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dgnfly: So simply because it doesn't appeal to a certain group doesn't mean you exclude the other side that does like it.
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rjbuffchix: In the case of a specific niche, it absolutely does mean that. IF not caring to maintain a specific niche identity, then yes, open the floodgates. Let me give an example of what I mean:

Say I want to open a storefront only selling survival horror games. Casual observers and even some customers demand I start selling Call of Duty in addition, and justify it with the flimsy excuse there is a zombie mode. I have a choice to make. I can either keep the vision of my store intact or I can compromise the vision of my store. Keep in mind that even by compromising my original idea and making more money in the short-term, does not mean that this ends up being best for long-term business and identity.

Even if GOG approved every game that they take under consideration to be here, what if I told you they would necessarily STILL be excluding games? That is to say, GOG has (thankfully) chosen to remain DRM-free, meaning they are effectively "curating out" any games that can't or won't meet this criterion. GOG has actively chosen to not be like another Humble that sells DRMed games alongside some DRM-free games. The fact that GOG tries to also be a selective store, within DRM-free market, does not strike me as altogether different from this, nor a bad thing.
Your making this vision that if GOG keeps its bullshit Boutique style Curation it will net them more profit whilst actually people are more inclined to go to the storefront that gives you more option not takes it away at their whim. Seeing as they had to fire a lot of people and GOG ended rebates for regional pricing differences, That's most likely because they can't afford to give money back to people with a different currency. cause they already not making much money as it is.

GOG can't stay afloat regardless of their stupid Curation cause they won't be able to get the heavy hitting publishers newer games, and they now already alienating their Niche community.
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Son, all that hatred is gonna eat you up.
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richlind33: Where in that reply was there "clearly stated, objective criteria for game acceptance on GOG"?
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timppu: No matter what they wrote, people like you would never be happy. You would just keep complaining.

Anyone with logic can understand that it goes case by case, it would be pretty much impossible to write a comprehensive acceptance rule that would always apply. For instance, I already mentioned that merely there being released too many similar games at the same time might be such a reason, or that overall the staff happens to be swamped with new (suggested) releases at some point.

I don't know what criteria my local grocery store uses for selecting new products to their store, and frankly I don't feel they should waste their time trying to come up with some kind of "clearly stated, objective criteria for product acceptance on the store" or even just "a FAQ lol". What purpose would it serve? I am sure they are already busy enough running the store.

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richlind33: If you're not going to read for comprehension, don't waste my time.
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timppu: You are wasting everyone's time with your inane and illogical demands on what GOG "should do".

As long as they are not breaking any laws, there isn't really anything GOG "must" do. If some rejected developer feels GOG has poor communication and will not contact GOG again because of that, that is GOG's problem, and GOG will take the hit from it.

Kids, don't try to tell adults how to run a business, ok?
You really ought to ask yourself why it bothers you so much that other people don't do what you think they should. I can answer that for myself re corporate behavior, but you seem to believe that servility is a fundamental human duty for the masses, which strongly suggests that you are an elitist. I, on the other hand, see elitists as vermin that should not be tolerated, any more than racists are, or any other type of bigot for that matter.

Kids, don't listen to asshats that try to tell you what you can and can't do, OK?
GOG's curation is too much curation. I appreciate that a human being is assessing the games before releasing them on the store so it is not overrun by cash grabs and non functional garbage like Steam is, but apart from not realeasing a game due to being unplayable, obvious crash grab or having some illegal content there is no good reason why it should not be on the store. For example, no one knows why Magnum Opus did not make it past the curation at first and the situation is the same with Heaven's Vault. And from the outside it seems that this curation is just not reasonable. Another example is The Friends of Ringo Ishikawa. I've waited for this game to get on GOG and for the longest time I thought that maybe the developer is refusing to put it on sale here because of the DRM-free policy, but in fact it did not pass through GOG's curration with the reason that it was already released on another platform. This boggles the mind. What about the games that are timed exclusives on the Epic store? If Deep Silver wants to release Metro Exodus on GOG after the exclusivity period is over will GOG tell them to f** off cause they were already on the Epic store? Somehow I doubt it. I'd argue that if Thronebreaker wasn't developed by CDPR it would also not pass the curation. In conclusion I want to say: Come on, GOG, give gamers what they actually want from your store - GAMES.
Post edited May 24, 2019 by SpyHunter7
There was half a project there to explain the curation process to act as a resource for users to checkout before asking why X was rejected etc but looks like no one picked up the idea to finish it. sorry ^^
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richlind33: Where in that reply was there "clearly stated, objective criteria for game acceptance on GOG"?
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timppu: No matter what they wrote, people like you would never be happy. You would just keep complaining.

