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PMIK: Well that's another $300K for Kickstarter + Amazon

As much as I'm enjoying all these kickstarter projects I would rather all the money went to the game. Maybe we need to find or create an alternative to kickstarter.

In other news: Woohooo! Wasteland 2 is gonna be the most awesome RPG ever!
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tejozaszaszas: 300000? No way, I think it´s just 5%
Kickstarter takes 5% and Amazon takes 5%. That's 10% altogether. On the Double Fine backer forums they report what's happened to all the money and about $300K is taken off their total at the outset to pay their fees
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hedwards: If you're looking at the $50 or above level, that does come with a couple DRM free downloads as well. At any rate, the DRM version would be Steam.

Unfortunately, I don't see any indication about the DRM on the physical copy.

Right now, it looks like it's going to be close for the $3m mark.
And to answer my own question from developers themselves:
inXile entertainment

We don't do DRM on any version of wasteland.
Ended bledging 65$. Was flipping between that and 165$ until last minute :-p I really wish I was richer.
Post edited April 17, 2012 by Petrell
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lowyhong: Looks like it's not going to beat DFA. Ah well!
It may have not beaten DFA, but it almost the same amount with less backers.

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PMIK: Well that's another $300K for Kickstarter + Amazon

As much as I'm enjoying all these kickstarter projects I would rather all the money went to the game. Maybe we need to find or create an alternative to kickstarter.
Was thinking the same thing ever since I found out that Kickstarter won't do international projects unless they have at least one person from/ in the USA, with the restriction coming from Amazon (Kickstarter's partner) which won't allow any other partners. I got this from Kickstarter itself (not in these exact words, but that was the meaning) - their "We're working hard to open up to international project creators in the future" is a joke, Amazon will never allow anyone else get a piece of the (ever growing) pie, nor does it have any incentive to do international itself.

As for the cuts, Amazon is the first to take its 5% and Kickstarter takes another 5% from what's left after Amazon, so it's not exactly 10%.

Back to Wasteland 2.
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PMIK: ...
As much as I'm enjoying all these kickstarter projects I would rather all the money went to the game. Maybe we need to find or create an alternative to kickstarter.
...
Well, for projects already fully financed and communicating as good as inXile about what they do if they reach certain goals and offering paypal, we could have used the paypal option more rigorously. I guess the transaction costs are smaller this way. On the other hand 3-5% seem reasonable for the organizational overhead and the buzz.
It''s awesome that we are getting mod support.
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PMIK: Well that's another $300K for Kickstarter + Amazon

As much as I'm enjoying all these kickstarter projects I would rather all the money went to the game. Maybe we need to find or create an alternative to kickstarter.
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HypersomniacLive: Was thinking the same thing ever since I found out that Kickstarter won't do international projects unless they have at least one person from/ in the USA, with the restriction coming from Amazon (Kickstarter's partner) which won't allow any other partners. I got this from Kickstarter itself (not in these exact words, but that was the meaning) - their "We're working hard to open up to international project creators in the future" is a joke, Amazon will never allow anyone else get a piece of the (ever growing) pie, nor does it have any incentive to do international itself.

As for the cuts, Amazon is the first to take its 5% and Kickstarter takes another 5% from what's left after Amazon, so it's not exactly 10%.

Back to Wasteland 2.
As opposed to the traditional route where the publisher lends the money out of the goodness of its own heart without taking a cut? I suspect that paying 10% of the funds for funding is probably quite cheap when you think about it. They get that money basically interest free and there isn't a publisher to dictate how its spent.

Also, Amazon is an international corporation at this point, I think it's more likely that they're requiring an American on the team due to banking and racketeering laws rather than malice. Otherwise I see no reason why a Brit wouldn't be sufficient as Amazon has a presence there as well.
Sweet, I didn't know that Ken St Andre worked at inXile. I first got into pen and paper role-playing games with his first book module, Buffalo Castle in '1976. This game has epic written all over it.
http://www.kickstarter.com/projects/inxile/wasteland-2/posts/209798


Update #14: And it begins...
Posted about 6 hours ago
We did it! Thanks to each and every one of you, we have completed our incredibly successful Kickstarter campaign. It has been an amazing ride and one of the most memorable achievements I’ve ever had. Being able to interact with you all on such a personal level has been amazing. I can’t imagine going back to making games any other way. With Double Fine’s success, the world was watching to see if that was an anomaly or if this fan-funded approach could be a viable means of changing the world of video games. Together, we’ve proved that fan-funding is here to stay and we can’t wait to see where you take it next. We are fully committed to doing whatever we can to keep this movement alive and strong.

