fronzelneekburm: Thief. Because perfection! Because this is also the game that made me appreciate monster infighting - which is why I usually play Thief like an FPP real time strategy game. Because the sound design, to this day, is second to none. Because of the uniquely creepy atmosphere and amazingly compelling setting. Some people don't like the undead missions. These people are wrong. Oh, how I wish gog would add the vanilla version of the original Thief (not to mention the outstanding German and French versions)...
Telika: Could you please develop a bit ? What do you mean, here, with monster infighting and FPP real time strategy ? And what do you mean with vanilla version instead of gog ?
I ask this as a Thief owner who hasn't installed it yet.
Some of the different types of enemies you'll encounter in Thief are hostile towards each other. You can use this to your advantage and lure attackers into enemy territory. Of course, calling this type of gameplay "real time strategy" is a bit of a stretch, but it's fun nonetheless. Thief is a game that really encourages experimenting with the environment (and its inhabitants).
As for the vanilla version: gog sells the "Gold"-version, which adds three levels to the game which weren't included in the original release. While I personally like these three new levels, they to tend to break the pace. One of the added levels, the Thieve's guild, has become infamous for its convoluted level layout and is widely considered one of the worst levels of the original Thief games. Playing the original version is a different experience from playing the Gold version and it would be cool if you could choose which one you'd like to play.
fronzelneekburm: Oh, how I wish gog would add the vanilla version of the original
Nirth: Dark Project instead of Gold or without NewDark?
Nice catch, I completely forgot about NewDark, probably because I still have the non-NewDark gog-installer. But, yeah, I was referring to Dark Project.