One idea that I put on the 'back burner' was a game that would have allowed players to import their creations from other titles (ie their SimCities, their Create-A-Wrestlers, their Miis, etc) and, in some ways, create a new environment to explore and interact with. Norns and other creatures could form bonds/relationships, new business( opportuniti)es would open up and there would be no end to the number of matches/races on the various sports channels in this new world/universe/reality.
It probably would have given new life to old projects (and copyright holders some new targets for C&D letters) but it never came to fruition.
(Perhaps someone reading this can carry the torch?)
In a similar vein was an arcade-based MMO that would have allowed the various games/genres to interact. Planets could be defended ala Space Invaders or Missile Command, space battles could be resolved ala the Galaga series or Gyruss and bar fights could be resolved ala Combatribes, Vendetta or Battle Circuit (or even Kunio/River City Ransom?).
Each session would have cost 25c (or a monetary equivalent) and allowed players to adventure as long as they wished (up to 24 hours?). And, because of the various games' simplicity and small file size(s), lag wouldn't have been a problem. ^_^
These days, because of my 'jaded nature', a game would need to redefine 'surreal' in order to earn my money. -_-U
Classic cartoons like Duck Amuck, Dough for the Dodo, The Cat That Hated People and the Teen Titans episode, Fractured, have made me long for an equally (if not more) twisted world, particularly when it comes to its female characters.
To see a design/programming team's creativity and imagination unleashed on a digital canvas would be wondrous. To interact with it as a centauress, a geisha with swapped arms and legs or a model with feet/boobs for hands would be a dream come true.
If any of these idea(l)s have become reality, feel free to let me know. ^_^
Post edited February 28, 2018 by ChainsawGenie