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richlind33: Syntax, lad.
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amok: no - it is "your welcome"

so it is even yours
"Your welcome" what? Party? OK, when? o.O


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dtgreene: It's a noun phrase; there's no verb, so it's not a complete sentence. You've established what you're talking about (the welcome), and you have a possessive pronoun (your), but you don't say anythig about it.

(If you feel like I'm just beeting around tbe bush, maybe you are missing an apostrophe somewhere?)
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amok: I will have noun of that... I take back my welcome now, you can not have it anymore. It is "my welcome" now, not yours
Redemption. lol
Post edited May 22, 2019 by richlind33
IMO GOG's philosophy of viewing themselves as a "boutique" may well be a large contributing factor to its eventual demise, should they not change direction and entirely abandon that philosophy (which is exactly what they should do).

Literally nobody thinks to themselves anything like: "Time to go buy some 'luxury games' now at my GOG boutique!"

So from where do they take this ridiculous "we are a boutique" mandate? It's certainly not from their customers, which is the only source from whom taking it would make any sense.

GOG has not been profitable in the last of couple years. They literally - in terms of actual cash money dollars - can't afford to be elitest and/or think of themselves in any kind of self-aggrandizing/pompous sort of manner.

GOG needs to be courting as many devs as they can --- not alienating reputable ones with dubious decisions.
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dtgreene: It's a noun phrase; there's no verb, so it's not a complete sentence. You've established what you're talking about (the welcome), and you have a possessive pronoun (your), but you don't say anythig about it.

(If you feel like I'm just beeting around tbe bush, maybe you are missing an apostrophe somewhere?)
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amok: I will have noun of that... I take back my welcome now, you can not have it anymore. It is "my welcome" now, not yours
*verbs a bunch of words* You realize that you just nouned "noun", right?

Speaking of which, *casts MAHAMAN on topic*. (Note that I have not yet attained level 13 in my current class, so this spell won't work.)
low rated
On the next Sesame Street.
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I've just read this thread, "FCK DRM?", "Q: Is it safe for me to use GOG even if I'm anti-SJW?" and remembered the Grimoire threads. The group of very vocal people here should realize one thing. You are in a minority. You don't speak for the majority of users visiting this store. The majority of internet users don't use forums anymore. You can see it everywhere. Also pointing to the wishlist doesn't change anything.

I can understand that a game rejection is frustrating. But the modus operandi to get the games to this store is - to say it in a polite way - suboptimal. Do some people here really think that it is helpful to post messages full of aggression, hate, impudence, wild speculations, baseless arguments, conspiracy theories, nonsensical SJW vs anti-SJW crap, insults or discriminations? Do you really think someone from GOG will post anything about the decision in a thread where people are in attack mode? Instead of gaining more people (who are neutral) to support the addition of this game you achieve exactly the opposite. The behavior in this thread (and in the mentioned threads above) is off-putting.

Having said this I informed myself about the game. "Wizardry: Labyrinth of Lost Souls" has nothing (!) to do with the original series by Sir-Tech. It shares the same name but it looks and feels like an entire different series. The reviews are mixed. The hardware requirements are really high for a game that doesn't look anything special. It doesn't look anywhere convincing. I tend to understand GOG's decision to reject it. Probably I would have a different opinion here if there were some arguments for this game despite the flaws. But it is too late for this now. The same can be said about Grimoire.

I can only give one advice to some people here. Start with some self-reflection. This would be a good start to reduce the toxicity in this forums.

PS: The thread title is misleading. I actually thought that GOG rejected Wizardy 1-5. But it seems they are still in a licensing limbo.

*goes back to his actual account and lurking*
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tinyE: On the next Sesame Street.
Except Sesame Street is being curated and we're not being told how to get there, but rather what we can and can't play once we're there. I don't want to go to another street, but the muppets are busting my balls everytime I demand an answer as to why my favorite game isn't allowed on their street. They're telling me, at gun point, my Wizardy and Grimoire is too niche, but these ganes are not too niche. I'm tired of GOG's condescension, and the brainless muppet answers they gleefully ejaculate onto their customers. I have no doubt the person making these decisions is a grouch lliving in a trash can, and we are way past garbage collection; it just stinks. It's time for GOG to take out the trash.
It took me a couple of minutes to realize what fronzelneekburm meant when he mentioned the Regions of Ruin thread.

