It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
The game got HIGH performance issues in general, on any system except maybe the strongest possible (Tier 1 and Tier 2 GPU = 4090/4080 and 3090 TI/7900+, and Tier 1 CPU such as 7800 X3D or Intel equivalent). If someone does not have those specs.... forget about... it would mean PS5-performance or worse than this. Additionally, on PC the optimization is worse than on PS5, so there could be crashes or other nasty stuff not currently present on the PS5 (according to my experience).

Yes, Capcom still need to optimize this game a lot... (if they gonna do it... who knows). Of course they knew regarding the questionable shape, yet they still decided just to "push the release"... it was the same for Cyberpunk (guess we all remember).

Lack of motion sharpness? Well yes... clearly, but people react different to it. Some find it very nasty and some may find it totally "playable". To me it is OKAY, not good but OKAY... i can live with it but surely it is not the shape giving the biggest enjoyment, technically. The gameplay itself is still fine and... if i try to avoid all the messy glitches and bugs (there are a lot of it... surely not a bug free game)... it can surely be enjoyed.

Although, perfect motion sharpness is only possible at a FPS 120 and above.... which is, even on high end hardware.... rather a fairy tale, simply not realistic all the time (only occasionally). There are some other "bad techs" for example a engine-related INTERLACTED which is clearly increasing the lack of sharpness.

However, on the PS5 i can not detect a "artificial motion blur", this tech... and yes i hate it and never use it on PC. There is simply just very bad FPS and other issues preventing a "clean" motion picture sharpness.

The main issue i am able to detect is (and yes i am generally sensitive to the lack of sharpness, reason i can not stand Nintendo-hardware which is very blurry°°) is a lot of judder and not lack of sharpness in general (but it is part of any bad FPS or low resolution... including INTERLACTED mode). °°Blur will increase performance, so they enjoy using this "tech".

Again, yes, it is a good game but CURRENTLY not in a shape anyone needs to "hurry" except the most hardcore or core gamers out there.... all the others can SAFELY wait for... maybe... a fixed GoG version in some years.

In my mind, Capcom should just "get off their high horse", perhaps removing the DRM at some point, doing hard work fixing this game... and it slowly will become not just OKAY or good... even GREAT, but not any sooner than this.
Post edited March 29, 2024 by Xeshra
My bet is that Capcom optimized the game to run only on 30 FPS.

Have you guys tried to play only at 30 FPS?
Both playing on PS5, there are currently no custom settings (usually limited to performance or graphic priority). Perhaps with some optimization at some later point it could become available.

It runs okay at around 30 FPS, surely playable. Not sure why it runs that bad for that other user, but perception is always very subjective.

There is some quest where you have to accompany Ulrika in one of the "Romance Quests", which is actually hard even to make her following you, it can instantly fail when "out of range" for whatever reason (Ulrika will then simply vanish...). Someone said, as long as the quest is not "turned in" she will indefinitely follow you... which simply is not true and very hard to achieve, even short time. I got no clue why so many "junk" is being told on the net... it almost feels like users are creating countless of fantasy-tales and are simply telling the stuff they want to believe. I think, this game is somehow attracting people with such "weird perceptions"... as they got in mind this game can be solved in nearly countless ways. Truth is, there are maybe 2-3 options, and there are a few "valid" ways... with ONE way actually being supreme and TRUE (same counts for the ending), all the other ways are most likely BUGGED stuff, yet the users got in mind "this was intended"... somehow weird and fun.

Regarding the castle or other areas: No one can follow the Arisen, if doing any escort quests during such a task it will be instantly failed as well... escort out of range = fail.

Indeed the reward is good... a bunch of flowers (this time from a NPC) and Riftcrystals.

