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Generally speaking, consoles are a wonderland for strategy games that are turn-based with decent to excellent stories. Off the top of my head...

*Ogre Battle & Ogre Battle Tactics
*Final Fantasy Tactics
*Fire Emblem
*Super Robot Wars & Original Generation
*Langrisser & Growlanser
*Advance Wars
*Devil Survivor
*Sakura Wars
*Disgaea
*Front Mission

I am forgetting many more. Thing is, I think that the landscape for strategy games is much more healthy than it is on the PC, simply because we got a lot more styles and variations in how things are done.

Super Robot Wars - Original Generations 2
http://www.youtube.com/watch?v=Lduq9wMMO5M

Valkyria Chronicles
http://www.youtube.com/watch?v=bceYkhQjxGY

Ogre Battle 64
http://www.youtube.com/watch?v=20ISriddgpw

Langrisser IV
[url=
http://www.youtube.com/watch?v=WpAd9p7eBzM]
http://www.youtube.com/watch?v=WpAd9p7eBzM[/url]

Tactics Ogre
http://www.youtube.com/watch?v=vOla1BfT4-c

Advance Wars - Dark Conflict
http://www.youtube.com/watch?v=2M75U_ssFIM&feature=fvwrel

Pokemon Black and White 2
http://www.youtube.com/watch?v=XFz0XTeZUzM
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AFnord: Why bring up Angry Birds? It was a game that made its fame on smartphones, and then later made its way to PC AND Xbox.
Yes, there are many ports of console games on PC (and there are many bad ports), but there are also far more games that are not ports of console games. And I care about indie. There are plenty of indie games that hold a quality comparable to that of AAA games. And please don't slot all indies into the casual, small, simplistic and/or artsy slot. That is just not a valid thing to do (as you are just cutting yourself of from some amazing games by doing so)
If they aren't on GOG, then I don't have the time, desire, or inclination to search them out. I'm not going to go through a plethora of websites just to find a game worth playing.

I know that you download them to your console. But what happens with the games that you had to remove from your console for one reason or another (lack of space, for an example)? Once the servers goes down, you can't re-download them.
The servers aren't going to just "go down". Rarely, you'll get a game that's delisted for some reason or other, but that's the exception, not the norm. And there's usually a fair-warning period before that happens.

As for space considerations, at least on the 360, you can use a USB stick to store your games. The XBLA titles I've got are moveable/copyable to a stick. Copy them over, delete from your main hard drive, copy back when needed.

Quickly but not as quickly, and not to the same low price point. I have a Wii console. Wii games are usually the cheapest ones, both on release, and post release (I've compared, because I have at times pondered if it is worth buying another console), and Wii games are still usually more expensive than PC games of a similar age.
$20 is the lowest for a New copy of a console game in a brick and mortar store. You can usually find Used copies for cheaper. You aren't going to find Used copies for most recent PC games. Console games are usually going to lose $20 within a few months. Around about a year or so and they'll be at the $20-30 price point.

Wii games that are worth a damn (usually the first party titles) are not going to decrease in price within a reasonable time frame. Zelda: Twilight Princess is still the same price it was at release, iirc.

Fallout 3 & Oblivion are sub-par games out of the box. I would never consider playing them without mods (Oblivion more so than Fallout 3). New Vegas was pretty good, but after having played it modded, I won't go back to playing it unmodded. Why play a good game when you can play a great game? Same with Skyrim, good out of the box, miles better with mods. And none of these really count as stat-heavy.
Skyrim and New Vegas require Steam on the PC, so they are right out. I've played F3 on both PC and 360. While I liked (and have a considerable number of mods for the PC version) it is not a bad game on the 360.

Again, that whole PC-elitism thing is rearing its head, IMO.

And was not Nier considered to be pretty bad?
I liked it. It was a rather unique story. I didn't like some of the achievements, but I wouldn't consider it "bad" by any stretch. It's sitting at a 67/100 and a 7.8/10 on Metacritic, which is a decent enough score.

I have, and as I said above, there are several console games that I would be interested in playing (of the top of my head: Metal Gear Solid-series (played up to 2), Catherine, the DS-Castlevanias, Little Big Planet, Fire Emblem for DS, Scribblenauts, Heavy Rain, Tales of Symphonia for Wii (too expensive though), that 2d side scrolling RPG-like game that was made by the same people who made made Muramasa the Daemon blade (forgot its name), the Disgaea series, Killer 7, the Persona series and plenty more that I can't remember right now. The problem is that I just can't justify the added cost of buying these games, and many of them are pretty darn expensive to buy even if you already have the console.
Where are you buying these games that they are so expensive? Are you having them flown in by pterodactyl? They're a helluva lot cheaper than running the upgrade treadmill on the PC.

