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I once bought Sonic Mania at release, but refunded it not long after due to having Denuvo. There are now reports that the latest (BETA) patch has stripped out the DRM. Between that and Diablo, it is good times. :)

Sonic Mania: Patch RC 1.06.0503
Post edited March 09, 2019 by Sabin_Stargem
GOG and CDP you know what to do here ! get to it.
Yeah, FCKDENUVO!
That's awesome.

On the subject of DRM, I have to wonder if DRM-free on Steam isn't as much a problem for some publishers (at least for their older titles) as games here which are explicitly DRM-free. (And of course GOG's small userbase) Games below don't seem to mention any DRM (at least on the right panel) on the store pages. (Of course, this depends on whether or not you consider the forced Steam client to be DRM or not, but let's say here that it's not DRM.) If a AAA game is DRM-free on Steam and the publisher is here (I know SEGA isn't here), why isn't the game on GOG yet?

https://store.steampowered.com/app/205100/Dishonored/
https://store.steampowered.com/app/17460/Mass_Effect/
https://store.steampowered.com/app/489830/The_Elder_Scrolls_V_Skyrim_Special_Edition/
Post edited March 09, 2019 by tfishell
If GOG gets a deal with SEGA, they need to go after that PC port of Panzer Dragoon optimized for the NV1.
That's great news!
just looked at the .exe filesize in my installed version. Went from ~109 MB to 2.96 MB for the .exe file with the new update on the beta branch. Though why it says 1301 MB installed when the redist folder is empty and the size for the data.rdsk and .exe is 201 MB is beyond me
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wizisi2k: just looked at the .exe filesize in my installed version. Went from ~109 MB to 2.96 MB for the .exe file with the new update on the beta branch. Though why it says 1301 MB installed when the redist folder is empty and the size for the data.rdsk and .exe is 201 MB is beyond me
You might want to ask...Mireglyph? about technical stuff like that, as he seems to be willing and able to analyse Denuvo. He posted early in the thread that I link, so you should be able to get in touch for more details.
this isn't denuvo related. Steam accurately reduced the size when the .exe size was changed but why it reads inflated like
that is beyond me (windows says the folder is 201 MB). It's like Steam is accounting for redisturitable sizes despite them not being there.
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tfishell: Games below don't seem to mention any DRM (at least on the right panel) on the store pages. (Of course, this depends on whether or not you consider the forced Steam client to be DRM or not, but let's say here that it's not DRM.) If a AAA game is DRM-free on Steam and the publisher is here (I know SEGA isn't here), why isn't the game on GOG yet?

https://store.steampowered.com/app/205100/Dishonored/
https://store.steampowered.com/app/17460/Mass_Effect/
https://store.steampowered.com/app/489830/The_Elder_Scrolls_V_Skyrim_Special_Edition/
Um, no. Steam only mentions the presence of 3rd party DRM, not first party DRM (which is still DRM). There's nothing remotely "DRM-Free" at all about any of those three games on Steam, and Dishonored's game .exe is even hard-locked to the motherboard that originally downloaded the files via a 2nd layer of DRM (CEG). That's why they're not on this list for that reason.
Seems to me that Sega isn't that fond of Denuvo anymore.

They've recently removed Denuvo from Yakuza 0 with the latest update to the game and Yakuza Kiwami was released a week later without Denuvo in the first place.

Let's hope this positive trend continues and leads towards DRM-free releases of their games in the future!
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DoctorGOGgles: Seems to me that Sega isn't that fond of Denuvo anymore.
To Sega credit they are pretty good when it comes to remove Denuvo after release (unlike some others, YES Bamco I am looking at you!) They removed it from several their games already.
Post edited March 09, 2019 by Gersen
One step in the right direction. Since Sonic Mania is one of those games I boycotted due to Denuvo, I'm glad to hear it.
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AB2012: Um, no. Steam only mentions the presence of 3rd party DRM, not first party DRM (which is still DRM). There's nothing remotely "DRM-Free" at all about any of those three games on Steam, and Dishonored's game .exe is even hard-locked to the motherboard that originally downloaded the files via a 2nd layer of DRM (CEG). That's why they're not on this list for that reason.
Oh no shit? I thought all DRM was mentioned on the right-side panel. Guess not. :P Oh well maybe they'll come here in the future. What do you think? Also, do you consider having to use the Steam client itself DRM?

https://steam.fandom.com/wiki/List_of_DRM-free_games - Oh heck! Alpha Protocol! Batman: Arkham Asylum Game of the Year Edition! Bubsy 3D!
Post edited March 09, 2019 by tfishell
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tfishell: Oh no shit? I thought all DRM was mentioned on the right-side panel. Guess not. :P Oh well maybe they'll come here in the future. What do you think? Also, do you consider having to use the Steam client itself DRM?
DRM-Free is generally not needing a compulsory client at all to play / reinstall a game in future at all after you have the files for the first time. Steam is exceptionally dishonest as to how it advertises games on its own store by only labelling non-Steam DRM as DRM whilst Steam's own 2x layers of DRM are left off giving people the false impression they're unprotected. If they were honest, 94% of games on Steam would have a "This game comes with 1, 2 or 3x layers of DRM" (Steam client check plus CEG and / or Denuvo) in that box, and only 6% (the +1,600 on that list out of +27,000 total catalogue) would actually be DRM-Free. But they don't clearly label games like that for that reason - being completely honest about all forms of DRM there makes the platform as a whole look unappealing vs GOG for those wanting a DRM-Free version due to the sheer scale on which it is implemented (19/20 games inc most AAA's).

Now there's an argument that even if it isn't explicitly sold as DRM-Free, some Steam games can be called DRM-Free if they never need the client running to play or be reinstalled after acquiring the files for the first time even on different hardware. Examples on above list like Portal 1 or Half Life 2. I can personally confirm that if you took such games, zipped them up and unzipped them on a completely new PC that's never had the Steam client installed - they'll work - that's proper DRM-Free functionality almost like a GOG installer). But sadly that's just 6% of Steam's catalogue and excludes most AAA's (including all three you mentioned plus many other popular ones, eg, Bioshock Infinite, Talos Principle, Deus Ex:HR, Skyrim, even Portal 2). Any game that ultimately calls the client to do a DRM-check then refuses to start if the client can't "phone home" to Manage your Digital Right to play (or isn't even running / installed), that's the exact definition of DRM, and the game will refuse to run no different to Denuvo being unable to authenticate. The real two main reasons Denuvo is disproportionately disliked more are 1. Greater performance impact, and 2. Harder to crack. But Steam's own DRM (both the basic "IF CLIENT = NOT RUNNING THEN QUIT" and CEG (which actually locks games .exe's to motherboards) are just as much DRM as Denuvo.

I suspect it's long been part of Steam's game plan to 'normalize' Steam DRM to the point where most Steam users don't want to see it for what it is simply because "it's convenient vs the alternatives" (eg, GFWL or install limits), and then start to falsely confuse "I don't notice Steam's DRM" with "DRM-Free", but that "convenience" still doesn't make most DRM'd Steam games, DRM-Free. The real "Steam DRM-Free" litmus test is - zipping up the game folders and unzipping them on another PC with different hardware that's never had the Steam client installed.
Post edited March 09, 2019 by AB2012