I just checked out that game. Do people actually enjoy that?
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NFN: snip
Stop trolling. This is not steam, in which most people think is the only place where to buy pc games. The majority of GOG userbase are mostly power users, or at least knowledgeable on what it means supporting drm-free and despise drm and other anti-consumer crap.

I can understand that the title is misleading, but people being vocal here is not related to it: heck, almost nobody cares is the game is "canon" or a spin-off, what to people here matters is the fact that many of us were really interested in this game, but GOG curation rejected it for unknown reasons, and from a publisher who is on REALLY GOOD terms with GOG and it's customers.

Should what you have said be true, Serpent would have been never been released on GOG, meaning that something is going on here.

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NFN: The majority of internet users don't use forums anymore. You can see it everywhere. Also pointing to the wishlist doesn't change anything.
Again, WRONG! Being vocal as much as possible here can make a change, other games seems to have been released here after being rejected, and it was because people have been vocal about them. You can't compare GOG customers to casuals or people who rent games on other stores and be done with them after they feel satisfied with them, otherwise nobody would be here in the first place.



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Ancient-Red-Dragon: IMO GOG's philosophy of viewing themselves as a "boutique" may well be a large contributing factor to its eventual demise, should they not change direction and entirely abandon that philosophy (which is exactly what they should do).

Literally nobody thinks to themselves anything like: "Time to go buy some 'luxury games' now at my GOG boutique!"

So from where do they take this ridiculous "we are a boutique" mandate? It's certainly not from their customers, which is the only source from whom taking it would make any sense.

GOG has not been profitable in the last of couple years. They literally - in terms of actual cash money dollars - can't afford to be elitest and/or think of themselves in any kind of self-aggrandizing/pompous sort of manner.

GOG needs to be courting as many devs as they can --- not alienating reputable ones with dubious decisions.
Amen to that. GOG *needs* to rework on their curation system.
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NFN: snip
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Kyousuke.: Stop trolling. This is not steam, in which most people think is the only place where to buy pc games. The majority of GOG userbase are mostly power users, or at least knowledgeable on what it means supporting drm-free and despise drm and other anti-consumer crap.

I can understand that the title is misleading, but people being vocal here is not related to it: heck, almost nobody cares is the game is "canon" or a spin-off, what to people here matters is the fact that many of us were really interested in this game, but GOG curation rejected it for unknown reasons, and from a publisher who is on REALLY GOOD terms with GOG and it's customers.

Should what you have said be true, Serpent would have been never been released on GOG, meaning that something is going on here.

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NFN: The majority of internet users don't use forums anymore. You can see it everywhere. Also pointing to the wishlist doesn't change anything.
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Kyousuke.: Again, WRONG! Being vocal as much as possible here can make a change, other games seems to have been released here after being rejected, and it was because people have been vocal about them. You can't compare GOG customers to casuals or people who rent games on other stores and be done with them after they feel satisfied with them, otherwise nobody would be here in the first place.

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Ancient-Red-Dragon: IMO GOG's philosophy of viewing themselves as a "boutique" may well be a large contributing factor to its eventual demise, should they not change direction and entirely abandon that philosophy (which is exactly what they should do).

Literally nobody thinks to themselves anything like: "Time to go buy some 'luxury games' now at my GOG boutique!"

So from where do they take this ridiculous "we are a boutique" mandate? It's certainly not from their customers, which is the only source from whom taking it would make any sense.

GOG has not been profitable in the last of couple years. They literally - in terms of actual cash money dollars - can't afford to be elitest and/or think of themselves in any kind of self-aggrandizing/pompous sort of manner.

