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Stay tuned tomorrow guys:
Brian Fargo ‏@BrianFargo 8h

We will be posting the latest gameplay demo for #Wasteland 2 first thing tomorrow. I'm looking forward to the feedback....
Video is out! 20 mins long:

http://www.youtube.com/watch?v=sdmGthYqTbo
I've read many great things about it from polish gaming sites after gamescom interviews etc. It may be the game I was waiting for many years.
The goat "Aaaaaaaaaaaaaaahh"
Blowing up goats!! :P
Post edited August 28, 2013 by nijuu
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cw8: Video is out! 20 mins long:

http://www.youtube.com/watch?v=sdmGthYqTbo
Finally a real reason to use my computer after work is over.
Nitpicking: Hope the motion blur is optional;)
Also, isn't talking about "levels" a bit weird when talking about an open world game?
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Arteveld: Nitpicking: Hope the motion blur is optional;)
Also, isn't talking about "levels" a bit weird when talking about an open world game?
It's developer speak for the maps I guess, I assume the player will still be able to go mostly anywhere in the game right from the start via the travel map
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Crosmando: It's developer speak for the maps I guess, I assume the player will still be able to go mostly anywhere in the game right from the start via the travel map
Yeah, i guess so, though the term seems kinda off. ;)
I must say, nice demo :). Much better than expected :P
Hmm Max 7 chars, 3 NPCs ?. Possible 20 npcs available atm hmmmm
*looks through the updates *
Post edited August 28, 2013 by nijuu
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nijuu: I must say, nice demo :). Much better than expected :P
Hmm Max 7 chars, 3 NPCs ?. Possible 20 npcs available atm hmmmm
*looks through the updates *
Yes, it's same as original WL, you create 4 Rangers at start, and you have another 3 slots for recruit-able NPC's.
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Crosmando: It's developer speak for the maps I guess, I assume the player will still be able to go mostly anywhere in the game right from the start via the travel map
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Arteveld: Yeah, i guess so, though the term seems kinda off. ;)
I think it's actually Unity terminology. If I recall, in Unity a level is any scene that you load into the game. Could be a game area, an options screen, or even an actual level. And I believe they are using Unity for the game.
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deadfolk: I think it's actually Unity terminology. If I recall, in Unity a level is any scene that you load into the game. Could be a game area, an options screen, or even an actual level. And I believe they are using Unity for the game.
They are using Unity. Well now i've learned something new, thanks!:)
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nijuu: I must say, nice demo :). Much better than expected :P
Hmm Max 7 chars, 3 NPCs ?. Possible 20 npcs available atm hmmmm
*looks through the updates *
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Crosmando: Yes, it's same as original WL, you create 4 Rangers at start, and you have another 3 slots for recruit-able NPC's.
Been a longtime since i played original WL on old c64. Ahhh the paragraph booklet......
The graphics obviously aren't anything special, but I think they are more than sufficient. The exciting parts of the video are the use of multiples skills to avoid dangers, I think WL2 will probably end up being a game that's far better to play than watch :)
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Arteveld: Nitpicking: Hope the motion blur is optional;)
Yes you can.