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Yeah, size matters sometimes. Whether you're looking to get the most bang for your buck, or for something you'll actually finish this time – it's good to know what you're getting into before choosing your next game. With the week's RPG sale now at full-mast, we approached the editors at RPGsite.net for their take on the highlights, and just how much time you'll need to experience what these games have to offer.
And this is it!

RPG Site's favorites, by playtime

Our friends over at GOG are having a nice sale this weekend on some pretty cool PC-based RPGs. Now, we know. 2017 has been good, and you've likely got frightful backlogs. Maybe you don't have the time to play all of these - RPGs are enormous games, and some of you are no doubt busy reaching the 100-hour mark in Persona 5 and Breath of the Wild - or maybe you're still at it in Skyrim thanks to last year's Special Edition.
But still - who doesn't like expanding their backlog some? GOG's latest sale is the ideal way to do that, and it's one tailor-made for our RPG-loving audience, especially those into Western RPGs already. For the JRPG fans, these cheap offers might be the perfect time to give some of the most traditional WRPGs a try.
We've taken out the time to pick out some of the best deals from this sale here - and we've also included an average play-time for each game so that you can know exactly what you're getting into before you take the plunge. Fire up the backlog...

Divinity: Original Sin (60% off)
Playtime: ~60 Hours
The longest title of our highlights is also one of our favorites of the bunch. Well, actually it is probably just our favorite, period. Divinity: Original Sin was our 2014 game of the year. Featuring an incredibly engaging turn based combat system, a stellar soundtrack by the late Kirill Pokrovsky, and a huge world-saving quest, we definitely suggest that anyone with the time and interest give Original Sin a spin.
Deep systems for crafting, exploration, combat, and party-building, the game is feature rich in every way. At the same time, the game differs from some of its contemporaries by injecting a bit of whimsy into the game in a way that only Larian can - early in the game you will teleport into someone's bathroom, and you'll converse with a dog to try to solve the mystery of his owner's murder. The game is even better with a friend: you can play it completely in on-line cooperative mode. We are especially excited for the sequel releasing in full later this year!

Pillars of Eternity (60% off)
Playtime: ~40 Hours</a></a>
We've talked a lot about Pillars of Eternity . We think it's pretty good, great even! There's some new zeitgeist around Obsidian's kickstarter darling again as the game is set for a console release next month with Deadfire releasing at some point early next year. With their penchant for strong writing and one-of-a-kind characterization, Pillars of Eternity is definitely a title for someone looking to get lost inside a mammoth rpg world unlike most others.
It is one of the longer games on this list, but we still suggest it for those that are looking for a little more narrative depth but with the mechanical complexity of a deep and fully featured RPG experience. Featuring up to six party members and made even more expansive by the White March add-on content, this is probably the most traditional experience here, though at a level of quality where we'd suggest checking it out any day.

Torment: Tides of Numenera (30% off)
Playtime: ~30 Hours
Potentially buried in early 2017's onslaught of game releases, we want to make sure people who have overlooked Torment: Tides of Numenera give it a try. The game launched with some significant issues: encounters weren't as fun to play as in some other titles in the genre and performance limitations hampered enjoyment for many. However, as of patch 1.10 a lot of adjustments have been made to shorten combat encounters and improve UI bugs.
Story and writing are the focus of this title, with long gameplay sections void of any sort of combat or engagements: you can even play the game as a complete pacifist. Tides of Numenera is a game that allows you to die however often you want, hold the memories of other people inside your head, and even change someone's past by altering their memory - it gets pretty weird. It's a lot of reading, but if it's also probably the most unique title of the bunch.

