It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
No , i'm not trolling . I'm looking for a game ( or games ) that i can play ( replay ) for weeks .
Procedural and highly replayable?

Tales of Maj'Eyal
Spelunky
Don't Starve
FTL: Advanced Edition
Desktop Dungeon
NEO Scavenger
Dungeon Hack
Nuclear Throne
Invisible Inc.
Terraria

All very different games.
Any other recommendations ?
I would have expected more.
I guess I've been spoiled by Diablo.
avatar
Painted_Doll: Any other recommendations ?
Rogue Legacy, Torchlight... that's pretty much it for me. And while I liked both a lot, I have not actually replayed either.
avatar
Painted_Doll: Any other recommendations ?
avatar
Breja: Rogue Legacy, Torchlight... that's pretty much it for me. And while I liked both a lot, I have not actually replayed either.
Torchlight is procedurally generated?
avatar
Painted_Doll: No , i'm not trolling . I'm looking for a game ( or games ) that i can play ( replay ) for weeks .
If you want exploration & you've got a powerful PC, No Man's Sky is actually very good for looking around planets for hours on end. It's also got quite a nice story (Though I haven't finished it yet).
I dont what is meant by procedurally generated but i have 130hours of stardew valley and still havent seen everything it has to offer

Ive also played the deponia series and book of unwritten tales series. Both great time killers
avatar
timmy010: I dont what is meant by procedurally generated
It means that some aspect of a game is generated from code, not manually by the developers - usually people specifically mean that a game's levels are randomly generated and will be different each time you play. Classic example: Diablo, where dungeons and items are randomly generated. A different example is No Man's Sky, where the world is not randomly generated but procedural generation is used to fit an entire galaxy with realistic scale into the game.
avatar
Breja: Rogue Legacy, Torchlight... that's pretty much it for me. And while I liked both a lot, I have not actually replayed either.
avatar
tinyE: Torchlight is procedurally generated?
I'm pretty sure it is. Like I said, I have not actually played it a second time (yet?) but I'd think that's what the "randomized levels" means. After all, the game basically is Diablo in everything but the art style.
Any of the Civilization games I guess. Excellent replayability.
avatar
tinyE: Torchlight is procedurally generated?
I haven't played it in years but from what I recall the level generation is based on the same concept as in Diablo: there are a few manually designed rooms that will appear in each playthrough but dungeons as a whole are randomised.
Randomly generated? The Master of Orion 1+2. Two great games for the price of one.
avatar
timmy010: I dont what is meant by procedurally generated but i have 130hours of stardew valley and still havent seen everything it has to offer

Ive also played the deponia series and book of unwritten tales series. Both great time killers
Stardew Valley uses procedural level generation too, for the mining dungeons, and probably for some other things.
I guess SMAX has some level of random map generation.