Posted June 09, 2011
(inspired by offtopic from a different thread)
As GOGers probably know best, in the beginning the graphics were... simpler. While in case of the more "arcadey" games, they were simply supposed to be recognizable for their own purposes (debatable), in adventure games a lot had to be substituted with text descriptions (which followed the genre faithfully, up to the point of the player clearly seeing an apple, clicking an apple and being informed that it is, in fact, an apple). Nowadays this is a lot less of a problems and it's hip to complain about how developers offer "only flashy graphics" and "no substance", to the point of almost hating graphics for being nice. So I take for granted that a lot of you will gladly share stories of how a game either captivated you with its story or the excitement of competitive (maybe even cooperative ? Let's stick with "social") gameplay... but don't you sometimes just stare in marvel at some wonderful yet completely IRRELEVANT phenomena ? Have you ever stopped your epic quest to smell the virtual flowers, enjoy the scenery and let the feeling sink in ?
Of course - I don't want to be too visually-biased. There's also the entire scope of audial arousal to be had, whether from ambient sound effects, mellodic NPC voices or impressive soundtracks.
Care to share some of your most emotional moments that weren't because of plot or points but contemplation alone ? Spoiler free if possible, please...
BTW - don't you dare say things like "this game is art", because ALL games ARE art and there's hardly any point in arguing otherwise (trust me). Although, obviously, there's always good art and bad art...
As GOGers probably know best, in the beginning the graphics were... simpler. While in case of the more "arcadey" games, they were simply supposed to be recognizable for their own purposes (debatable), in adventure games a lot had to be substituted with text descriptions (which followed the genre faithfully, up to the point of the player clearly seeing an apple, clicking an apple and being informed that it is, in fact, an apple). Nowadays this is a lot less of a problems and it's hip to complain about how developers offer "only flashy graphics" and "no substance", to the point of almost hating graphics for being nice. So I take for granted that a lot of you will gladly share stories of how a game either captivated you with its story or the excitement of competitive (maybe even cooperative ? Let's stick with "social") gameplay... but don't you sometimes just stare in marvel at some wonderful yet completely IRRELEVANT phenomena ? Have you ever stopped your epic quest to smell the virtual flowers, enjoy the scenery and let the feeling sink in ?
Of course - I don't want to be too visually-biased. There's also the entire scope of audial arousal to be had, whether from ambient sound effects, mellodic NPC voices or impressive soundtracks.
Care to share some of your most emotional moments that weren't because of plot or points but contemplation alone ? Spoiler free if possible, please...
BTW - don't you dare say things like "this game is art", because ALL games ARE art and there's hardly any point in arguing otherwise (trust me). Although, obviously, there's always good art and bad art...