Posted June 11, 2018
skeletonbow: Another problem to which there usually is no workaround or solution, in most games the mouse pointer is of a fixed pixel size, either 32x32px or 64x64px or similar and that is not configurable. At high resolutions this means the mouse pointer can end up so small that you can't visually find it on the screen, in particular if there is a lot of special effects and animation going on such as an ARPG with many friendlies and enemies engaged in massive magical battles, good luck finding your mouse pointer to cast a spell on a specific enemy.
There is a solution and it is called YoloMouse - if you feel that cursor is too small, YM can make it bigger.