Besides: Dependable on settings the 2 addtional pawns can be gotten from other players "main pawn"... although, this is a real gamble because player main-pawns are only occasionally really powerful while the majority is pretty weak. The "Capcom-pawns" on the other hands are pretty sturdy but not as good as perhaps 5-10% of the player pawns. Still, over 90% of the player pawns are currently not the first choice, and the level is not always a matter... have to check the stats.
Post edited March 30, 2024 by Xeshra
Currently fighting against a very strong Golem in the malachite forest. Unfortunately, even at 27 still to strong, as the Pawns keeps dying several times on every new tryout. If i had enough Wakestones, no issue but i only got 2 Wakestones left (after raising all the NPC crap in certain quests), never used it for battle... but this time i would have a high use for it, yet it is simply to valuable and i keep failing because of it. So, in this situation, it is acually PAY TO WIN, simply a fact.

Actually, after almost one hour of "sweat and tryouts" and a lot of luck that he didnt wipe out someone... i actually suceeded killing that Golem without a dead pawn. But i definitely can say... using Wakestones would have made it so much less trouble some or even... in some cases allow me to win (at all).

Perhaps at some later point of the game (i am already halfway) there are more Wakestones to farm... i dunno, it is currently useless to me and i want to experience the game without going into "engame-content" in order to get the ressources i actually need. Riftstones currently at about 2000, not really a issue, so far no critical use for it.

Will surely check out if there are certain methods of getting more Wakestones (sooner than endgame), who knows.

The Golem is somewhat special, because one of the rather few enemies that can only be damaged targeting the weak spots. Sometimes a vendor is selling Wakestone shards (3 of them make a Wakestone) but the price is 5000 which is crazy... it would mean one Wakestone is 15000 gold, not a easy feat, although they only got one Wakestone shards in stock, so it really is a rare item. Even more common finding a Ferrystone from a vendor.... atlhough 10 000 is surely not free, just in order to have a "instant travel" one single time.

Many players simply use a main pawn with a max vocation level but they never was leveling another vocation. In this case they lack useful Augments they would be able to add to their main vocation, ultimately always stay weaker. So, not so nice to see players not making use of this important mechanics.
Post edited March 31, 2024 by Xeshra
avatar
Xeshra: Currently fighting against a very strong Golem in the malachite forest. Unfortunately, even at 27 still to strong, as the Pawns keeps dying several times on every new tryout. If i had enough Wakestones, no issue but i only got 2 Wakestones left (after raising all the NPC crap in certain quests), never used it for battle... but this time i would have a high use for it, yet it is simply to valuable and i keep failing because of it. So, in this situation, it is acually PAY TO WIN, simply a fact.

Actually, after almost one hour of "sweat and tryouts" and a lot of luck that he didnt wipe out someone... i actually suceeded killing that Golem without a dead pawn. But i definitely can say... using Wakestones would have made it so much less trouble some or even... in some cases allow me to win (at all).

Perhaps at some later point of the game (i am already halfway) there are more Wakestones to farm... i dunno, it is currently useless to me and i want to experience the game without going into "engame-content" in order to get the ressources i actually need. Riftstones currently at about 2000, not really a issue, so far no critical use for it.

Will surely check out if there are certain methods of getting more Wakestones (sooner than endgame), who knows.

The Golem is somewhat special, because one of the rather few enemies that can only be damaged targeting the weak spots. Sometimes a vendor is selling Wakestone shards (3 of them make a Wakestone) but the price is 5000 which is crazy... it would mean one Wakestone is 15000 gold, not a easy feat, although they only got one Wakestone shards in stock, so it really is a rare item. Even more common finding a Ferrystone from a vendor.... atlhough 10 000 is surely not free, just in order to have a "instant travel" one single time.

Many players simply use a main pawn with a max vocation level but they never was leveling another vocation. In this case they lack useful Augments they would be able to add to their main vocation, ultimately always stay weaker. So, not so nice to see players not making use of this important mechanics.
Hm... Unless I understood something really wrong, you think you need Wakestones to revive Pawns. Did I get it right? If yes, please tell me.
So only two possibilities here:

- Dragon's Dogma 2 Pawns can only be revived using Wakestones. (Which wasn't a mechanic in the first game, as in Dark Arisen you can revive them how many times you want, at will, with no consequences at all.)
- You think you need Wakestones to revive them and are holding yourself of reviving them in fear of spending the two Wakestones you have because they're so precious to you.