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Anyone with logic can understand that it goes case by case, it would be pretty much impossible to write a comprehensive acceptance rule that would always apply. For instance, I already mentioned that merely there being released too many similar games at the same time might be such a reason, or that overall the staff happens to be swamped with new (suggested) releases at some point.

I don't know what criteria my local grocery store uses for selecting new products to their store, and frankly I don't feel they should waste their time trying to come up with some kind of "clearly stated, objective criteria for product acceptance on the store" or even just "a FAQ lol". What purpose would it serve? I am sure they are already busy enough running the store.
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richlind33: If you're not going to read for comprehension, don't waste my time.
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timppu: You are wasting everyone's time with your inane and illogical demands on what GOG "should do".

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As long as they are not breaking any laws, there isn't really anything GOG "must" do. If some rejected developer feels GOG has poor communication and will not contact GOG again because of that, that is GOG's problem, and GOG will take the hit from it.

Kids, don't try to tell adults how to run a business, ok?
1. So you speak for everyone who's upset/know how they'd react then? Guess you have one very good crystal ball. :\

2. The purpose it would serve would be to ease the minds of those who are irked about this whole matter. No, it might not assuage everyone's problems with the curations system/site, but it would likely solve a good portion of them/calm a good number of people down(or at least finally let them know where GOG stands on the matters being discussed).

As for the staff being busy: If their low level staff have time to censor swears/pseudo swears in the forums, break apart small fights between users, and basically advertise the new galaxy client then they have time to write a FAQ.

3. He is not demanding anything....just asking......also to me and others they're not so inane/illogical. Feel free to get back to us when you have proof they are that way objectively/overall, though.

4. They don't have to do those things mentioned ITT, but it would calm some user's minds who feel GOG is straying from even more of it's core founding principles....you know, some of the same people who MADE GOG what it is today and helped it when it first started out(through purchases/word of mouth advertising/etc)?

Also, nice comment about calling anyone with valid complaints a kid.....real classy.
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dgnfly: Your making this vision that if GOG keeps its bullshit Boutique style Curation it will net them more profit whilst actually people are more inclined to go to the storefront that gives you more option not takes it away at their whim.
And which storefront would that be? If you mean Steam, well that is where the vast majority of people go regardless, for a variety of reasons (which I have discussed in other topics but don't want to veer off track here). For a gamer like myself, Steam is not really a viable option. I value being able to have DRM-free offline gaming over having a larger selection, over having a client, over having achievements, et cetera.

As far as I see it, GOG is the only store to purchase a wide selection of big, expansive DRM-free games (including many AAA titles). itch has a wide(r?) selection of indie games perhaps, but lacks titles and appears to not have as many . There are some other small stores like Zoom Platform and Fireflower Games, with drastically smaller selections and which iirc have not received any new releases in literally years.

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dgnfly: GOG can't stay afloat regardless of their stupid Curation cause they won't be able to get the heavy hitting publishers newer games, and they now already alienating their Niche community.
GOG got classic Blizzard games this year that nearly all users thought was an impossibility. GOG has gotten quite a relatively quite impressive number of AAA games here in the last couple years alone, as it is saying something given how these publishes luvvvvvvvv DRM schemes so hard. Also there are many new games coming down the pipeline...Vampire 2 is able to be pre-ordered, Age of Wonders, not to mention Bloodstained (one of the more hyped games around for older gamers).

