldiers and tanks, which are moving directly towards you and MacMillan, right?
there's a busted tank on the right hand side - move directly towards that tank and wait there. the soldiers will move right past you. works 100%.
Iratus - Lord of the Dead

I really like the idea of this game - Darkest Dungeon without the random sudden-death effects. So I splurged after watching a bunch of reviews and bought it on sale.

Strategic party combat with RPG elements! I love both those things!

That said, the city building is really thin, the RPG character building is ok but not compelling, I didn't love the way the map works, and while combat was fun at first, I was just kinda bored by the end of the first map. And maybe, deep down, I just don't like playing an evil character and it was hard to empathize or be motivated by either Iratus (and his voice was annoying) or the monsters I'm building?

I stepped away maybe 2-3 weeks ago thinking I'd come back to it, but honestly there hasn't been a single moment where I've thought "You know what game I really miss and want to play again? Iratus!"

That said, instead I'm giving Borderlands 2 another shot (no pun intended) after really not liking it the first time I played it years ago (I did love Borderlands 1). But since Epic gave it out free I picked it up to try again. After about an hour I'm still not sure I like it (the skill tree is a confusing mess, and while the voice work and dialogue is very good, the combat and endless opening of mailboxes, toolboxes, and boxboxes for small drips of loot is just too mindnumbing).

So...unless it suddenly gets interesting I'll probably quit that one too. Again.
Observation

Puzzles. The older I get the less patience I have for them. Especially the type this game likes, where you have to memorize a sequence and then repeat it...hurts my brain. It was putting me to sleep, I quite literally took a nap. It's weird because when I was younger I had lots of patience and loved things that exercise my brain. Now I prefer to just shoot things.

Game Pass is good for trying games like this, I can work out it's not for me without buying it.
Post edited June 26, 2020 by CMOT70
Call of Pripyat

Finished the first area and realized I was bored. I was on the second highest difficulty, but compared to SoC or even Clear Sky it was dead easy. You start off with an AK which I used to kill a 7 strong group of bandits, which netted me an even stronger rifle. Also, artifacts aplenty and I soon had tons of money. Balancing and pacing completely out of whack. I might try it again in the future, but with a misery mod or something similar.
It seems that SoC is clearly the far superior entry in the series.

Alien Isolation

It's incredible. I've only played a small part so far (+- hour), but it's among the most tense I've ever been in a game. I'm only stopping since I'd rather wait to play this on a proper rig with a good surround sound headset.

Amnesia: The Dark Descent

This was accidental. I was very close to the ending but I got destracted by other games. I decided to finish Amnesia but instead of loading my game I accidentally deleted my profile with all my saves. So I ended up just watching the possible endings on YouTube. Facepalm.
Dungeon Crawl Stone Soup

This is a technical foul, as I haven't quite played it this year, but hearing that the developers have pulled a Binding of Issac by making the game less & less fun, and less newcomer friendly has put me permanently off attempting it.
fun is obviously subjective, but it's absolutely not true that DCSS is becoming less newbie friendly, it's rather the opposite. The game has a small but very loud (and at times toxic) minority that opposes any changes made to the game which always leads to dissatisfaction with a permenantely in development game like this. But if you are in general interested in this kind of game I wouldn't base this decision on something "I've heard".
gave up on Endless Legend for the time being.

The game is so specialized, hiding behind this cuddly hearts and gummi bears type of curtain,

and what you see quite a lot in this scene, play it on easy and all your opponents die from boredom, go medium or a tad over medium and suddenly you found yourself in head over shoulders.
now this is a bit unfair to say because we all know those sort games tend to balance themselves out if the player manages to pose an adequate threat but until that time it is a bit of a hurdle i hope next generation of 4x games will be programmed to work with in more adaptive organic ways

so untill next time when i have more of a craving of your nature endless *anything ( legend or space or space 2 )
BARONY

Got this free from Epic games, a 3D roguelike with FPP. Tried for a while but all my guys kept starving to death. I have a slow and cautious playstyle, and the game wants you to race through everything. You can disable hunger, but then you don't regain health, nor your companions, so you die that way. Gamers have complained about hunger for years and the devs have said they have no intention of changing anything. So the game goes in the wastebin.


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Looger23: fun is obviously subjective
I've played DCSS for prolly a decade now and haven't won once. I have a hate/tolerate relationship with it, ragequitting for months until I'm up for trying it again. My complaint about the game is that it heavily favors melee, and expects you melee most enemies, with magic as something occasional. I absolutely hate playing melee in games, and only play casters. Over the years, the game keeps nerfing mages, nerfing spells, making even my fav caster types like summoners a pain to play. Last I looked they had removed several useful spells, and I just gave up at that point. Don't know if/when I'll go back.
Troy, Total War

While fun one of the biggest drawbacks from previous titles showed its nose again. Unexplainable stories of conquer and politics weaved right in front of your eyes that even best the most stupid of mistakes made by leaders in general throughout history.

*will return in a couple of years though history proves that i should not hope for any change
Post edited August 24, 2020 by Radiance1979
Sin Gold. I got to the stealth level whee you are trying to sneak into the evil corporation's lab. After unsuccessfully trying to first sneak up on a lady by an alarm for thirty minutes, then trying to sprint past the enemies and find something, anything resembling a gun, or grenade, and dying many times, it reached that place where I felt like I was in a video game torture factory. . .and I quit. And I'm normally not put off by stealth gameplay in FPS games (like Deus Ex.) At least in those games you can go in with something other than your bare fists.)
Post edited August 25, 2020 by oldgamebuff42