I'll probably be branded a heretic by some, but I really didn't care for the old SSI Gold Box D&D games even though I'm a huge CRPG fan. The two biggest hang-ups I had with them were (1) lack of an auto-map and (2) party-based combat that was real-time/non-pause. At least... I think they were all real-time. Were any of them pauseable?
I much prefer games like Baldur's Gate or Fallout over the classic SSI games. But I still have to tip my hat to the Gold Box series. Even if I didn't care for the style, they were very influential and well-designed games in their own right.
When I was in college, I had SSI's Eye of the Beholder on my old MS-DOS 386 system. I didn't play it much, but this guy who lived down the hall from me in the dorm was constantly coming over asking if he could play. I kind of felt sorry for him because his parents were outrageously rich, yet they sent him off to college without a car, computer, TV, stereo... or pretty anything other than a few sets of clothes. Although I finally drew the line when I went to bed one night and told him he could keep playing for a bit... and then woke up the next morning to find him still sitting there at my computer. He was kind of like a hipster-doofus version of Sheldon from The Big Bang Theory -- nowhere near as smart but every bit as oblivious to how socially inept he was. Whenever I think about an SSI Gold Box game, I can still see him sitting there at my computer, completely engrossed with Eye of the Beholder.