Please consider that already with the curation many users are complaining about how difficult it is to browse for games given the website redesign, searches apparently not always accurate in terms of things like searching chronologically, etc. What would happen if GOG opened the floodgates and stopped curating? It could render browsing the store essentially useless unless you already knew the name of the title you wanted, because to just look through would require sifting through a sea of shovelware.
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dgnfly: Your making this vision that if GOG keeps its bullshit Boutique style Curation it will net them more profit whilst actually people are more inclined to go to the storefront that gives you more option not takes it away at their whim.
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rjbuffchix: And which storefront would that be? If you mean Steam, well that is where the vast majority of people go regardless, for a variety of reasons (which I have discussed in other topics but don't want to veer off track here). For a gamer like myself, Steam is not really a viable option. I value being able to have DRM-free offline gaming over having a larger selection, over having a client, over having achievements, et cetera.

As far as I see it, GOG is the only store to purchase a wide selection of big, expansive DRM-free games (including many AAA titles). itch has a wide(r?) selection of indie games perhaps, but lacks titles and appears to not have as many . There are some other small stores like Zoom Platform and Fireflower Games, with drastically smaller selections and which iirc have not received any new releases in literally years.

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dgnfly: GOG can't stay afloat regardless of their stupid Curation cause they won't be able to get the heavy hitting publishers newer games, and they now already alienating their Niche community.
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rjbuffchix: GOG got classic Blizzard games this year that nearly all users thought was an impossibility. GOG has gotten quite a relatively quite impressive number of AAA games here in the last couple years alone, as it is saying something given how these publishes luvvvvvvvv DRM schemes so hard. Also there are many new games coming down the pipeline...Vampire 2 is able to be pre-ordered, Age of Wonders, not to mention Bloodstained (one of the more hyped games around for older gamers).

Please consider that already with the curation many users are complaining about how difficult it is to browse for games given the website redesign, searches apparently not always accurate in terms of things like searching chronologically, etc. What would happen if GOG opened the floodgates and stopped curating? It could render browsing the store essentially useless unless you already knew the name of the title you wanted, because to just look through would require sifting through a sea of shovelware.
You have to look at the age of the games not to mention the upheaval they got from BlizzCon with their Mobile shit, They most likely trying to get back on gamers good graces. Bloodstained was Kickstarter games and fans asked for it, not GOG themselves. I should know I was a backer for that project. And don't think some of these publishers changed mind because of GOG cause Bioshock, for instance, was already DRM free on STEAM. Age of Wonders, I wouldn't call heavy hitting you must have lower standards, even Vampire 2 is gonna be risky cause its gonna push politics in their games so they'll need to release everywhere or else they won't recoup their money.

Kickstarter games, in general, come here because of the fans screaming for it not GOG trying to get them quick, It's kinda hard for devs to refuse fans request when they paying for your project.

GOG already has shovelware games, They now just hidden better thank to the bad store redesign. Nothing Much would happen when you open the flood gates cause like I said a million times let fans decide what is or isn't considered shovelware and remove games from the store when they get review bombed as being bad. To be subjective they review bombing shouldn't be because of political reason but more technical reasons.