Anyway, Im quite sure you can revive Pawns without using any Wakestones.

Wakestones were always a "second chance item" mostly for the player, never for Pawns.
They were also always hard to get since the first game because they're, well, a 'second life item'.
Also, as far as I know, the Microtransaction that allow you to buy Wakestones, are exactly that: 1 Wakestone per buy, which are 5.
So at max someone can spend 30$, 6$ per Wakestone MTX (which is absurd indeed) for 5 Wakestones.
You can't buy them repeatedly.

Anyway, ignoring the absurdity of those bizarre dlcs, if I remember correctly you have not played the first game, right?
Makes no sense using the Wakestone-system if there would be another option. There is no other way except to use a Wakestone in order to revive a pawn.

I would not compare it with the first game. This is another game with some different mechanics. I would say... some mechanics are better and other stuff is definitely worse, a pretty mixed bag.
avatar
.Keys: Anyway, ignoring the absurdity of those bizarre dlcs, if I remember correctly you have not played the first game, right?
How should you know? I only use installers and discs... do not forget!
The first game is installed on my PC for a very long time already, including some missing GoG updates.
Post edited March 31, 2024 by Xeshra
avatar
Xeshra: No sense using the Wakestone-system if there would be another option. There is no other way except to use a Wakestone in order to revive a pawn.

I would not compare it with the first game. This is another game with some different mechanics. I would say... some mechanics are better and other stuff is definitely worse, a pretty mixed bag.
Wait... I think we are not understanding each other here. haha
You're saying that you need Wakestones to revive Pawns in Dragons Dogma 2?
avatar
Xeshra: Currently fighting against a very strong Golem in the malachite forest. Unfortunately, even at 27 still to strong, as the Pawns keeps dying several times on every new tryout. If i had enough Wakestones, no issue but i only got 2 Wakestones left (after raising all the NPC crap in certain quests), never used it for battle... but this time i would have a high use for it, yet it is simply to valuable and i keep failing because of it. So, in this situation, it is acually PAY TO WIN, simply a fact.
Wakestones have always been a hot commodity in Dragon's Dogma. You can either purchase them in-game or find them in the game world. By game's end you will likely -- if you've learned the gameplay mechanics and leveled well (or if you've explored carrying certain items wakestone drops will fall more readily) -- have more than enough wakestones. In Dragon's Dogma Dark Arisen I'm in my 2nd consecutive playthrough and easily have 60+ wakestones.

The only differences between Dragons Dogma Dark Arisen and Dragon's Dogma II on wakestones and wakestone usage is that wakestones in DDII can be used to revive NPCs (not Pawns) and they can be purchased outside of gameplay via MTX.

Again, while I dislike MTX, I just don't see them in the case of Dragon's Dogma II as an issue. I certainly wouldn't pay for them. But IMO... while Dragon's Dogma isn't a crushingly difficult experience -- like some Souls-like games -- it seems that a number of gamers still aren't used to the level of complexity and difficulty on display... and see MTX as the only way to finish the game. I can only imagine that many of the people now playing DDII never played Dragon's Dogma Dark Arisen... and certainly never ventured to Bitterblack Isle.
Post edited March 31, 2024 by kai2
avatar
kai2: The only differences between Dragons Dogma Dark Arisen and Dragon's Dogma II on wakestones and wakestone usage is that wakestones in DDII can be used to revive NPCs (not Pawns) and they can be purchased outside of gameplay via MTX.
Yes, what I thought.
By the way, you can also use Wakestones to revive NPCs in Dragons Dogma Dark Arisen.
Theres even a quest with a 'good ending' that requires you killing one NPC, and then reviving it using a Wakestone in the first game.
avatar
kai2: The only differences between Dragons Dogma Dark Arisen and Dragon's Dogma II on wakestones and wakestone usage is that wakestones in DDII can be used to revive NPCs (not Pawns) and they can be purchased outside of gameplay via MTX.
avatar
.Keys: Yes, what I thought.
By the way, you can also use Wakestones to revive NPCs in Dragons Dogma Dark Arisen.
Theres even a quest with a 'good ending' that requires you killing one NPC, and then reviving it using a Wakestone in the first game.
Wow... thanks for that info. I'm on my 6th Dragon's Dogma playthrough and I never remember that! But my playthroughs are filled with a lot of aimless wandering and farming drakes and Bitterblack again-and-again... and my memory has never been great) ;)

