RetroVortex: I'm planning an interesting new "game" for sleep is death.
Its pretty simple, but once its ready, I think it might be quite a good one!
lowyhong: Interesting, care to share some details?
Well at the moment, I've made like a demon/skeleton thing in a white tuxedo. (That's the player)
He's standing on the building above a man, a car, and a tree. (its a scene which is already in my game from either the default stuff, or some pack I downloaded already)
For the first frame I lock him in place, hopefully he'll get the hint he's supposed to talk to me, (the unseen entity that speaks to him at the start).
In the first frame, I ask him what is his bidding.
Then I'll try to act from there.
At the moment, I got an alternate version of that scene where the sky is black and the demon character thing has his hands up in the air with lightning coming out of them.
But I'm going to try to create some effects beforehand related to the scene, just to try to smooth things along.
Though knowing my luck they'll say something random like "summon illegal space beer! I'm thirsty", or "bring forth mechagodzilla".
I will make a few other things, just in case the demand is really ridiculous.
But really I want to train myself by having a story as open ended as possible.