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I just conducted a responsiible scientific survey on the popularity of PC gaming by loading up one of the sites I buy games from and the results are surprisingly PC friendly
TOP SELLERS
Mass Effect 2 [PCDVD]
Mass Effect 2 [XB360]
Bioshock 2[PCDVD]
Aliens vs Predator[PCDVD]
Napoleon: Total War Imperial Edition[PCDVD]
Heavy Rain[PS3]
Adventure Chronicles[PCDVD]
Star Trek Online: Gold Edition[PCDVD]
Xbox 360 Green DVD Case[HRDW]
Cricket (plus bonus Kookaburra Wii Remote Bat)[WII]
TOP PREORDERS
Battlefield: Bad Company 2 Limited Edition[PCDVD]
Final Fantasy XIII Collectors Edition[PS3]
Final Fantasy XIII[PS3]
Command and Conquer 4: Tiberian Twilight[PCDVD]
Supreme Commander 2[PCDVD]
Assassin's Creed 2 White Edition[PCDVD]
God of War 3[PS3]
Medieval 2: Total War (re-release)[PCDVD]
Art of Murder: Cards of Destiny[PCDVD]
Assassin's Creed 2[PCDVD]
Bit sad to see AC2 in the list but everyone has to make mistakes in order to learn from them.
On a side note, I think its very funny how a wii game with a free peripheral is being outsold by an empty box
Post edited February 25, 2010 by Aliasalpha
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Red_Avatar: What they should do:
- focus on the PC market and its most popular genres - whoops, they don't do this
- support the game until it's properly patched - whoops, again, rarely done
- make sure the a console port feels like a PC game - yikes, doesn't happen often
- don't treat your customers like criminals
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kevlarcardhouse: - If your name isn't Blizzard, the PC market isn't lucrative at all.

What's in a name ? A publisher by any other name would sell just as sweet ;P.
But seriously - why, oh, why is Blizzard successful ? Let's see...
Focusing on PC genres ? Hell yes - RTS games, isometric ARPG and an MMO...
Support until prop... Oh, for crying out loud xD !
Doesn't feel like a port ? Nope - never will.
Don't treat customers like criminals ? No point in doing that, seeing how they can still sell games like SC for a decent price...
Then again... Blizzard is all about perfection, even if it means working 5-7 years on a single game. That's the polar opposite of "a rushed release" ;P.
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uruk: Dlc can be ok if it worth it. Its the day one dlc that i hate.Lets take dragon age.
The Digital Deluxe Version . You got both the stone prisoner and wardens keep.
The box collector's edition?only the stone prisoner.
I still can't see why the collector's edition didn't get a code for wardens keep in the box.
the dlc wardens keep was fun. Once the main quest for warden keep was over that was it.
It was just forgotten after the quest was over.
Didn't even get a text of what happen to it at the end.
There was a nice sword you could get and that grey warden commander armor.
The outrage over return to ostagar now that was fun to read.

I really enjoyed Warden's Keep even though it was short. Getting Shale free in the Boxed Collector's Edition was good since Warden's Keep was a cheap addition. I think they should have included it. However its not completely over. You can return and they are rebuilding it. There is a chest for storing items - which should have been put in camp. Also a trader for some items. I think they missed the mark as they could have added so much more. This could have been one's main base. Access to the Keep after completing the quest and the rebuild could have been a major focus of Awakening.
You know, my philosophy on piracy is simple.
Maybe if game developers would actually go back to making fun and enjoyable games; people wouldn't pirate them anymore. Hell, I myself can't even bring myself to buy anything anymore these days - let alone waste the time, bandwidth, and hard drive space to pirate new games.
As for Ubisoft...when was the last time they came out with a good game? Years afaik.
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Sebhael: You know, my philosophy on piracy is simple.
Maybe if game developers would actually go back to making fun and enjoyable games; some people wouldn't pirate them anymore.

Fixed it for you. There is a plenty of spineless people who will pirate, no matter the quality/price.
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Sebhael: As for Ubisoft...when was the last time they came out with a good game? Years afaik.

True
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Sebhael: You know, my philosophy on piracy is simple.
Maybe if game developers would actually go back to making fun and enjoyable games; people wouldn't pirate them anymore. Hell, I myself can't even bring myself to buy anything anymore these days - let alone waste the time, bandwidth, and hard drive space to pirate new games.
As for Ubisoft...when was the last time they came out with a good game? Years afaik.

So your argument is that people only steal games because they don't want to play them?
Can you see where that doesn't make all that much sense?
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Sebhael: You know, my philosophy on piracy is simple.
Maybe if game developers would actually go back to making fun and enjoyable games; people wouldn't pirate them anymore. Hell, I myself can't even bring myself to buy anything anymore these days - let alone waste the time, bandwidth, and hard drive space to pirate new games.
As for Ubisoft...when was the last time they came out with a good game? Years afaik.
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Gundato: So your argument is that people only steal games because they don't want to play them?
Can you see where that doesn't make all that much sense?