Tyranny (60% off)
Playtime: ~20 Hours
Tyranny is the shortest game on this list and likely the most experimental. For those wanting to try something off of the beaten path, it's probably the title we'd suggest for you. Tyranny is a game completely about choice and consequence. Sure, that phrase is thrown around a lot across several rpgs, but Tyranny exemplifies the ideals in the strongest ways.
While a single playthrough of the title is far shorter than a game like Pillars or Original Sin, the amount of variation in the way the narrative can unfold is remarkable, which encourages multiple playthroughs to see how decisions made early in the game can change your allies, your enemies, and even your party members. However, even a single playthrough can highlight the sort of fallout that every decision can result in. Bastard's Wound releases soon as well, so we're personally excited to revisit the Tiers at some point later this year.
Post edited July 24, 2017 by Konrad
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J_Darnley: Is this image from the news post associated with any game? Or is it just an interesting picture?
It's TTON.
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jurjeskovici: Thank the gods it wasn't written by bethesda as it might've turned to shit.
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dexterward: Go to any RPG forum out there, mention Bethesda and you will find this kinda posts flooding in. It saddens me to no end - I grew up with old school RPGs, consider Darklands and Goldbox series the best ever - but somehow was lucky not to get stuck with this narrow minded, blinkered attitude.
Haters are about as tiresome as fanboys, really. Don't like it? Don't play it.
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dtgreene: (Reposting this question because it's important enough to have it's own post.)
It is important enough to have it is own post?

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dtgreene: Any good turn-based RPGs that take 8 hours or less on a casual playthrough?
Can't think of anything quite that short, but my first playthrough of Shadowrun Returns took something like 10-12 hours.
Nice one, yes, the Shadowrun games are all reasonably short runs.

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dexterward: <things>

I tried all these other games and while they're okay-ish in general, they simply bore me with their simplicity - I'd much rather play FO4 -a game as close to a "living, breathing world" trope as was ever made, or some deep roguelike, than click on a few dialogue options, pretend this is "choice & consequence" and then have a bout of poorly made, never-really-in-control combat.
Interesting, haven't looked at FO4 like that.

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yxomoron: By playtime?

Well for me it would be something like Wurm Unlimited, the actual role-playing game (not premade story reading game).

Playtime: unlimited.
Ideallly, Wurm Unlimited +GOG +singleplayer -client -online :)

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dtgreene: <a lot of sensible argument about weapon durability & finite resources>
Along with Level Scaling, for me the most important consideration on RPGs generally. Actually makes me want to replay some classics _without_ cheating durability. Nice.
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groze: Thank you for this. Even though I think the vast majority of veteran cRPG aficionados will likely shrug at this, it's a good brief guide and companion to those of us more "casual" who are trying to get into cRPGs but don't particularly know where to start, or tried some of the classics and found them to be not as great as people kept telling us they were, for a multitude of reasons.

For instance, even though I heard *a lot* of complaints about Tyranny from cRPG purists who wouldn't recommend it for the life of them, according to this article, I think it's probably a great place to start, if you're trying to get into the genre. To me, obviously.

I hope this thread helps people decide what to play, if they haven't played any of these games before. I think it's a pretty impartial and objective guide, overall, free from most of the melodrama associated with user reviews and recommendations of these games. Worth a look.
Post of the Week for me ^^

Was about to post a sizeable piece of sarcastic snobbery about "GOGCOM and Pointless Reviews" - but starting to read the thread, then the OP reviews, I cannot be flippant.
lol, im 10 hrs in and havent left the starting area of DOS
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J_Darnley: Is this image from the news post associated with any game? Or is it just an interesting picture?
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VanishedOne: It's TTON.
Neat. I bought it new so I guess I'll get there at some point.
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VanishedOne: It's TTON.
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J_Darnley: Neat. I bought it new so I guess I'll get there at some point.
From what I've heard, it's in the game but only as a fairly small area, rather than the city hub that was originally planned.
I've got thousands of hours into NWN and only a few hundred or so replaying the same thing. :) That's the most bang for your buck in the whole catalog. Of course, who wants just one game? We needs them all, my precious!!!
I used to aim for lenghty RPGs but these days I don't really care.
Longer RPGs give you more places to explore and things to do.
However, shorter RPGs have the appeal of being replayble more often, at least for me.