People act like the apocalypse would happen if there was no Curation. There are plenty of Cult classic games that flow under the radar and are only recognized later for their greatness. And for me, Deadly premonitions was the biggest standout for a game called carp while being an interesting title regardless of graphics.
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Linko64: There was half a project there to explain the curation process to act as a resource for users to checkout before asking why X was rejected etc but looks like no one picked up the idea to finish it. sorry ^^
Ok, then, here's an easy question for starters: Please explain to me why gog would send the same rejection letters to developers of vastly different games (Unless of course you'd be breaching NDAs then and your former employers will sue you (on top of having fired you over a friggin tweet)? Is there any awareness at gog that this might end up displeasing hopeful devs to such an extent that they will never ever send in another game for submission. It's not like gog will rake in the big bucks for them anyway, so this haughtiness on the "curators"' part seems very ill-advised indeed.
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dgnfly: [snip]
I am totally in agreement that "reviewbombs" should not be political, but rather, for games being bad and lacking technical features (or requiring psuedo-DRM like MANY of the multiplayer titles here that require Galaxy and/or third party authentication). In fact I would say there are many undesired games here along these lines. If I was so lucky as to be in charge, I would have curated things differently, perhaps allowing some games not here but also excluding quite a few that are here (or are arriving soon).

I do understand what you're saying. To give some perspective, my ideal of PC gaming is like mid-90s. Everything available retail, lush boxes, generally no DRM or if there is it was stuff like entering codes from a manual, not always-online-authentication nonsense. I am horrified at what Steam did to PC gaming since then and don't think PC gaming can truly ever recover from its effects. Ideally, I want all games available DRM-free. I think GOG does a pretty good job considering how resistant publishers are to ceding any control to the customer.

Deadly Premonition is a great example of a cult classic game. It is also what I would call a "AA" game from back in the day, a budget game but still made by a "real" studio. Indie gaming nowadays is not equivalent to "AA" games. Some indies may be, some may be equivalent to AAA even, but in general it is much smaller scale. The type of games I see flooding itch, for example, do not resemble the scope of a game like Deadly Premonition. Since you mentioned graphics, the graphics of Deadly Premonition are like original Xbox/PS2 level. Very few indie games are pushing even that hard.
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rjbuffchix: And which storefront would that be? If you mean Steam, well that is where the vast majority of people go regardless, for a variety of reasons (which I have discussed in other topics but don't want to veer off track here). For a gamer like myself, Steam is not really a viable option. I value being able to have DRM-free offline gaming over having a larger selection, over having a client, over having achievements, et cetera.

As far as I see it, GOG is the only store to purchase a wide selection of big, expansive DRM-free games (including many AAA titles). itch has a wide(r?) selection of indie games perhaps, but lacks titles and appears to not have as many . There are some other small stores like Zoom Platform and Fireflower Games, with drastically smaller selections and which iirc have not received any new releases in literally years.

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GOG got classic Blizzard games this year that nearly all users thought was an impossibility. GOG has gotten quite a relatively quite impressive number of AAA games here in the last couple years alone, as it is saying something given how these publishes luvvvvvvvv DRM schemes so hard. Also there are many new games coming down the pipeline...Vampire 2 is able to be pre-ordered, Age of Wonders, not to mention Bloodstained (one of the more hyped games around for older gamers).
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Please consider that already with the curation many users are complaining about how difficult it is to browse for games given the website redesign, searches apparently not always accurate in terms of things like searching chronologically, etc. What would happen if GOG opened the floodgates and stopped curating? It could render browsing the store essentially useless unless you already knew the name of the title you wanted, because to just look through would require sifting through a sea of shovelware.
I also dislikes Steam's DRM policy but unlike others i'm not against buying games they sell that GOG doesn't while keeping cracks on hand for when/if they ever close up shop(rare chance, but it might happen).

I mainly buy from GOG(and started doing so) to support the idea/concept of drm-free installers/backups and that they wanted games to be DRM free in general/without hassle/legally. If GOG won't sell a DRM-free game I have no problems with buying through another DRM-free seller or making such games DRM free through "other" means.
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And they allow games like VTMB2 here(with it's long wait till release) yet turn down new entries to older series just because they have a certain look.....it boggles the mind sometimes.
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That bit about no curation=tons of games to sift through is a bit hyperbolic, and also we already have a ton of games to sort through so the work needed to sort the games list is already needed to some degree.


