Catventurer: My issue with this is that I'm so used to David Suchet as Hercule Poirot that anytime I see anything where the character doesn't even remotely look like that actor, it just feels wrong to the extent that I can't enjoy it. This applies to movies also.
This could be a good game, but the main character... He just doesn't look like Hercule Poirot at all to me, and I can't get past that to the point that
I don't know if they're following the book or just capitalizing on a title while making stuff up. If they called this
Death on the Amazon, changed the location, and renamed everyone because it's only inspired by Death on the Nile, I wouldn't care what any of the characters look like.
If it is the same team who made Murder on the Orient Express, which I do hope because they did an
outstanding job, you will not have to worry about it.
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I can say that I was opposed to the idea of Murder on the Orient Express being set in our time. When I first saw the announcement and looked at the screenshots, my first reaction was:
Why have they done this? What were they thinking? There's no way on earth I'm going to play this! Only to end up paying full price and, after getting over the initial shock of seeing Poirot running around with a smartphone, flat-screen TVs in a hotel room, and the modern setting, it was a blast!
The critique about Murder on the Orient Express using sloganeering, with a character saying something about war and the need to save refugees, and how it was seen as DEI and propaganda, is now being directed towards Death on the Nile.
This former game can be interpreted as an attempt at spreading propaganda, 'raising awareness' about an issue, and also using a black character in Death on the Nile as a way to 'sell' the game, with a line like: "From feminist movements and the rise of minority rights to the liberation of societal norms, set in the 70s..." None of these elements will actually play a significant role in the context of the game, and they won't be commented on in the way other games might: forcing these issues onto the player, demanding acceptance, and potentially alienating those who don't agree.
Instead, these themes will be seamlessly integrated, with the timelines blending naturally, creating a sense of the past and present (in this case, the 70s) being interconnected. If there is a message, it is that nothing said or done in the present is truly new; it has all been said and done before by different people.
I had wished they used Hastings instead of some unknown, new character, like they did with Joanna. I can honestly say that I was glad for the switch, which felt like a breath of fresh air. I know some will disagree, but Poirot is a snob, egotistical, and full of himself. So, it was a welcome change to be able to make that switch, and I hope they utilize this new character more effectively than they did with Joanna.
Unlike Murder on the Orient Express, I am very much looking forward to this new game and how it will present another well-known story and how everything comes together. I am also looking forward to see, if they are also including someone or another couple, fictionalized but otherwise recognizable, from the 70's it will be a big plus for me.