Posted January 29, 2022
krugos2: Drakkhen was also a difficult game to understand; to make matters even worse it was badly translated from French and sometimes the text wouldn't even fit the text box, so you missed part of it. Too often it's not clear what you're supposed to do next. Also, the magic system is really weird. Back in the day, I loved the game anyway (still do) because of the monsters, the exploration and leveling up your heroes, but I couldn't complete the game until a couple of decades later when I found a hints guide online.
It was my first cRPG. Tweenish me did manage to puzzle it together enough to get it all done EXCEPT beat it. Then a decade and a half later, after the Internet, I looked up the ending. (The whole "throw everything away and..." part.) I was right at the end except that. I'd even had all the hints to it, they just made no sense. I also had the EGA version (packed in the VGA version box), so it wasn't as pretty as I originally had wanted it to be. But I still enjoyed it as I did EVERYTHING at the time, since games were scarce. The potions and magic systems being "look up in the book" and "some things don't have any reference" were definitely irritating too. You got to recognize some eventually. Once my warrior got that "DragS +2", though...
Post edited January 29, 2022 by mqstout