GOG needs to be courting as many devs as they can --- not alienating reputable ones with dubious decisions.
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Kyousuke.: Amen to that. GOG *needs* to rework on their curation system.
No need to feed that NFN troll, he even admits to using an alt account for that 1 comment. They should just end the whole curation thing, when I bought my first GOG games (incidentally, Wizardry 6 7 8) there were like 600 games for sale. Now it's over 3000 probably. Maybe not open the floodgates like Steam, but maybe not rejecting games from known series & publishers.
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jaksjff1: No need to feed that NFN troll, he even admits to using an alt account for that 1 comment. They should just end the whole curation thing, when I bought my first GOG games (incidentally, Wizardry 6 7 8) there were like 600 games for sale. Now it's over 3000 probably. Maybe not open the floodgates like Steam, but maybe not rejecting games from known series & publishers.
I did it mainly because I don't want to give new users here the wrong idea given by this troll.

And yeah, agree with you.
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NFN: Having said this I informed myself about the game. "Wizardry: Labyrinth of Lost Souls" has nothing (!) to do with the original series by Sir-Tech. It shares the same name but it looks and feels like an entire different series. The reviews are mixed. The hardware requirements are really high for a game that doesn't look anything special. It doesn't look anywhere convincing. I tend to understand GOG's decision to reject it. Probably I would have a different opinion here if there were some arguments for this game despite the flaws. But it is too late for this now. The same can be said about Grimoire.
Actually, this title's gameplay is derived from the earlier games in the series. You have the same 8 classes, the same 5 races (but with Hobbits renamed and Gnomes being very different stat-wise), the same segregation of MP by level system (but with an extra spell level of each type), the same revive failure mechanic (though the internal mechanics might not be the same)and other similarities. It's just that it branched off the earlier games in the series, and it took a different direction from what the main Sir-Tech series took.

For another implementation of this idea, check out Elminage Gothic, which actually *is* available on GOG.

(Interestingly enough, some of the Wizardry Gaiden games, starting with the third one, implemented the races and classes added in Wizardry 6, but still kept the core mechanics of the original games, creating a sort of "what if" game if different decisions had been made.)
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NFN: snip
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Kyousuke.: Stop trolling.
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jaksjff1: No need to feed that NFN troll
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Kyousuke.: I did it mainly because I don't want to give new users here the wrong idea given by this troll.
I am not surprised by these answers. The lack of respect in these forums is ubiquitous.


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NFN: Having said this I informed myself about the game. "Wizardry: Labyrinth of Lost Souls" has nothing (!) to do with the original series by Sir-Tech. It shares the same name but it looks and feels like an entire different series. The reviews are mixed. The hardware requirements are really high for a game that doesn't look anything special. It doesn't look anywhere convincing. I tend to understand GOG's decision to reject it. Probably I would have a different opinion here if there were some arguments for this game despite the flaws. But it is too late for this now. The same can be said about Grimoire.
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dtgreene: Actually, this title's gameplay is derived from the earlier games in the series. You have the same 8 classes, the same 5 races (but with Hobbits renamed and Gnomes being very different stat-wise), the same segregation of MP by level system (but with an extra spell level of each type), the same revive failure mechanic (though the internal mechanics might not be the same)and other similarities. It's just that it branched off the earlier games in the series, and it took a different direction from what the main Sir-Tech series took.

For another implementation of this idea, check out Elminage Gothic, which actually *is* available on GOG.

(Interestingly enough, some of the Wizardry Gaiden games, starting with the third one, implemented the races and classes added in Wizardry 6, but still kept the core mechanics of the original games, creating a sort of "what if" game if different decisions had been made.)
Thanks for the information. But I am afraid that the mentioned overlap with the original series won't change the opinion of older gamers like me. I showed this my older brother and he had the same feelings. "This is a Wizardry game?" Probably this reaction is unfair but I think this also the main problem of this game.
Please tell me this isn't Dragon's Crown all over again!?!?! GoG?

Dragon's Crown is a great game that got blasted to heck by feminists and SJWs. They just couldn't accept that people with other interests are allowed to enjoy other games. Heck, I'll never pick up a Barbie game -- and in fact dislike some of the messages games like those teach girls -- but I accept that they exist and there are people who enjoy them!