Disgaea 1 & 2, for example, can be had for $10 Used. You also have to factor in the fact that you can resell those games. Even if you never do, there's a return value there that you can't get on a PC game.

Which would you rather have? A PC game that costs $15, but you can never get any of that back or a console game that costs $20 that you can get $10 back?

And totally worth it. Why play a good game when you, with 10-30min of extra work, can play a great game? (Depending on game and how ambitious you want to be with modding)
10-30 minutes of extra work on top of everything else involved. Sorry, but I've got more important things to do, especially if it takes extra work to fix the issues that the developers couldn't be arsed to fix themselves.
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Fomalhaut30: If they aren't on GOG, then I don't have the time, desire, or inclination to search them out. I'm not going to go through a plethora of websites just to find a game worth playing.
Did you just not blame me for not looking further into what console games have been released over the years? And plethora of websites? Possibly if you want to find the obscure ones. Not true if you are not looking for the obscure ones. You are making something that is not hard or time consuming sound hard and time consuming.


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Fomalhaut30: The servers aren't going to just "go down". Rarely, you'll get a game that's delisted for some reason or other, but that's the exception, not the norm. And there's usually a fair-warning period before that happens.

As for space considerations, at least on the 360, you can use a USB stick to store your games. The XBLA titles I've got are moveable/copyable to a stick. Copy them over, delete from your main hard drive, copy back when needed.
They will go down when Microsoft/Sony/Nintendo figure that enough people have upgraded to the next generation of consoles. It won't happen now, but it will happen a few years down the line, and there will obviously be a warning about it happening.
Also, did you not just complain about things being fiddly on the PC-side of things? That sounds far more fiddly.


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Fomalhaut30: $20 is the lowest for a New copy of a console game in a brick and mortar store. You can usually find Used copies for cheaper. You aren't going to find Used copies for most recent PC games. Console games are usually going to lose $20 within a few months. Around about a year or so and they'll be at the $20-30 price point.

Wii games that are worth a damn (usually the first party titles) are not going to decrease in price within a reasonable time frame. Zelda: Twilight Princess is still the same price it was at release, iirc.
I have not checked Twilight Princess, but Super Mario Galaxy recently hit the 20€ mark here.
Also $20 for a game that is over 2 years old is a lot. I expect to pay €5-€10 for a game that old, even even that. And yes, that is for a new factory sealed copy. Second hand market is not needed, when prices are that low.


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Fomalhaut30: Skyrim and New Vegas require Steam on the PC, so they are right out. I've played F3 on both PC and 360. While I liked (and have a considerable number of mods for the PC version) it is not a bad game on the 360.

Again, that whole PC-elitism thing is rearing its head, IMO.
I found Oblivion to be a bad game unmodded. How is not enjoying a game out of the box (but modding it to become good) PC elitism?
And also, this is not a case where the PC-port was "bad", it was considered to be on par with the 360 version.


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Fomalhaut30: Where are you buying these games that they are so expensive? Are you having them flown in by pterodactyl? They're a helluva lot cheaper than running the upgrade treadmill on the PC.

Disgaea 1 & 2, for example, can be had for $10 Used. You also have to factor in the fact that you can resell those games. Even if you never do, there's a return value there that you can't get on a PC game.

Which would you rather have? A PC game that costs $15, but you can never get any of that back or a console game that costs $20 that you can get $10 back?
We don't have the same tradition of re-selling games here. If I were to trade in a game at the local GameStop, and it was not a brand new one, I would need to trade in several games (somewhere in the region of 4-5) to get a single used game from them.

The upgrade threadmill is an argument that really is invalid. I bought my PC back in late winter or early spring 07, it cost less than the PS3 did on launch, though a little bit more than a 360 did at the time (checking adds from that time, I payed roughly 30€ more, but I already had a case, keyboard & mouse). I've since upgraded my PC with 20€ worth of ram two years later.

Buying a factory sealed Xbox 360, PS3 or Wii game will still usually cost somewhere in the 20-25€ region, even if it is a few years old (unless it was a real flop, in case you might be able to find it cheaper, or it is a big seller, at which point it will drop in price really slowly). PC games will usually cost less than half that price. They will start out 10-15€ cheaper, drop in price considerably faster, and usually end up costing less than 10€ after only about 1½-2years, unless they are big sellers, or flops (Duke Nukem Forever is practically being given away for free). As a person who consume a fare amount of games, I've made up for the price difference between my PC and a 360 several times over. Digital distribution sites are driving down the price of retail PC games, as they need to compete with the sales price of Steam & Gamer's Gate.