Before we move on to what’s next, some quick housekeeping: We’ve received messages from some backers saying there were issues when Amazon tried to apply the payment. Kickstarter said they would contact you if this was the case. You can also check to make sure it worked correctly by logging into Kickstarter. They give 7 days to correct your payments, so please check it soon. After that grace-period, your pledge and reward is cancelled, and nobody wants that to happen!

Now on to the fun stuff… If your tier contained any rewards where we need to gather your information fo use in the game, we will soon be doing so through Kickstarter. Keep on the lookout for this notification. There is no need to update your shipping address yet as we will collect it when we get closer to the release of the game next year.

We have opened up a store at http://wasteland.inxile-entertainment.com/store. We currently have the digital copy available for $20, and we will leave that preorder up during production. If you have friends that missed out on the Kickstarter but still want a copy of the game, they can go there and still get it cheaper than after it is released. Also, if you forgot to add $15 for international shipping on physical rewards, we have added a PayPal option to do so in the store. In the near future, we will open a backer-only store with some great exclusive items that won’t be available to the general public.

So, now we get started on the game! We are in full production mode for the next 18 months. Expect to see many updates as we start to shape the experience that you’ve helped create. If you want to stay in the loop in between our Kickstarter updates, head to our blog and forums at http://wasteland.inxile-entertainment.com/. We will be spending a lot of time interacting with all of you there.
Post edited April 18, 2012 by nijuu
Grat to see them make 3 million as this is certainly a game worth doing and doing well.
Update on the platform problem. The short of it is that if you buy from Steam you'll get OSX and Windows support, the disks will have all three if they can fit them on the disk. Linux support will be included if you buy from a store which supports it as well. But, that's mostly a matter of where you get your copy from, hopefully if you get it fron inXile you'll get all three.

http://wasteland.inxile-entertainment.com/forum/viewtopic.php?f=23&t=1632
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hedwards: Update on the platform problem. The short of it is that if you buy from Steam you'll get OSX and Windows support, the disks will have all three if they can fit them on the disk. Linux support will be included if you buy from a store which supports it as well. But, that's mostly a matter of where you get your copy from, hopefully if you get it fron inXile you'll get all three.

http://wasteland.inxile-entertainment.com/forum/viewtopic.php?f=23&t=1632
\

I give up. 0.000001% of the people wanting the game crossplatform and the developer gives up 3 copies for one payment. Well their loss i guess :/.
Post edited April 24, 2012 by nijuu
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hedwards: Update on the platform problem. The short of it is that if you buy from Steam you'll get OSX and Windows support, the disks will have all three if they can fit them on the disk. Linux support will be included if you buy from a store which supports it as well. But, that's mostly a matter of where you get your copy from, hopefully if you get it fron inXile you'll get all three.

http://wasteland.inxile-entertainment.com/forum/viewtopic.php?f=23&t=1632
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nijuu: \

I wouldnt call it a problem. Why the **** do people bring it up as an issue?. Buying games separately for your platform has always been there and crossplatform crap has only been a recent phenomena. Yet people get upset about essentially paying once and not getting the game three times.
Indeed, why do people complain about the cost of gas when they could just ride horses everywhere?

Just because things have been previously done that way in the past doesn't mean it's still a reasonable way of conducting business. I doubt very much that during the '80s or '90s that it was anywhere near as common to be using more than one OS at any given time and people certainly didn't expect to change OSes with any frequency. I didn't even hear about dual booting myself until the late '90s when I first learned about FreeBSD.

Considering how much bullshit there's been in this thread complaining about people feeling cheated for being asked to pony up for another copy of the game so they could also game on Linux, I don't think there's any point in having more of it.
http://www.cinemablend.com/games/Wasteland-2-Running-Unity-Gamers-Can-Rejoice-42457.html#.T7EOjY09tSQ.twitter

"Brian Fargo ‏ @BrianFargo
We have been supplied the source code to Unity for the express purpose of making the Linux version.
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Pressure for them to do a proper linux version?.....
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nijuu: Pressure for them to do a proper linux version?.....
I never understood the need for a linux version. How many players are there actually that want to use only linux?

AFAIK, there is no proper linux only publisher since loki went down, and that shows how important linux for gaming is. I just get the feeling that the linux only crowd louder than their worth as a target group.
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SimonG: ...
AFAIK, there is no proper linux only publisher since loki went down, and that shows how important linux for gaming is. I just get the feeling that the linux only crowd louder than their worth as a target group.
I would say that official download numbers after the game is out should give a good impression about the true market share of Linux. Surely it's smaller than Mac OS but how small is very difficult to say. They promised to make a port, so they should make a port. And then I would like to see the numbers.
Post edited May 15, 2012 by Trilarion