For example, as soon as I finished Tyranny I was very eager to have another go at it, whereas after beating Sacred 2 I was quite happy to wait a few years before replaying it.
Post edited July 24, 2017 by Ricky_Bobby
Just about every time I read the Tyranny title, I read it as "Tranny". Not making a social comment or anything. Just kind of funny.
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qwixter: Just about every time I read the Tyranny title, I read it as "Tranny". Not making a social comment or anything. Just kind of funny.
Tranny - Revenge of a Bearded Woman with optional Day 1 RuPaul DLC :)
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The_Gypsy: I'm having a blast playing my GOG copy of Skyri-Oh wait, I'm not ಠ_ಠ.
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goral: Skyrim is shit, as are all Bethesda RPGs (I'm not counting New Vegas here which was done by Obsidian not Bethesda). I would be more interested in statistics of good RPGs like Age of Decadence, Arcanum, Betrayal at Krondor, Fallout 1, Vampire the Masquarade Bloodlines, Darklands, etc.
I wouldn't say all Bethesda RPGs, but all modern Beth RPGs, sure. Morrowind is a ton of fun IMHO, though in no small part due to the massive modding scene. Still want to get around to playing Daggerfall one of these days. Skyrim is a shallow POS, though, IMHO. Width of an ocean, depth of a wet pavement. Can't even have modders come to the rescue because of how much of that BS they hardcoded, plus the method used for dialogue makes unvoiced dialogue seem immersion-breaking even for a guy that loves reading all the dialogue in Planescape: Torment.
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goral: Skyrim is shit, as are all Bethesda RPGs (I'm not counting New Vegas here which was done by Obsidian not Bethesda). I would be more interested in statistics of good RPGs like Age of Decadence, Arcanum, Betrayal at Krondor, Fallout 1, Vampire the Masquarade Bloodlines, Darklands, etc.
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Jemolk: I wouldn't say all Bethesda RPGs, but all modern Beth RPGs, sure. Morrowind is a ton of fun IMHO, though in no small part due to the massive modding scene. Still want to get around to playing Daggerfall one of these days. Skyrim is a shallow POS, though, IMHO. Width of an ocean, depth of a wet pavement. Can't even have modders come to the rescue because of how much of that BS they hardcoded, plus the method used for dialogue makes unvoiced dialogue seem immersion-breaking even for a guy that loves reading all the dialogue in Planescape: Torment.
I agree. Morrowind with mods is the most fun I have had with any RPG. Oblivion was a instabuy for me. I plan to buy Skyrim too when GOG gets it. Although it may not be as good as the two former games, if I can get it on sale here,...what the hey!
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Jemolk: I wouldn't say all Bethesda RPGs, but all modern Beth RPGs, sure. Morrowind is a ton of fun IMHO, though in no small part due to the massive modding scene. Still want to get around to playing Daggerfall one of these days. Skyrim is a shallow POS, though, IMHO. Width of an ocean, depth of a wet pavement. Can't even have modders come to the rescue because of how much of that BS they hardcoded, plus the method used for dialogue makes unvoiced dialogue seem immersion-breaking even for a guy that loves reading all the dialogue in Planescape: Torment.
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thebes: I agree. Morrowind with mods is the most fun I have had with any RPG. Oblivion was a instabuy for me. I plan to buy Skyrim too when GOG gets it. Although it may not be as good as the two former games, if I can get it on sale here,...what the hey!
Unless the sale is 70+% off, I'd advise against it. Skyrim has the illusion of freedom and the illusion of depth, nothing more. Even modded, its flaws are not able to be circumvented. If the OpenMW project ends up having an engine that works with Skyrim's files, I'd reverse this in a heartbeat because modders then would be able to, and would, fix the worst things about Skyrim. But the game is really not worth half the asking price as things stand now. This is coming from someone whose introduction to the series was Skyrim.
Skyrim isn't that bad of game. There are much much worse games. And yes, I have played all the previous versions, when released even. I do agree about the price. I would not pay more than $10-$15 for it. But then I am not a fan of re-releases of "newer" games like skyrim, with the sole purpose of sticking a "special edition" on it, then treating it like a new release.
Post edited July 29, 2017 by qwixter