cogadh: What is wrong with one-time online activation with no activation limits or restrictions?
Gersen: The same things that are wrong with all similar online activation DRM out there. Why would a one time activation be bad with Securom and suddenly magically become better with Steam.
Because Steam's one-time activation is unlimited, SecuROM is not (usually, there are exceptions). I don't have a problem with any one-time activations (as I said, we've been doing it for years now before all the SecuROM brouhaha), as long as they don't require any kind of continuous internet access after that activation, which Steam does not.
Gersen: ...........cogadh : "(which, BTW, GFWL does do along with online "in the cloud" game saves, just like Steamworks)"
I have yet to see a single game to use GFWL for single player online activation (maybe Halo 2 or FS X but IRC even those use another DRM ). and seriously, is there really lots of peoples that have any use of the save game cloud... I agree that auto-patching is really convenient, but "cloudy" save games...
Arkham Asylum requires an active connection to GFWL and it uses the "cloudy" save games as well. I believe the activation part was simply creating a valid GFWL account, but not an actual game activation, but what's the difference when you can't play the game with GFWL?
Gersen: ...........cogadh : "From a user perspective, what is Steamworks used for other than "community" stuff and multiplayer?"
Exactly like from a user perspective playing Ubi DRM is just a harmless little spash-screen that appear when they launch the game.
No, from a user perspective, Ubi's DRM is the thing that keeps their game from working without an internet connection. Steamworks doesn't do anything like that. As far as most users are concerned, Steamworks might as well not exist, since all they know is that they can chat with their friends, find multiplayer matches and their save games are portable across different PCs. They never knowingly see or "feel" the presence of Steamworks, unlike things like Ubi's DRM.