Posted July 13, 2013
Part of the difficultly, particularly in the beginning, is just that low level characters are weak. With few hit points, few abilities, and little equipment, it does not take much to kill them. As characters get a few levels, not only do they become individually stronger, but the tactical options available to you expand. That's not just how it works in Baldur's Gate, but that's generally how it works for that edition of the Dungeons & Dragons rules.
Part of the difficultly is figuring out when it's time to fight, and when it is time to run. In the beginning, you may have a few hints. At the start of the game, the story seems to be pretty clear that you are out in danger in the wilderness, and you need to get shelter and allies ASAP before getting involved in fights with wilderness creatures. As the game progresses, it isn't quite as clear as which area or which encounter is beyond your current power level (and that is admittedly frustrating).
Part of the difficultly is not knowing what is coming. Particularly in the early part of the game when you are ambushed by mage-assassins, you're not prepared for the sequence of spells they might use to quickly wipe up your party. Very few battles are so tough, though, that you will have trouble beating it on the first re-load. After you learn from a few of those painful battles, you will develop your mage-killing tactics, and later in the game you will be smacking them down quickly on the first time, even when they ambush you.
In terms of combat, the first few levels of BG1 may be the most difficult part of the entire series (even more difficult than facing the pumped up, godly villains in Throne of Bhaal- because by that point in the game, you will be leading a party of pumped up, godly heroes).
Part of the difficultly is figuring out when it's time to fight, and when it is time to run. In the beginning, you may have a few hints. At the start of the game, the story seems to be pretty clear that you are out in danger in the wilderness, and you need to get shelter and allies ASAP before getting involved in fights with wilderness creatures. As the game progresses, it isn't quite as clear as which area or which encounter is beyond your current power level (and that is admittedly frustrating).
Part of the difficultly is not knowing what is coming. Particularly in the early part of the game when you are ambushed by mage-assassins, you're not prepared for the sequence of spells they might use to quickly wipe up your party. Very few battles are so tough, though, that you will have trouble beating it on the first re-load. After you learn from a few of those painful battles, you will develop your mage-killing tactics, and later in the game you will be smacking them down quickly on the first time, even when they ambush you.
In terms of combat, the first few levels of BG1 may be the most difficult part of the entire series (even more difficult than facing the pumped up, godly villains in Throne of Bhaal- because by that point in the game, you will be leading a party of pumped up, godly heroes).