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I noticed this Kickstarter project and it got me curious as to whether there are any games that simulate tactics, for example taking cover and various firing positions, in the same way JA2 does. Are there any? My friends don't seem to be very interested in TB games on the PC, but they like board games, so if there is one, I'd be very interested to get everyone to try it out.
Post edited April 07, 2012 by lowyhong
I remember some Mechwarrior games used to use tactics such as terrain height, whether the terrain was barren or had trees and such.

What about Shadowrun? I never played the PnP game but surely it includes rules about cover and other tactics considering most of the action is going on in the players' heads anyways.
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JudasIscariot: I remember some Mechwarrior games used to use tactics such as terrain height, whether the terrain was barren or had trees and such.
I believe you mean the Battletech game/universe the Mechwarrior video games are actually based on. They used to have some more no-frills basic boards and cardboard token mechs versions. It doesn't look like they're being made anymore though.
Post edited April 07, 2012 by mistermumbles
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JudasIscariot: I remember some Mechwarrior games used to use tactics such as terrain height, whether the terrain was barren or had trees and such.
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mistermumbles: I believe you mean the Battletech game/universe the Mechwarrior video games are actually based on. They used to have some more no-frills basic boards and cardboard token mechs versions. It doesn't look like they're being made more though.
My bad. It has been a LONG time since I played one of those games so that's why I got them mixed up.

I do recall having a sheet where you filled in with a pencil the amount of armor and heatsinks by coloring the appropriate circles.
Along with Battletech, there is Warhammer Fantasy Battle, Warhammer 40'000, and probably a lot more (like the old Cry Havoc!, Siege, Crusades series).

Dungeons & Dragons 3rd edition, and, more, the 4th edition, are tactical-oriented. Yes, it's still RPGs, but you have a lot of rules specifically tailored to do skirmishes on a battle grid, with spell-areas specified in term of squares on the grid. Less one or two exceptions, all D&D4 rules are tactical fight related.
Post edited April 07, 2012 by Scureuil
Scureuil: I read that WH40K does have something like that, but does it have a strong emphasis on the control of human skirmish combat in the same way that Jagged Alliance does i.e., vulnerability in open areas, taking cover etc?
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lowyhong: Scureuil: I read that WH40K does have something like that, but does it have a strong emphasis on the control of human skirmish combat in the same way that Jagged Alliance does i.e., vulnerability in open areas, taking cover etc?
IIRC, the new RPG rules of 40K have a very detailed combat section, and then there was the old Necromunda (orwhatwasitcalled?). Is no longer in print but had the most detailed close combat rules I've ever read.
Mm interesting. Any idea what books I should look out for specifically if I want to get started?
If you're looking for something that's more of an enclosed system in a box, you might want to check out Earth Reborn. http://boardgamegeek.com/boardgame/73171/earth-reborn

Solid system set in a ridiculous (in a good way) setting. Slowly adds more rules as you play through the scenarios, and then you can basically build your own 'levels' and play.

There's also Tannhauser. http://boardgamegeek.com/boardgame/25261/tannhauser

It isn't as detailed, but again has a setting that's ridiculous in a good way (think Germans seeking out occult help as in Wolfenstein). Not as detailed as ER. It has some bad reviews based on what was apparently a godawful initial ruleset, but the newer version is very good. Tannhauser also has a ton of expansion material through character packs, two map expansions and one full fledged expansion box.

Finally, Sergeants Miniatures Game. http://www.lostbattaliongames.com/c-49-sergeants-miniatures-game.aspx#SMG-Anchor

I haven't started buying in to this...yet. Definitely NOT a cheap system, but it's comparable to something like 40K. Minis are pre-painted, and if you were to buy half a dozen rifle squads you'd likely get 6 sets of completely unique men with their own ratings and sets of cards.
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lowyhong: I noticed this Kickstarter project and it got me curious as to whether there are any games that simulate tactics, for example taking cover and various firing positions, in the same way JA2 does. Are there any? My friends don't seem to be very interested in TB games on the PC, but they like board games, so if there is one, I'd be very interested to get everyone to try it out.
Did you take a look at Fallout warfare? It comes with Fallout Tactics as an extra.
The game comes with the board game on disc, all you would need are a printer, scissors and dice.
Post edited April 08, 2012 by DodoGeo
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DodoGeo: Did you take a look at Fallout warfare? It comes with Fallout Tactics as an extra.
The game comes with the board game on disc, all you would need are a printer, scissors and dice.
No I haven't. Thanks for bringing it to my attention.
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Crassmaster: If you're looking for something that's more of an enclosed system in a box, you might want to check out Earth Reborn. http://boardgamegeek.com/boardgame/73171/earth-reborn

Solid system set in a ridiculous (in a good way) setting. Slowly adds more rules as you play through the scenarios, and then you can basically build your own 'levels' and play.

There's also Tannhauser. http://boardgamegeek.com/boardgame/25261/tannhauser

It isn't as detailed, but again has a setting that's ridiculous in a good way (think Germans seeking out occult help as in Wolfenstein). Not as detailed as ER. It has some bad reviews based on what was apparently a godawful initial ruleset, but the newer version is very good. Tannhauser also has a ton of expansion material through character packs, two map expansions and one full fledged expansion box.

Finally, Sergeants Miniatures Game. http://www.lostbattaliongames.com/c-49-sergeants-miniatures-game.aspx#SMG-Anchor

I haven't started buying in to this...yet. Definitely NOT a cheap system, but it's comparable to something like 40K. Minis are pre-painted, and if you were to buy half a dozen rifle squads you'd likely get 6 sets of completely unique men with their own ratings and sets of cards.
Thanks! Earth Reborn looks good, and may be just what I am looking for. I'll take a closer look at it later.