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Fomalhaut30: 10-30 minutes of extra work on top of everything else involved. Sorry, but I've got more important things to do, especially if it takes extra work to fix the issues that the developers couldn't be arsed to fix themselves.
What "else"? You need to install games on consoles these days (not all of them, but it is not uncommon), you don't need to install new drivers very often (and you can often set them on auto-update), and you can look for those mods while installing the game.
And I would rather have someone fix the issues rather than play a flawed game. An option that is there on PC, but not on consoles. Like say the issues with both Oblivion or Fallout 3.
And in many cases these mods are not there to fix issues, they are there to make an already good game better.
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AFnord: Did you just not blame me for not looking further into what console games have been released over the years? And plethora of websites? Possibly if you want to find the obscure ones. Not true if you are not looking for the obscure ones. You are making something that is not hard or time consuming sound hard and time consuming.
Looking at IGN or Gamespot or Kickstarter is a helluva lot different than going through each indie dev's website.

They will go down when Microsoft/Sony/Nintendo figure that enough people have upgraded to the next generation of consoles. It won't happen now, but it will happen a few years down the line, and there will obviously be a warning about it happening.
Also, did you not just complain about things being fiddly on the PC-side of things? That sounds far more fiddly.
Except for the fact that Sony and Microsoft have developed trophy and achievement systems that ensure a long life span to their networks. They aren't just going to shut them down any time soon for the simple fact that people are invested in their trophies and gamerscore. Remove that and you piss off a lot of people.

That also neglects the fact that up until fairly recently, Microsoft was still supporting, to some extent, original Xbox titles. Halo 2 multiplayer, for instance, was still being supported into 2010.

You think copying to a USB is more fiddly than finding and changing video & sound card drivers, making sure your DirectX or OpenGL is up to date, dealing with Error #542231-XB, and all the other bullshit? You're just looking for excuses at this point.

I have not checked Twilight Princess, but Super Mario Galaxy recently hit the 20€ mark here.
Also $20 for a game that is over 2 years old is a lot. I expect to pay €5-€10 for a game that old, even even that. And yes, that is for a new factory sealed copy. Second hand market is not needed, when prices are that low.
Again, looking for excuses to try and justify your position.

I found Oblivion to be a bad game unmodded. How is not enjoying a game out of the box (but modding it to become good) PC elitism?
And also, this is not a case where the PC-port was "bad", it was considered to be on par with the 360 version.
Because you are poo-pooing the games on consoles because you can't mod them.

We don't have the same tradition of re-selling games here. If I were to trade in a game at the local GameStop, and it was not a brand new one, I would need to trade in several games (somewhere in the region of 4-5) to get a single used game from them.
And there is your mistake. You argue the cost of trade-ins by using the worst possible example of divesting yourself of games. Sell your games yourself on eBay or Amazon. You'll get far more money than the pittance from Gamestop.

The upgrade threadmill is an argument that really is invalid. I bought my PC back in late winter or early spring 07, it cost less than the PS3 did on launch, though a little bit more than a 360 did at the time (checking adds from that time, I payed roughly 30€ more, but I already had a case, keyboard & mouse). I've since upgraded my PC with 20€ worth of ram two years later.
No, it really isn't. New PC games that come out typically demand higher and higher specs on systems. That means that in order to get the best out of them, you need better hardware. A new video card, for example, is around $100 for a decent one and that'll last a couple of years before it's outdated. A PS2 can cost around $100 and last for 5 or more years. My original fat PS2 lasted for close to a decade.

Buying a factory sealed Xbox 360, PS3 or Wii game will still usually cost somewhere in the 20-25€ region, even if it is a few years old (unless it was a real flop, in case you might be able to find it cheaper, or it is a big seller, at which point it will drop in price really slowly). PC games will usually cost less than half that price. They will start out 10-15€ cheaper, drop in price considerably faster, and usually end up costing less than 10€ after only about 1½-2years, unless they are big sellers, or flops (Duke Nukem Forever is practically being given away for free). As a person who consume a fare amount of games, I've made up for the price difference between my PC and a 360 several times over.
I get the feeling you are trying to compare a AAA console title to a self-published/only DD released indie title. New release PC games are around $50 while the same title on a console is $60.

Digital distribution sites are driving down the price of retail PC games, as they need to compete with the sales price of Steam & Gamer's Gate.
In what world are you living in? New release PC games are the same price regardless of if you buy them in the store or online.

What "else"? You need to install games on consoles these days (not all of them, but it is not uncommon), you don't need to install new drivers very often (and you can often set them on auto-update), and you can look for those mods while installing the game.
And I would rather have someone fix the issues rather than play a flawed game. An option that is there on PC, but not on consoles. Like say the issues with both Oblivion or Fallout 3.
And in many cases these mods are not there to fix issues, they are there to make an already good game better.
Hmm...let's see...I hit "Install" on my 360 game and walk away. Come back in 5-10 minutes and play. And no, I don't NEED to install the game. They play perfectly fine without installing. It lessens wear and tear on the drive (and associated noise reduction) but it isn't necessary to the functioning of the game to do so.




