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MechWarriors, assemble!

BATTLETECH is now available, DRM-free on GOG.com.
**Buy it until May 8 to get Shadowrun Returns for FREE.**

If you own FTL or Into the Breach on GOG.com, BATTLETECH is 10% off until April 26, 4pm UTC.
If you're eligible for these offers but didn't get them, please reach out to Support.

It's 3025 and the world is being torn apart by conflict while an interstellar civil war is a-brewing. The only way to survive is by leading your own mercenary outfit of MechWarriors through this brutal power struggle between corrupt rulers and ambitious aristocrats. Customize your giant BattleMechs and pilots, keep them upgraded and fit for battle, then unleash them upon your enemies in turn-based skirmishes that might as well decide the future of this war-ravaged world.

Go for the Deluxe Edition to also get the digital Art Book, OST, 4K Wallpapers, and more.
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reative00: Is single player campain fun?
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Fakum12: The bit I played was fun - gameplay and story (not the most innovatie but good enough) wise.

But the problem is that the game feels unbelievable laggy. Not the graphics itself but the user interface and everything around it. And be prepared for extensive loading times. The cutscenes take really long to load despite being still images with a little bit of animation. And when the cutscene is finished it needs the same time to load the next map.
I've spent more time watching the loading screens than actually playing....

Then you click the start button, you hear the sound but nothing happens for a second. And just when you get nervous and want to click again, something happens. This behavior is consistent, even in the main menu.
Like you try to adjust a slider for volume or brightness - the slider does not follow your mouse. It lags behind and jumps to a position where you mouse pointer was half a second ago....
Thanks, man, appreciate this. I'll wait until they patch it, I have no desire to play loading screen simulator. Hope they'll fix it fast and sorry for your experience. :(
Look at new Battletech game.

Hey, strategy game with mechs, pilots and even turn-based? I like it!

Looks more.

There is not uprgade to Deluxe version? Oh, well...

Looks even more.

Wait, what?! 8GB RAM minimum? Well... 16GB RAM in recommended?!?!?!

0_o In shock looks at screens. 0_o

B-b-but this graphics... 16GB?! And just 1-2GB VRAM?! What?! How?! Even not all new AAA-games have this level os requirements... What is happened?! How?! What they load in RAM that they need 16 gigs for that?!
Post edited April 25, 2018 by Andrey82
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Nalkoden: The last GOG pillar is crumbling. How fucking sad.
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Andrey82: Trust me, they are not. I had second attempt at Uplay and it is terrible as it was before. They haven't fixed anything at all! So, as long as such thing like Uplay, Origin or Steam exist - GOG is still looking much better than they.
The last GOG pillar is "DRM-free". That's what I meant. And oh yea, Uplay is just beyond shitty. Reminds me a bit of GFWL. *shudder*
Post edited April 25, 2018 by Nalkoden
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Nalkoden: The last GOG pillar is "DRM-free".
Well, this days if you can launch single player without connecting to Internet - this is already DRM-free. Multiplayer is now only with publisher's servers so there is no workaround for this. But when you need log in to activate DLC - this is bad.

But for me, honestly, system requirements is main problem with this game. I just can't understand for what they need 16 gigs if RAM.

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Nalkoden: And oh yea, Uplay is just beyond shitty. Reminds me a bit of GFWL. *shudder*
I was shocked by how bad it was. One of the biggest companies of game industry and such awful client. Now I need to launch Galaxy? then launch Gwent, quit Gwent and only after that Uplay will be able to connect with its servers! I have few clients on my PC as well as two MMOs - and I don't have such problems with any of them, only with Uplay. Terrible...
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Nalkoden: The last GOG pillar is "DRM-free".
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Andrey82: Well, this days if you can launch single player without connecting to Internet - this is already DRM-free. Multiplayer is now only with publisher's servers so there is no workaround for this. But when you need log in to activate DLC - this is bad.

But for me, honestly, system requirements is main problem with this game. I just can't understand for what they need 16 gigs if RAM.
Multiplayer is not a problem here, but having to be logged in some account to use pre-order bonus in single player is not a good sign.