As an artist, I implore you GoG...

Please understand that you are a store -- not an arbiter of taste or truth. Like a newsstand, you should be expanding your size and diversity of content for all tastes. I may not like dog magazines, but they should be there. I may not like porn magazines, but there are many adults who do and they deserve to be able to buy it. And if I don't like it, I don't have to read it! The same should be said of your catalogue -- games for all tastes... not games for a few very specific "curated" tastes. That may gain you a few loud voices across the internet but no real patronage/customers.

I'm not saying this is what's happened with this Wizardry title, but having read more it certainly has been floated as a real possibility. I hope you can illuminate us on this situation.
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NFN: I've just read this thread, "FCK DRM?", "Q: Is it safe for me to use GOG even if I'm anti-SJW?" and remembered the Grimoire threads. The group of very vocal people here should realize one thing. You are in a minority. You don't speak for the majority of users visiting this store. The majority of internet users don't use forums anymore. You can see it everywhere. Also pointing to the wishlist doesn't change anything.

I can understand that a game rejection is frustrating. But the modus operandi to get the games to this store is - to say it in a polite way - suboptimal. Do some people here really think that it is helpful to post messages full of aggression, hate, impudence, wild speculations, baseless arguments, conspiracy theories, nonsensical SJW vs anti-SJW crap, insults or discriminations? Do you really think someone from GOG will post anything about the decision in a thread where people are in attack mode? Instead of gaining more people (who are neutral) to support the addition of this game you achieve exactly the opposite. The behavior in this thread (and in the mentioned threads above) is off-putting.

Having said this I informed myself about the game. "Wizardry: Labyrinth of Lost Souls" has nothing (!) to do with the original series by Sir-Tech. It shares the same name but it looks and feels like an entire different series. The reviews are mixed. The hardware requirements are really high for a game that doesn't look anything special. It doesn't look anywhere convincing. I tend to understand GOG's decision to reject it. Probably I would have a different opinion here if there were some arguments for this game despite the flaws. But it is too late for this now. The same can be said about Grimoire.

I can only give one advice to some people here. Start with some self-reflection. This would be a good start to reduce the toxicity in this forums.

PS: The thread title is misleading. I actually thought that GOG rejected Wizardy 1-5. But it seems they are still in a licensing limbo.

*goes back to his actual account and lurking*
Noob says wot? LOL

FCK DRM is a GOG intitiative with a dedicated web site. K? ;p

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Ancient-Red-Dragon: IMO GOG's philosophy of viewing themselves as a "boutique" may well be a large contributing factor to its eventual demise, should they not change direction and entirely abandon that philosophy (which is exactly what they should do).

Literally nobody thinks to themselves anything like: "Time to go buy some 'luxury games' now at my GOG boutique!"

So from where do they take this ridiculous "we are a boutique" mandate? It's certainly not from their customers, which is the only source from whom taking it would make any sense.

GOG has not been profitable in the last of couple years. They literally - in terms of actual cash money dollars - can't afford to be elitest and/or think of themselves in any kind of self-aggrandizing/pompous sort of manner.

GOG needs to be courting as many devs as they can --- not alienating reputable ones with dubious decisions.
"Boutique" is a seriously cringey word. But it does help to explain the extent of their difficulties. o.O
Post edited May 22, 2019 by richlind33
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Enebias: In some cases it is about people, not posts. See my rep steadily declining... I wanted to know what the surprise for the 5 stars was! My crushed dreams!
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tinyE: Yes yes, I know.

Every time I get a low rated post I feel there is no point in going on.
Try being less passive aggressive, making silly immature jokes about the current political climate and finding it funny to change your location/s to places you consider a joke. I havn't really ever down voted people on the forum but most people hit that downvote far to easily.

But back on topic the quality of the games graphics don't equate to the level of fun like some people claim. Take a look at West Of Loathing- sure it dosn't look like much graphically but the game is a blast of fun and a great addition to my games collection, I'd be terrified if someone took a look at it and didn't put it on gog due to it looking too 'simple.'