Posted August 27, 2020
Depends on the keyboard you're using and first and foremost on your dexterity as well.
Personally I can pull off the half- and quarter-circles in something like King of Fighters on a crusty old mechanical Logitech just fine and more or less consistently. Never to this day felt the need to use a controller for anything.
SpaceMadness: I'm inclined to believe there will be keyboard support, not necessarily keyboard AND mouse. Fighting game control schemes mostly use buttons. Camera control, point-and-click inputs, and other functions associated with a mouse are atypical of the genre. You'd be able to rebind pretty much anything you want (including the most bizarre things - moving forward on RMB anyone?) to the mouse buttons regardless though. And in case rebinding is not supported - AutoHotkey is your friend.
To disable the mouse devs would have to actively block the mouse inputs from being registered ingame which I guess is technically possible but wouldn't make a lick of sense.
Personally I can pull off the half- and quarter-circles in something like King of Fighters on a crusty old mechanical Logitech just fine and more or less consistently. Never to this day felt the need to use a controller for anything.
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To disable the mouse devs would have to actively block the mouse inputs from being registered ingame which I guess is technically possible but wouldn't make a lick of sense.