Edit: speaking of system requirements, this game seems to be unplayable on 21:9 resolutions.
Post edited April 25, 2018 by Olauron
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Andrey82: There is not uprgade to Deluxe version? Oh, well...
You can buy the deluxe content later if you buy only the base game ;)

https://www.gog.com/game/battletech_digital_deluxe_content
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amund: For anyone interested, here's the devs response on the question why content is locked behind a paradox account: https://www.twitch.tv/videos/254070830?t=00h44m53s
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skirtish: Transcript:

HBS:
We needed a system to unlock the rewards that we have promised and committed to and the Paradox account turned out to be a good system for us to do that. As far as online vs. offline, though, what you need to do is login to associate your account[.] Basically, you get your code in and we can unlock that stuff. Once you're there I'm pretty sure if you wanna play in Steam offline mode[,] your game state has been unlocked, you're fine to play it offline, if you prefer that.

P&P:
So [...] you have to log in once and then, more or less, you're good to go, from that point forward.

HBS:
I believe so.

HBS2:
And then the whole Paradox account system, you gotta understand as a small game developer with limited resources, right, when somebody says to you, "Hey, by the way, we have this system that does everything you want", it's a good idea to say yes.
Thanks for the transcript!

Well, they lied, because according to reports by those who play, to access the DLC you need a permanent connection. If you play offline, you cannot use the bonus DLC, even if you have previously unlocked it.
Also their explanation is ridiculous, hundreds of other games provide their DLC without this stupid login system on other accounts, it seems to me that they just say bullshit.

The real problem here it isn't the multiplayer with DRM, although in any case they couldn't have used it, but that they blocked behind a permanent connection also elements of the single player. Although they are almost just skins, it's still impossible to use them offline, and I find this unacceptable.
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Andrey82: There is not uprgade to Deluxe version? Oh, well...
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Sarasa: You can buy the deluxe content later if you buy only the base game ;)

https://www.gog.com/game/battletech_digital_deluxe_content
Thank you, I missed that. Well... Idea of buying this game is becoming more and more interesting. Especially with a 10% off. :)
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Sarasa: You can buy the deluxe content later if you buy only the base game ;)

https://www.gog.com/game/battletech_digital_deluxe_content
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Andrey82: Thank you, I missed that. Well... Idea of buying this game is becoming more and more interesting. Especially with a 10% off. :)
I can't understand why they don't apply the discount to the deluxe version, buying the basic version plus the upgrade is cheaper than buying directly the deluxe version, it makes no sense.
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Gersen: Gog "warcry" has always been DRM-free for single player, for multi-player it depends of the games but there is no guarantee.

And it's nothing new, we have games that have been on Gog for literally years that require online activation, third party account, etc... for be played online
Well, even using the non-Galaxy version of BATTLETECH the game is "talking home" via the internet. Blocking that with a firewall is no option since the game crashes that way. And we all know how easy it is to identify someone's PC. I really don't want someone to know when and what I am playing. Noone has the right to know that without my explicit approval. The fact that every company does it these days is outrageous.

But: In 29 days the "Regulation (EU) 2016/679 of the European Parliament and of the Council of 27 April 2016 on the protection of natural persons with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation)" will be in force in my country. I will surely act and will demand corrective actions from Paradox. I am sure there will be gaming without DRM and without telemetry again in the near future in Europe.

If not, I will seriously consider pirating games. Cracked versions can be played without contact to the internet...
Post edited April 25, 2018 by ScareYa
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Alexim: Thanks for the transcript!

Well, they lied, because according to reports by those who play, to access the DLC you need a permanent connection. If you play offline, you cannot use the bonus DLC, even if you have previously unlocked it.
Also their explanation is ridiculous, hundreds of other games provide their DLC without this stupid login system on other accounts, it seems to me that they just say bullshit.

The real problem here it isn't the multiplayer with DRM, although in any case they couldn't have used it, but that they blocked behind a permanent connection also elements of the single player. Although they are almost just skins, it's still impossible to use them offline, and I find this unacceptable.
I can't really find the energy to get worked up about this. Backers apparently want the game DRM-free and they want exclusive content, while those two things seem opposed to me. Either I expect my exclusive content to not really be all that exclusive, or I expect some form of control scheme to enforce its exclusivity. Personally, I'd prefer no exclusive skins and no exclusive multiplayer and no exclusive anything at all, but exclusive skins were offered in the Kickstarter, and I know backers regularly flip shit if non-backing plebs get access to their precious backer awards.
I`m happy with the DRM freeness of the Battletech game.

