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There's like a billion Morrowind mod guides on the internet. It has to be one of the top 10 forum topics for video games ever.

Anyway... I only use MGE to extend view distance and make it widescreen. I think Morrowind's normal look is a work of art and don't want to fuck with it.
You must use this. Others have mentioned it before so I'm just saying it again to ensure you download it!
So just double checking but... no combat overhaul mod to make it similar to Oblivion?

Now the reason I want this is for this simple reason...

The system in place in Morrowind works wonders... in games like Baulders gate... but in a first person game... where you control and have good depth of field. it doesn't. If I'm literally touching noses with an enemy and I swing my longsword and miss... there's for sure an issue... I mean it doesn't really take away fromt he game because even with vanilla game it's still a pretty game with a great soundtrack... but the combat makes the game a bit less enjoyable...

Thanks for the ideas though, I'll get to sorting them and installing hte good ones tomorrow I think
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the_atm: The system in place in Morrowind works wonders... in games like Baulders gate... but in a first person game... where you control and have good depth of field. it doesn't. If I'm literally touching noses with an enemy and I swing my longsword and miss... there's for sure an issue... I mean it doesn't really take away fromt he game because even with vanilla game it's still a pretty game with a great soundtrack... but the combat makes the game a bit less enjoyable...
You're speaking as if this is objective truth, but it isn't. I like Morrowind's combat system quite a bit, it makes stats matter which is better for roleplaying.
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the_atm: The system in place in Morrowind works wonders... in games like Baulders gate... but in a first person game... where you control and have good depth of field. it doesn't. If I'm literally touching noses with an enemy and I swing my longsword and miss... there's for sure an issue... I mean it doesn't really take away fromt he game because even with vanilla game it's still a pretty game with a great soundtrack... but the combat makes the game a bit less enjoyable...
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StingingVelvet: You're speaking as if this is objective truth, but it isn't. I like Morrowind's combat system quite a bit, it makes stats matter which is better for roleplaying.
Sorry, didn't mean it to come off that way haha. I enjoy it sometimes, and I mean Oblivion/Skyim's combat isn't all that great either when you just steamroll people... I don't know... I guess it doesn't make sense when your pretty much touching someone and swing a 4 foot sword at them and somehow miss... just always bothered me. But in other respects I enjoy it like the chance of blocking is nice and I totally see what you mean about stats mattering while in the later games they really don't matter and I love that, it really brings a sense of pen and paper RPG's I guess and dice rolling, or at least that's how I've seen the Morrowind combat described as.

again, didn't mean to make it sound like I'm speaking the gospel truth or anything, I'll remember to say that it's jsut my opinion. sorry.
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the_atm: Sorry, didn't mean it to come off that way haha. I enjoy it sometimes, and I mean Oblivion/Skyim's combat isn't all that great either when you just steamroll people... I don't know... I guess it doesn't make sense when your pretty much touching someone and swing a 4 foot sword at them and somehow miss...
You're far from alone, I know. I'm just saying there is merit to it. In a game like Skyrim quick reflexes trump stats.
There are mods that do what you want, such as this one, although keep in mind that it's a major change to the game's systems and can result in other frustrations. The important thing to realize is that in Morrowind the chance to hit was almost the entire point of your skill in a weapon (Oblivion and Skyrim increased damage based on weapon skill, but in Morrowind it mainly only affected hit chance, while damage was based on the weapon and your str). So changing the to hit chance to always be maxed out is a major change in the gameplay.