It's pretty obvious you are not going to change your mind in the slightest. I'm just wasting my time at this point. I won't be responding to you further in this thread. Good day to you sir.
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Fomalhaut30: Looking at IGN or Gamespot or Kickstarter is a helluva lot different than going through each indie dev's website.
Which you don't need to do. I don't do it, I only visit indie devs webpages in case someone points me in the right direction. I don't think anyone does that. You are just making up reasons for why it is time consuming & awkward.


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Fomalhaut30: Except for the fact that Sony and Microsoft have developed trophy and achievement systems that ensure a long life span to their networks. They aren't just going to shut them down any time soon for the simple fact that people are invested in their trophies and gamerscore. Remove that and you piss off a lot of people.

That also neglects the fact that up until fairly recently, Microsoft was still supporting, to some extent, original Xbox titles. Halo 2 multiplayer, for instance, was still being supported into 2010.

You think copying to a USB is more fiddly than finding and changing video & sound card drivers, making sure your DirectX or OpenGL is up to date, dealing with Error #542231-XB, and all the other bullshit? You're just looking for excuses at this point.
Direct X, openGL and other drivers gets updated automatically when you install the game. It was a long time ago since I came across a game that did not have those things bundled with it. So that is really a non-existing problem you are bringing up as a problem again. Yes, errors can happen. It is not all that common with modern hardware & games though.

And sooner or later it just won't be profitable for them to keep those old servers up. It is inevitable, and then they will go down. I highly doubt the services for the current gen consoles will be available towards the later half of the next console generation's .


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Fomalhaut30: Again, looking for excuses to try and justify your position.
How am I looking for excuses here? I stated the common game prices.


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Fomalhaut30: Because you are poo-pooing the games on consoles because you can't mod them.
I stated that that was a perk with PC games. And it is. You can't seriously tell me that having the option to mod games is a bad thing.


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Fomalhaut30: And there is your mistake. You argue the cost of trade-ins by using the worst possible example of divesting yourself of games. Sell your games yourself on eBay or Amazon. You'll get far more money than the pittance from Gamestop.
Time consuming & fiddly :P No, but seriously, that sounds like far more work to earn back a few sek than i really is worth, and we don't have the same tradition of selling used games here. Selling games on Amazon is really a no-go for me, because of where I live, and while our local ebay counterpart is an option, I've personally found that I can get games cheaper by buying them factory sealed from an online store than to have the added cost of postage (which usually is far higher when not dealing with companies) than to buy from ebay. And it would seem like this is a rather common opinion here.

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Fomalhaut30: No, it really isn't. New PC games that come out typically demand higher and higher specs on systems. That means that in order to get the best out of them, you need better hardware. A new video card, for example, is around $100 for a decent one and that'll last a couple of years before it's outdated. A PS2 can cost around $100 and last for 5 or more years. My original fat PS2 lasted for close to a decade.
That is if you demand to get the best graphics out of your games. I don't. For me new games look & run about as good as on a modern console, though if I had spent money on constantly upgrading my PC they would look better. The console ports are made to run on hardware from 06-07 (i.e. when the console were launched), and you can get by if you have a PC from the same time.

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Fomalhaut30: I get the feeling you are trying to compare a AAA console title to a self-published/only DD released indie title. New release PC games are around $50 while the same title on a console is $60.
New PC game is 50€, new console game is 60-65€. And no, I'm not talking about indie or self published games, as they don't make it into stores here. I am talking about boxed copies of big budget releases.

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Fomalhaut30: In what world are you living in? New release PC games are the same price regardless of if you buy them in the store or online.
But they drop in price quickly. And no, they are not always the same price. Stores tries to lure people into them by offering new & attractive games at a lower price. You could get Deus Ex Human Revolutio & StarCraft 2 for 350sek on launch, if you knew where to look (think 10sek=$1, if you wonder how game prices usually compare).

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Fomalhaut30: Hmm...let's see...I hit "Install" on my 360 game and walk away. Come back in 5-10 minutes and play. And no, I don't NEED to install the game. They play perfectly fine without installing. It lessens wear and tear on the drive (and associated noise reduction) but it isn't necessary to the functioning of the game to do so.
Not in all games, no. But I heard quite a lot of moaning about Metal Gear Solid 4 and Resistance 3 (I think it was), and its long install times. And installing the game shortens loading times.
Post edited September 25, 2012 by AFnord
Fallen Enchantres

CHAMPIONS vs. SOLDIERS
http://forums.elementalgame.com/432542

GameSpot GamePlay Podcast with Derek Paxton and Paul Boyer
http://forums.elementalgame.com/432540

Derek Paxton made mod for civ IV Fall from Heaven II

http://www.rtsguru.com/game/460/Elemental-Fallen-Enchantress.html
Post edited September 26, 2012 by Asmo2