I can play the game Offline no problem if I have no net or disconnect and it doesn`t bother me. I don`t do MP and in my view if you do MP then they`re going to use it to track you. that`s what they do now. It let me install and play completely Offline (I itested by being completely off the net_ I pulled the plug out). If it does that, I`m happy.
Post edited April 25, 2018 by Socratatus
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Alexim: Thanks for the transcript!

Well, they lied, because according to reports by those who play, to access the DLC you need a permanent connection. If you play offline, you cannot use the bonus DLC, even if you have previously unlocked it.
Also their explanation is ridiculous, hundreds of other games provide their DLC without this stupid login system on other accounts, it seems to me that they just say bullshit.

The real problem here it isn't the multiplayer with DRM, although in any case they couldn't have used it, but that they blocked behind a permanent connection also elements of the single player. Although they are almost just skins, it's still impossible to use them offline, and I find this unacceptable.
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skirtish: I can't really find the energy to get worked up about this. Backers apparently want the game DRM-free and they want exclusive content, while those two things seem opposed to me. Either I expect my exclusive content to not really be all that exclusive, or I expect some form of control scheme to enforce its exclusivity. Personally, I'd prefer no exclusive skins and no exclusive multiplayer and no exclusive anything at all, but exclusive skins were offered in the Kickstarter, and I know backers regularly flip shit if non-backing plebs get access to their precious backer awards.
The exclusive DLCs for backers and pre-orders is a plague that I hope will be eradicated as soon as possible. That said, they implemented a perpetual connection for the possibility to use them, so when they shut down their servers the files will become unusable, and that's a real DRM.
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skirtish: Transcript:

HBS:
We needed a system to unlock the rewards that we have promised and committed to and the Paradox account turned out to be a good system for us to do that. As far as online vs. offline, though, what you need to do is login to associate your account[.] Basically, you get your code in and we can unlock that stuff. Once you're there I'm pretty sure if you wanna play in Steam offline mode[,] your game state has been unlocked, you're fine to play it offline, if you prefer that.

P&P:
So [...] you have to log in once and then, more or less, you're good to go, from that point forward.

HBS:
I believe so.

HBS2:
And then the whole Paradox account system, you gotta understand as a small game developer with limited resources, right, when somebody says to you, "Hey, by the way, we have this system that does everything you want", it's a good idea to say yes.
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Alexim: Thanks for the transcript!

Well, they lied, because according to reports by those who play, to access the DLC you need a permanent connection. If you play offline, you cannot use the bonus DLC, even if you have previously unlocked it.
Also their explanation is ridiculous, hundreds of other games provide their DLC without this stupid login system on other accounts, it seems to me that they just say bullshit.

The real problem here it isn't the multiplayer with DRM, although in any case they couldn't have used it, but that they blocked behind a permanent connection also elements of the single player. Although they are almost just skins, it's still impossible to use them offline, and I find this unacceptable.
I agree, it's a lie. They don't even say for sure that it is that way, but they "believe" it is that way. How trustworthy.
The issue is that it may be a time when that content is not available, now or in years, if the user reinstall the game for instance. So that is a drm.

About beign a small studio, there are smaller (and apparently smarter) studios that succeded in implement unlock content without the need of a 3rd party account. I agree that unlocking content in a drm-free product is not easy as it is on drm one, but there a plenty of way to implement that. Obviously the intention is to use that system to sell and unlock other contents, so they had to go that way. But they weren't financed for that.
high rated
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skirtish: I can't really find the energy to get worked up about this. Backers apparently want the game DRM-free and they want exclusive content, while those two things seem opposed to me.
The Grim Dawn guys were in a similar situation. They are smaller. They don't have a publisher to back them. They managed it. So did a couple of other Kickstarter projects with exclusive bonus content.

If you are already willing to commit to DRM-free for the base game (which is where your actual revenue comes from) then it should not be an issue to distribute your single player extra content in a similar DRM-free manner. As said above, others managed to as well.