Tekkaman-James: I say "no". How many games have you played where you have to make your character go to the bathroom? Aside from life simulators like The Sims, I can't think of any. How many games have you played where a male character has gotten a boner at an inappropriate time and had to hide it? None. There's no need to incorporate t
he worst part about being a woman if you're not also adding the worst parts about being a man and/or a human being. And, why add these things in the first place? How would it enhance the narrative of a game? I just don't see the point. No offense.
How exactly do you mean this? And I don't ask in regards to gaming.
toxicTom: [...]
Ever noticed that a male character's grunting taking i.e. falling damage sound a lot like... you know what...
And I don't like this kind of sound very much. If on the other hand sounds like these are produced by a female character, it doesn't seem to... bother... me that much.
Yes I know what you are thinking, and no, I don't let my female PCs take damage repeatedly to... Okay I did it once or twice in games where I just wanted to make sure that the developers (or rather the voice recording director) were as pubertal as I has suspected *blush*.
Umm... no, I don't know... can't imagine... like at all... please clarify. ;-P
ddickinson: [...]
I can't say I have ever been compelled to pick a male character over a female character just because of the voice. Some games have such poor voice acting that I may pick the better of the two voice actors, if only so that I don't have to listen to the poor voice acting. But this has nothing to do with the gender of the character, just the person doing the voice acting. If the female's voice is not unbearable, but still not as good as the male's, then I will usually still play as the female character. I only tend to run into really annoying voice acting that I don't like in single character games anyway, where you don't get a choice of character. I thought that The Whispered World's main character had such an annoying voice, I would have gladly picked any character, man, women or vegetable, if I could have avoided that voice.
[...]
I often think that the introduction of voice acting in games led to a bot of ruining the experience and immersion - before them you let your imagination free, you know, just like with books. If I find the voices annoying or the voice acting bad, and there's an option, I rather shut them up completely and have them speak in the voices of my imagination.
For instance, I'm playing through Indiana Jones. *thanks ddickinson for not stealing my piggy bank money after all*
I never had the talkie version and I've always imagined Indy speak in H. Ford's voice. So when I first started the GOG version, the actual voice of D. Lee felt awkward and out of character to me. I catch myself wanting to turn voices off, but I'm resisting and will play through at least once before doing it to relive my original experience.