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rjbuffchix: I am totally in agreement that "reviewbombs" should not be political, but rather, for games being bad and lacking technical features (or requiring psuedo-DRM like MANY of the multiplayer titles here that require Galaxy and/or third party authentication). In fact I would say there are many undesired games here along these lines. If I was so lucky as to be in charge, I would have curated things differently, perhaps allowing some games not here but also excluding quite a few that are here (or are arriving soon).
I also agree reviews shouldn't be biased/political, but pushed beliefs/politics in games should be allowed to be taken into consideration when reviewing something.....especially if a game/piece of media tries to push it's beliefs as the only "right" ones in-game/irl, and/or tries to use the medium to push a set of beliefs into people's minds.
Post edited May 24, 2019 by GameRager
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timppu: So it would take much more endless arguments to go through the reasons, elaborating them over and over again, arguing back and forth whether or not the decision was "right" etc. Not merely "writing up a FAQ lol".
Everything you said there is all the more reason for GOG to abolish curation entirely. Then there will be no more endless arguing back and forth, no more endless controversies, no more alienating good devs from the GOG platform, no more lost income for GOG due to its often very bad decisions to reject good games, no more ticked off GOG customers due to those same bad decisions, etc.

In other words, GOG abolishing curation will be a win/win for everyone.

On the other hand, GOG staying the course and sticking to their current regime of curation will remain a lose/lose for everyone, and keep stirring up outrage & resentment on all sides for all eternity (or for how ever long GOG continues to exist).
Post edited May 24, 2019 by Ancient-Red-Dragon
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dgnfly: [snip]
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rjbuffchix: I am totally in agreement that "reviewbombs" should not be political, but rather, for games being bad and lacking technical features (or requiring psuedo-DRM like MANY of the multiplayer titles here that require Galaxy and/or third party authentication). In fact I would say there are many undesired games here along these lines. If I was so lucky as to be in charge, I would have curated things differently, perhaps allowing some games not here but also excluding quite a few that are here (or are arriving soon).

I do understand what you're saying. To give some perspective, my ideal of PC gaming is like mid-90s. Everything available retail, lush boxes, generally no DRM or if there is it was stuff like entering codes from a manual, not always-online-authentication nonsense. I am horrified at what Steam did to PC gaming since then and don't think PC gaming can truly ever recover from its effects. Ideally, I want all games available DRM-free. I think GOG does a pretty good job considering how resistant publishers are to ceding any control to the customer.

Deadly Premonition is a great example of a cult classic game. It is also what I would call a "AA" game from back in the day, a budget game but still made by a "real" studio. Indie gaming nowadays is not equivalent to "AA" games. Some indies may be, some may be equivalent to AAA even, but in general it is much smaller scale. The type of games I see flooding itch, for example, do not resemble the scope of a game like Deadly Premonition. Since you mentioned graphics, the graphics of Deadly Premonition are like original Xbox/PS2 level. Very few indie games are pushing even that hard.
I get ya with the 90's Vibe. But i think No-DRM is more becoming a thing because they know you can't stop piracy with just locking your game down. After Valve went with the whole STEAM/DRM thing I went with Playstation for the old school feel but sadly they sold out to SJW with their new censorship policy which I think stifles creativity, The notion that people always mimic what they see is Bull. I went with GOG cause i felt that DRM is important as a consumer rights thing, I wanted to support the old games I used to play for nostalgic and for them being groundbreaking games.

Deadly Premonition would have been forgotten if it wasn't for the fans cause it sure got panned at the start for being broken and having low-grade graphics. So the problem with that is some people can appreciate Cult-classic but most people can't, And right now GOG's Curation team seems to be a bunch of simpletons that can't even recognize that all classical games are masterpieces for the most part for trying to be different even the older crappy ones.

Curation has a problem of being afflicted by the people behind the scenes, either by political reasons like most are these days or personal ones. My no Curation leaves it up to the masses to sort out what's good or bad. They could even leave it to the wishlist but they even seem to ignore that. I'm still waiting for games like Hatred and Agony to release here but they seem to get hatred for being provocative while I just see Hatred as another Postal and I see Agony as something that stands out, but it seems people are scared of the idea of hell, Or they just so triggered by naked creatures.