-edit- Damn, it looks incredibly good!
http://www.youtube.com/watch?v=OqN6EYMTKSs

Watching the later bits of the video, it's still not quite what I'm looking for *exactly*, but it's close. I'm going to check out eBay later tonight to see if I can find an affordable copy of this.

-edit- I also just took a quick glance at the FOW rules. Very nice, but there doesn't seem to be anything on destructible environment (which is one thing that has me really excited for Earth Reborn).

I'm going to try a few sessions of these with my friends. In fact, if my excitement continues to grow until it bottlenecks, I may want to try creating my own rulesets and environmental designs. :D
Post edited April 08, 2012 by lowyhong
Ahhh, I sold my entire WH40K army (Undivided Black Legion Chaos) a few years ago mostly to buy a new computer, and because I no longer saw my old friends who played anymore, and now that I'm back into PC gaming I find myself "going back" to turn-based games like the Jagged Alliance series, it's amazing just how much fun I had back then playing against actual opponents, a full 2k point Necron army against mine.

I've thought recently about getting back into Warhammer, but this time Fantasy, just starting an army from scratch, Ogres or something.

I would kill for a JA2-type game, as in turn-based tactics, but with a fantasy edge.
Post edited April 08, 2012 by Crosmando
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mistermumbles: I believe you mean the game/universe the Mechwarrior video games are actually based on. They used to have some more no-frills basic boards and cardboard token mechs versions. It doesn't look like they're being made anymore though. <a href="http://www.gog.com/forum/general_archive/any_tabletop_games_like_jagged_alliance/post3" class="link_arrow"></a></div> [url=http://bg.battletech.com/]Battletech is still alive and thriving, but yes, you will have to use miniatures these days, unless you make the counters yourself. Luckily the starter box is both relatively cheap, and comes with a lot of models!


OP: If you are looking for a tactical wargame where you don't have a lot of models on the field (4-12 per side in most cases, but you can have more), then Battletech is a great game. The rules are a bit on the complex side, but that is also part of the games charm (you can actually pick up an arm or a a leg from a fallen mech and beat another mech with it!) Make sure that you get the 25th anniversary boxed set (still in production). It is great: http://boardgamegeek.com/thread/628784/unboxing-battletech-25th-anniversary-set
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lowyhong: Mm interesting. Any idea what books I should look out for specifically if I want to get started?
Warhammer 40k does not have the same level of detail as many other games, it is more about controlling small armies, and you don't have nearly the same level of control over the individual units. Necromunda is a bit more detailed, but GW has basically stopped supporting the game, so be prepared to do a lot of work on your own if you want good looking models. Rules are free though:
http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1330042_Necromunda_Rulebook.pdf
It should also be pointed out that Necromunda is based on the 2nd edition 40k ruleset, and 40k itself is currently nearing the end of 5th edition.

Another game to consider is Inquisitor, also by Games Workshop. It suffers from similar issues with dropped support as Necromunda, and it needs a game master to run smoothly, but the rules are more detailed and flexible. Also, much like Necromunda the rules are free:
http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1320029_Inq_Rulebook_part_1.pdf
http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1320030_Inq_Rulebook_part_2.pdf

Or you might just want to go with a hex-based wargame using counters instead of miniatures.


*edit*
And another option would be to take a very gamey pen & paper RPG and turn it into a tactical wargame. D&D 4 works well for this, as does Deathwatch (40k based)
Post edited April 08, 2012 by AFnord
Thanks for the recommendation for Battletech. Does the 25th Anniversary Boxed Set have the most up to date rules? Also, what expansions can I consider getting along with this set?

I'm really pumped to give the Fallout Warfare rules a try btw. The more I read them, the more excited I am. It appears I can even easily modify the rules to have destructible terrain too. It's too bad it isn't hex-based though, but that gives it more flexibility. I don't care much for scenarios. I'm more interested in seeing what I can do with skirmish battles.

In fact, I'd be interested to see if I could create a Jagged Alliance type of game out of the FOW ruleset. Coupled with the Kickstarter I mentioned in the OP, this could make for some really grand skirmishes.
Post edited April 08, 2012 by lowyhong
Necromunda is a pretty good choice. Specialist Games did offer an online rulebook and many other things for free, but Games Workshop has since shut that down. However most of those things SG offered (the latest rulebook, experimental/house rules, gang roster, scenarious etc) can still be downloaded here.
An excellent source for some fan made rules is The Eastern Fringe.
For the older official rulebooks etc there's always ebay :)

Thanks to a few friends I've also gotten into a few other games and in my spare time making house rules so i can convert characters, weapons etc into Necromundas system (if your curious why I'm doing this - only various handfuls of my friends has each of the following games but we all have Nec. A lot of the minis make really good special chars etc) :
Warmachine - A steampunk style game.
Infinity - An anime-inspired game . I love a lot of the designs (it also has mad-ass scots in there, so thats cool in my book, lol)
Urban War
All those game are a little more 40k-like than necromunda but they're still good.

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lowyhong: In fact, I'd be interested to see if I could create a Jagged Alliance type of game out of the FOW ruleset. Coupled with the Kickstarter I mentioned in the OP, this could make for some really grand skirmishes.
Already did that and got minis for them for Necromunda, also did it with characters from Hired Guns and Chaos Engine too :D
Post edited April 08, 2012 by Lenriak