I think he's exaggerating a little but he has an obvious point. Basically: give us the games we want, and sales will increase. Look at RPGs: gamers are so starved for proper RPGs that each release gets decent sales. There's a very obvious lack of quality RPGs on PC yet you don't see many publishers jump into that hole because they can't stamp out an RPG in just a year and when they do, you get a buggy mess.
In short, if you make a game PC gamers want, they will sell. It won't stop everyone from pirating but it will make a difference and Oblivion, Fallout 3, Risen, Dragon Age Origins, Drakensang, Witcher, etc. etc. etc. have proven this and all made more than a healthy profit on PC. I know many pirates that bought many of these games because they felt they were worth the price tag and that really says it all ergo console games often are NOT worth the price tag to a PC gamer which is how piracy starts anyway: a gamer who spent a lot of money on a decent system yet finds no games he really wants to buy so he ends up downloading games for free to at least make use of his system.
Heck, look back to the Amiga days to already see more proof. The best selling Amiga games were not the many MANY console/arcade ports, but Amiga exclusive games that were designed to push the Amiga to its limits and to appeal to its gamers.
Post edited February 26, 2010 by Red_Avatar
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Gundato: So your argument is that people only steal games because they don't want to play them?
Can you see where that doesn't make all that much sense?
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Red_Avatar: I think he's exaggerating a little but he has an obvious point. Basically: give us the games we want, and sales will increase. Look at RPGs: gamers are so starved for proper RPGs that each release gets decent sales. There's a very obvious lack of quality RPGs on PC yet you don't see many publishers jump into that hole because they can't stamp out an RPG in just a year and when they do, you get a buggy mess.
In short, if you make a game PC gamers want, they will sell. It won't stop everyone from pirating but it will make a difference and Oblivion, Fallout 3, Risen, Dragon Age Origins, Drakensang, Witcher, etc. etc. etc. have proven this and all made more than a healthy profit on PC. I know many pirates that bought many of these games because they felt they were worth the price tag and that really says it all ergo console games often are NOT worth the price tag to a PC gamer which is how piracy starts anyway: a gamer who spent a lot of money on a decent system yet finds no games he really wants to buy so he ends up downloading games for free to at least make use of his system.
Heck, look back to the Amiga days to already see more proof. The best selling Amiga games were not the many MANY console/arcade ports, but Amiga exclusive games that were designed to push the Amiga to its limits and to appeal to its gamers.

So now the argument is: They aren't making enough good games, so people pirate the ones that ARE good?
Seriously, this is why the piracy argument always falls apart. Pirates don't pirate for logical reasons.
Maybe if more good games were released, pirates would be willing to buy every game instead of pirating them all. If they aren't willing to buy the one or two good ones, why are they going to buy five good ones?
You mention that some of those games made people buy them because they want to play. Well, yeah. That is a given. But the counter does not hold true. People don't steal things because they don't want them.
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Gundato: So now the argument is: They aren't making enough good games, so people pirate the ones that ARE good?

Erm, no. Have trouble reading? They aren't making enough games people would really want to buy so they pirate the ones they would NOT want to buy. It's not rocket science, folks. If something is priced much higher than you feel it's worth it, and the alternative is to get it for free, guess what most people will do?
Sure, people will do that, but the argument itself is nonsensical as far as justification for pirating. I'm not saying you're trying to justify it, but with respect to the people that pirate, an argument that "It's too expensive for what it is, so I'm going to pirate it" is pretty lame.
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Gundato: So now the argument is: They aren't making enough good games, so people pirate the ones that ARE good?
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Red_Avatar: Erm, no. Have trouble reading? They aren't making enough games people would really want to buy so they pirate the ones they would NOT want to buy. It's not rocket science, folks. If something is priced much higher than you feel it's worth it, and the alternative is to get it for free, guess what most people will do?

Ah, so now we get to the crux of the argument, thanks for clarifying. People don't buy games they don't want to buy.
I'll agree, that is a great explanation of piracy. Shame there is nothing anyone can do about it.
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StingingVelvet: As for Valve, they have said they will remove Steam DRM if they go out of business on their forums... certain employees have... and supposedly if you email support and ask they will repeat that statement.

It's a rather weak argument which rests on "supposedly".
They have never officially said that. Also, when a company is going out of business, the last thing on their minds is spending money.
*I* trust valve, but it's just that, trust. I also hate many things they do, and some of their policies are downright draconion. But hey, $10 Spellforce Complete is hard to turn down......
Bingo. And what does Valve lose if they break their "promise"? People won't like them anymore? If they are going out of business, that ship has already sailed.
That is why I made sure that there were relatively easy ways to crack Steam before I started using it. And 'lo and behold, there are. So if it ever goes down and I absolutely need to use my Steam version (instead of grabbing a retail Release), I can.
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Gundato: Bingo. And what does Valve lose if they break their "promise"? People won't like them anymore? If they are going out of business, that ship has already sailed.
That is why I made sure that there were relatively easy ways to crack Steam before I started using it. And 'lo and behold, there are. So if it ever goes down and I absolutely need to use my Steam version (instead of grabbing a retail Release), I can.

Also, I am pretty sure there will be tons of helping boards to crack their games if Steam is down for good.
Man, I really should back-up my games I bought...
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Tantrix: Man, I really should back-up my games I bought...

For backing up it's best to copy the steamapps folder manually rather than using the integrated feature. You can paste steamapps back into a new Steam install just fine, and when and if Steam dies you can simply dump in a couple of cracks and you're good to go.