I like my games weird cause nearly everything else is copy pasted these days even the heavy hitters. So now I'm looking for games like the past, With that I mean games that try to be weird or they try to be retro.
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dgnfly: I get ya with the 90's Vibe. But i think No-DRM is more becoming a thing because they know you can't stop piracy with just locking your game down. After Valve went with the whole STEAM/DRM thing I went with Playstation for the old school feel but sadly they sold out to SJW with their new censorship policy which I think stifles creativity, The notion that people always mimic what they see is Bull. I went with GOG cause i felt that DRM is important as a consumer rights thing, I wanted to support the old games I used to play for nostalgic and for them being groundbreaking games.
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Deadly Premonition would have been forgotten if it wasn't for the fans cause it sure got panned at the start for being broken and having low-grade graphics. So the problem with that is some people can appreciate Cult-classic but most people can't, And right now GOG's Curation team seems to be a bunch of simpletons that can't even recognize that all classical games are masterpieces for the most part for trying to be different even the older crappy ones.
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Curation has a problem of being afflicted by the people behind the scenes, either by political reasons like most are these days or personal ones. My no Curation leaves it up to the masses to sort out what's good or bad. They could even leave it to the wishlist but they even seem to ignore that. I'm still waiting for games like Hatred and Agony to release here but they seem to get hatred for being provocative while I just see Hatred as another Postal and I see Agony as something that stands out, but it seems people are scared of the idea of hell, Or they just so triggered by naked creatures.
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I like my games weird cause nearly everything else is copy pasted these days even the heavy hitters. So now I'm looking for games like the past, With that I mean games that try to be weird or they try to be retro.
Sadly many devs(or at least their shareholders/boards) still think DRM stops anything piracy related for long, and alot of them still use/push for it.

Also yeah, the amount of politics being shoved into every form of media(usually progressive/pc) these days is sickening. I want to game/watch movies, not be indoctrinated. :\

(Then when I point this out they think because i'm against the propaganda & it's mostly leftist stuff that mean s I must be racist/sexist/x-phobix/etc in their minds)
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Deadly Premonition is good....and yes, alot of games that would be written off today as niche by GOG started out as deviations from the norm in gaming at the time they were released.
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They used to use the wishlist much more when picking new games/IP holders to get for GOG.....sadly those days seem to be mostly over.

As for hatred/agony/etc....those games have some very controversial themes so I don't think GOG will ever get them here. :\
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One weird/controversial game we got that likely wouldn't be approved today by GOG is Harvester.....you basically play a serial killer trainee and have to kill some poeple or do bad things to survive/progress. It would likely be a big rejection nono if submitted for approval today on GOG.
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GameRager:
Sorry was testing out how the Quote system works considering every time I tried to shorten it, it keeps being locked in the process.

I think DRM will disappear eventually, it just a matter of time. As the public becomes more aware of how the technology works the more people become tech savvy. this means they'll know how to hack and pirate stuff more easily, Right now the stupid masses can't be bothered to understand how to circumvent things.

Ideology in Games work if they are done right, For example, if they have merits in truth like how Bioshock used Ayn Rand philosophy as a template but portrayed it pretty neutral. Sadly common sense and science have been twisted for feelings.

the leftist is right now eating themselves and it can be seen by the fall of gaming media which starts another outrage culture every 5 seconds for the sake of the clicks. For instance, the whole Battlefield V thing which was spun out of context by the media making Gamers who like Historical accuracy more over fantasy politics.


Yakuza games were ''Niche titles'' I wonder if GOG would accept those or just act like they do with all their so-called Niche titles and reject them for being actual games that people can enjoy.

The last two is why I want no Curation anymore cause they aren't massively bad games especially Agony after being upgraded. Cause that would also mean they couldn't release Scorn here same concept as Agony showing something other worldy.
Post edited May 24, 2019 by dgnfly