You piqued my interest; I'll have to break out my game guide and find that quest.
There seems to be an Item able to reveal Wakestones... actually shards in usual, locations. Just not sure if i actually got it or if any useful in long term.
https://dragonsdogma.fandom.com/wiki/Dragon%27s_Gaze

Currently the scarcity is a issue to me, maybe at some point of the game the situation will change, i can not say.

Probably pawns can be ressurected on a riftstone or by some command on the battlefield (as long as there), i must have mistaken something. Yet, there is still enough of uses for Wakestones. 70 of them? You must be dreaming or you know a secret i do not know about.

Besides, if enough of "ship happens" it can become Dark Souls difficulty...
I was just changing vocations on 2 char for fresh leveling, so my power is already weak. Then i was heading into the second part of main-quest area. A Griffin arrived and got almost killed but flying away at the very last health bar... on another spot with a Golem he came finally down and some other monsters got linked as well. I was unable to find a way either to kill the Golem nor the Griffin separated. All the adds up are hard to be avoided there... because they all agro with each others in this area.

It was a real mess but i was able to beat it...
Another Wakestone "wasted" on a dead NPC merchant which for whatever reason simply was downed. However, a player was giving me a Wakestone as a gift (to my pawn), i was really lucky there.

Since i reside in Battahl the game got way more difficult... enemies are just way stronger than ever ago and it starts to become a "grind thing" i feel. I never had to deal with so many dead pawns, finally even hitting myself as a follow up of the dead pawns. Surely, if i am finally able to gather more gold, fresh (and highly required) armor is possible but as long as insufficiently geared, this is a hard nut to crack. Stuff is just insanely overpriced here but i am almost sure there are good methods of farming gold.

There is a quest where i need a Methusa head for it in order to petrify a Griffin. However, the difficulty getting the head with all its troubles is never worth the quest reward. Quest design in general just not rewarding at all and i would say, farming is the only option getting good amount of ressources and gold.

Well the Medusa totally is destroying the party... wow! There is simply no way to use any tent in this area, means everyone is already highly wounded when arriving there. Trying to kill Medusa by attacking the head, and then being thrown away... which is reducing HP even more for every "falling down act"... ultimately no way to heal anymore.

I am just making countless new tryouts but i think all i can achieve is trying to rob the Medusa of its rare bow... for anything different just to powerful. Every time i load my old save, the maximum health of the Arisen is becoming lowered even more, the game is just pretty unfair at this point. I had to break up.... yeah, as soon as the game is being loaded during a Arisen-kill which means to use a Wakestone, the health is reduced and at some point its game over because with close to zero health nothing works.

Generally, i recommend to load the old save way sooner than this, sooner than a "possible Arisen kill"... as it will simply destroy the save. The "strong" are at a high advantage in this game and "the weak"... they can buy stuff from Capcom, it seems.

Its a good game sure, but those "pay to win mechanics" is absolutely a no go. Because the game has been designed to make it harder by not using it. If ihad enough Wakestones, yes he would be down, this is a fact.

9999 for 1 nights rest? Well... guess no new gears then. Currently i really struggle getting the ressources i need. At least got another Wakestone in exchange for 7500 from a player. A bargain, because the store price is twice of that.

Finally was able to beat the Medusa including robbed bow. A pawn was completely wiped from the battlefield, probably petrification, had to summon new from a rift. Sleeping outside of tent is simply to expensive now, i have to look for another way. However, unable to cut off the head; i used Thief for it.... one of my favorite vocations. I had a warrior with me too but useless if he is not doing the required task. Generally. Thief, Mage, a Sorcerer and Warrior (or other Attacker) is surely a supreme setup.
Post edited April 01, 2024 by Xeshra