idbeholdME: They are not the only option, but the mainstream option. As in, 80-90% won't ever bother checking anywhere else. Probably a slightly lower % for mods, but still the vast majority.
I might be able to understand if 80-90% will drink nothing different than water... which is actually not the case, but why they do not use anything different than Steam and Nexusmods in usual is beyond my understanding.
In general... this is known by me... like 80+% are actually not that much different from each others, inside somewhat comparable social groups. So, the people who really are pretty special in some way only make up around 10-20% of the whole cookie. In this term i see some similarities.
Oriza-Triznyák: I still don't understand the hype around this new version of the game .
Lenah-Witch: This. :-)
I'm very happy with the "Game of the Year Edition" from GOG.
Yes the remaster looks pretty good. But it also looks like every other unreal 5 engine game. And it has the same ugly, greyish color filter like Skyrim.
Nah... the record holder of the most greyish color filter is probably Monster Hunter Wilds using the RE engine. It does not always look somewhat faulty but on dark areas true black does not exist.
There are many UE5 game with pretty crispy colors (so, a good gamut) but UE5 is in some way like DX11... it is taking away a lot of custom, unless the devs are customizing everything themself, which is rarely the case. In the end we got some uniformity which makes the games less interesting and even removing a lot of art-count.
I surely agree that the old Oblivion got very good colors. The issue is on other spots which mostly could be fixed with mods. PC as well got no native gamepad support but i got a mod that can bring it back (using the native Xbox360 files left there),