Red_Avatar: However, a much more important group, is those who can afford games but maybe not at full price, or who are more selective about which games they would want to pay for. Convincing them to pay for a game is where the most profit is to be made since this is
a size-able group which can still be influenced.
So... they have the money and would be willing to buy good games if the prices were a LITTLE bit lower ? But WHY ? If they are willing to resort to piracy - why would they bother buying a game at all ? The inconvenience they get from pirated copies is so insignificant that the game would have to be below production costs for them to be attractive...
Also - you still have the question of why they should not spend the extra cash on something else...
Red_Avatar: Many pirates download to get an idea of the game and either don't buy it, buy it at retail price, or wait for the price to come down to a level they're willing to pay for.
If they treat it as a demo, they're (arguably) not really the kind of people we're talking about.
If they don't... why buy a game you've already beaten ? Why pay for something you got for free in the first place ?
Red_Avatar: It's up to the publisher & developer to push them from not buying it to buying it or to even making them buy it at full price.
While I know what you mean, I can't help but shudder at the thought that it's "up to the publisher" to convince people not to do immoral and illegal things (as in - "NOT to simply play through the game without buying it").
Vestin: Do you really believe that ?
If the alternative is getting something for free - do you really think "most people" might EVER prefer paying ANY price ?
Red_Avatar: Except now you're twisting my words to say something I never said.
No, I'm asking a question that needs to be asked. You suggested that it's obvious that "most people" would prefer something free over something expensive. I'm pointing out that perhaps "most people" would prefer something free regardless of the price given.
Red_Avatar: This is not about getting most pirates to pay for software because that's insane.
What was heresy yesterday is a revolution today and an obviousness tomorrow ;).
Also - it's sad that you didn't even say "all" but just "most" and called it impossible...
Red_Avatar: Most pirates can't afford the full priced game (...)
Back in the day, if people couldn't afford something, they simply lived without it ;P...
Red_Avatar: What this is about, though, is getting those who CAN afford the game to buy it. It's as simple as that.
But they don't WANT to buy the game. They have the cash, they have the possibility... but they still don't ! While some may argue that DRM causes piracy (if you ask me - it just causes A LOT of annoyance), piracy caused DRM.
There wouldn't be any DRM without piracy, but there could be piracy without DRM.
Red_Avatar: I said that the pirating of mediocre games can be traced back to people wanting to give it a go or to at least have something to play on their expensive PCs -- this warps the (limited) piracy figures to make publishers believe that their game
would have sold loads
if it wasn't for piracy while this is simply not true.
"Simply" not true ? You assume you KNOW what the people who pirate games would and wouldn't do if they didn't pirate games. It doesn't help that the only common factor for defining this vast group of people is the fact that they DO pirate games, which basically means that they WOULDN'T be the same people if they didn't <insert lengthy ontological debate here>.
Red_Avatar: People pirate it because
it's free (...)
As a matter of fact - it ISN'T free. Not any more than my neighbor's car.
They just don't care.
Red_Avatar: I bought quite a few games which I thought would suck but finding they were quite good - something which I'd have never found out of I hadn't tried them first. I understand not everyone is like me, but more people are than you'd think.
I don't think a lot of people are like you, sorry.
Red_Avatar: Just look on this forum to see how many people here played these oldies for free in the past and how many still want to pay for them now.
I think we're getting to the bottom of this. In my eyes - pirates are the people who simply refuse to pay. We, on the other hand, are willing to buy the same thing a second or a third time, just to support GOG and the idea of DRMless games.
Red_Avatar: Comparing software with raping women? Come on ... .
There is nothing a little rape analogy can't fix ^^'.
Red_Avatar: Believe it or not, but publishers helped make piracy more socially acceptable. (...)
All that you pointed out afterwards is true... Ironic, isn't it ? They simply wanted to sell better...
Red_Avatar: Reviews would appear in magazines before games would appear on the shelves (...)
That was at the cost of giving the reviewers something earlier than RTMs... I like my reviews after the release.
Red_Avatar: Now, do you seriously think removing all the ways for us to judge a game before we want to buy it has nothing to do with people being less willing to take a risk and spending their hard earned cash on a game they aren't given the opportunity to buy?
THIS kind of piracy is, by far, the least condemnable. I believe that most pirates AREN'T like that - they get a game, play it as much as they want and then either complete it or get bored and pirate another game.
Also - keep in mind that the line is very fine...
Arkose: There have been several recent cases of demos becoming available a week or two after the game launches, which is laughable. By then those willing to pirate it to demo it will have already done so. Most games don't have demos at all because the publishers hope they can sucker you into buying it based solely on heavy advertising and subsidised reviews.
They want to show the game as much polished as they can - it's reasonable.
Also - I feel pretty lucky, having played and enjoyed the hell out of the demos of Majesty 2, L4D2, Trine (THIS demo is better than the full game, seriously ;P) and the latest AvP... Still - there are some games where making a demo just doesn't really make sense, as the game only has value as a greater whole, rather than a sum of parts - this includes all the open-world games like GTA, AC, TeS...